marketing-plan

marketing-plan is a skill for Claude Code, Codex from PIXARTSeu/Synapse. It costs 206 tokens per session (4,854 once invoked), scanned A, original, no licence file.

A guide to preparing a comprehensive marketing plan for a product, company, or client. It includes planning formats such as go-to-market plans, growth plans, and 90-day or 12-month roadmaps.

In plain words
What is it for?
Use it to create marketing plans, go-to-market strategies, growth roadmaps, AARRR plans, or fractional CMO plans.
Why use it?
It helps turn broad growth goals into an organized set of priorities and activities. It is useful when marketing work needs a longer-term structure rather than isolated ideas.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to create marketing plans, go-to-market strategies, growth roadmaps, AARRR plans, or fractional CMO plans.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pixartseu/synapse/marketing-plan
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add PIXARTSeu/Synapse --skill marketing-plan
Clone the repo
git clone --depth 1 https://github.com/PIXARTSeu/Synapse

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for marketing-plan

README.md
[![agentmods](https://agentmods.dev/badge/skills/pixartseu/synapse/marketing-plan/github.svg)](https://agentmods.dev/skills/pixartseu/synapse/marketing-plan)
Your own site
<a href="https://agentmods.dev/skills/pixartseu/synapse/marketing-plan"><img src="https://agentmods.dev/badge/skills/pixartseu/synapse/marketing-plan/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for marketing-plan

Your own site · 80×15
<a href="https://agentmods.dev/skills/pixartseu/synapse/marketing-plan"><img src="https://agentmods.dev/badge/skills/pixartseu/synapse/marketing-plan.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 206 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,854 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00206 $0.04854
Opus 5 $0.00103 $0.02427
Sonnet 5 $0.00041 $0.00971
Haiku 4.5 $0.00021 $0.00485

Measured 8d ago against content hash 548e1bd8f31f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

marketing-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/codegraph/data/skill/marketing-plan/SKILL.md · 271 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 271 lines · 206 tokens per session scan A 548e1bd8f31f

Subscribe to this mod's changes

marketing-plan is a skill published in the GitHub repository PIXARTSeu/Synapse (9 stars, last pushed 16d ago), with no licence file. It adds 206 tokens to every session and 4,854 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

establishing-project-context

Use when the user asks to establish shared project language, or project work exposes a conflicting, renamed, or deprecated domain term that needs active semantic modeling. Routine small tasks stay on the fast path.

GanyuanRan/Aegis · 45 tokens

maggy

Maggy is a local AI engineering command center. AI-prioritized inbox across issue trackers (GitHub Issues/Asana), one-click TDD execute with iCPG context enrichment, daily competitor intelligence briefing.

alinaqi/maggy · 46 tokens

authentication-patterns

OAuth 2.0, JWT, SSO, MFA, NextAuth/Clerk/Supabase Auth implementation patterns.

travisjneuman/.claude · 28 tokens

gamedev-shaders

Use when authoring or debugging a shader, material, VFX, or full-screen post-process in a game engine — Godot 4.x .gdshader, Unity 6 URP/HDRP, Unreal 5.x Materials, effect recipes, shader performance. NOT gameplay or engine-API code (that is godot/unity/unreal), NOT physics (gamedev-physics), NOT build variant…

ericrisco/rsc-harness · 102 tokens

no-code-app

Use when building an app on a no-code/low-code platform (Bubble, Softr, Glide over Airtable or Xano) — picking the platform, modeling the data, keeping usage-metered cost predictable, and planning the exit before lock-in. NOT a hand-written coded app (that is nextjs), NOT wiring SaaS tools together with no app UI…

ericrisco/rsc-harness · 87 tokens

generic-static-feature-developer

Guide feature development for static HTML/CSS/JS sites. Covers patterns, automation workflows, and content validation. Use when adding features, modifying automation, or planning changes.

travisjneuman/.claude · 40 tokens