select_tournament

select_tournament is a skill for Claude Code, Codex from peteromallet/Arnold. It costs 0 tokens per session (453 once invoked), scanned A, original, Apache-2.0.

A skill named “select_tournament” from the Arnold project. The available information mentions a runtime, a bridge-milestone caveat, and verdict semantics but does not explain the selection process.

In plain words
What is it for?
Its concrete jobs and inputs are unspecified.
Why use it?
There is not enough information to state what problem it solves or why a developer would use it.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Its concrete jobs and inputs are unspecified.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/peteromallet/arnold/select_tournament
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add peteromallet/Arnold --skill select_tournament
Clone the repo
git clone --depth 1 https://github.com/peteromallet/Arnold

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for select_tournament

README.md
[![agentmods](https://agentmods.dev/badge/skills/peteromallet/arnold/select_tournament/github.svg)](https://agentmods.dev/skills/peteromallet/arnold/select_tournament)
Your own site
<a href="https://agentmods.dev/skills/peteromallet/arnold/select_tournament"><img src="https://agentmods.dev/badge/skills/peteromallet/arnold/select_tournament/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for select_tournament

Your own site · 80×15
<a href="https://agentmods.dev/skills/peteromallet/arnold/select_tournament"><img src="https://agentmods.dev/badge/skills/peteromallet/arnold/select_tournament.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 453 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00453
Opus 5.5 $0.00000 $0.00181
Sonnet 5.5 $0.00000 $0.00091
Haiku 4.5 $0.00000 $0.00045

Measured 1mo ago against content hash 26a94141c120, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

select_tournament scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 4 executable files (__init__.py, pipeline.py, prompts/__init__.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

arnold_pipelines/megaplan/pipelines/select_tournament/SKILL.md · 48 lines

What it actually says

select-tournament

Purpose

select-tournament chooses a winner from a candidate set by composing three Port-bound stages:

score_candidates (fanout) -> pairwise_bracket -> winner

Runtime

select-tournament is a native-first pipeline whose build_pipeline() returns a projected Pipeline shell with a non-null native_program. Fresh runs through megaplan run select-tournament ... or arnold pipelines run select-tournament ... dispatch through the native runtime. The projected graph shell exists for structural inspection, port binding, and downstream composition — it does not represent a separate execution path.

Bridge-milestone caveat

During the M6→M7 transition, the graph-projected shell is derived from the native declaration via project_graph and remains structurally equivalent to the native program. Native-born runs resume on native, and corrupt native cursors fail closed rather than silently degrading. The graph shell is a reflection, not a fallback — there is no --runtime graph or --executor graph toggle on fresh runs.

Verdict Semantics

Stage Semantics
score_candidates Fans out one scoring step per candidate and joins score artifacts into the candidate_scores Port.
pairwise_bracket Consumes candidate_scores, runs deterministic pairwise elimination, and emits the bracket_result Port.
winner Consumes bracket_result and emits the terminal winner_result Port.

Port Contract

Producer Port Consumer
score_candidates candidate_scores (application/x-select-tournament-candidate-scores+json) pairwise_bracket
pairwise_bracket bracket_result (application/x-select-tournament-bracket+json) winner
winner winner_result (application/x-select-tournament-winner+json) downstream consumers

All cross-stage data moves through declared Port / PortRef bindings.

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 48 lines · 0 tokens per session scan A 26a94141c120

Subscribe to this mod's changes

select_tournament is a skill published in the GitHub repository peteromallet/Arnold (98 stars, last pushed yesterday), licensed Apache-2.0. It costs nothing until one of its globs matches a file; then it loads 453 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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