reverse-engineering-specs

reverse-engineering-specs is a skill for Claude Code, Codex from Pixel-Process-UG/superkit-agents. It costs 40 tokens per session (2,379 once invoked), scanned A, original, MIT.

A method for documenting how an existing codebase actually behaves when formal specifications are missing, including its entry points, code paths, data flows, state changes, and errors.

In plain words
What is it for?
Use it to trace HTTP, command-line, event, and scheduled jobs; document branches and data transformations; and create implementation-free specifications.
Why use it?
It gives developers a reliable description of legacy software before they refactor it, add features, or modernize it, including behavior that may be a bug.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to trace HTTP, command-line, event, and scheduled jobs; document branches and data transformations; and create implementation-free specifications.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pixel-process-ug/superkit-agents/reverse-engineering-specs
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Pixel-Process-UG/superkit-agents --skill reverse-engineering-specs
Clone the repo
git clone --depth 1 https://github.com/Pixel-Process-UG/superkit-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for reverse-engineering-specs

README.md
[![agentmods](https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/reverse-engineering-specs/github.svg)](https://agentmods.dev/skills/pixel-process-ug/superkit-agents/reverse-engineering-specs)
Your own site
<a href="https://agentmods.dev/skills/pixel-process-ug/superkit-agents/reverse-engineering-specs"><img src="https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/reverse-engineering-specs/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for reverse-engineering-specs

Your own site · 80×15
<a href="https://agentmods.dev/skills/pixel-process-ug/superkit-agents/reverse-engineering-specs"><img src="https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/reverse-engineering-specs.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,379 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.02379
Opus 5.5 $0.00016 $0.00952
Sonnet 5.5 $0.00008 $0.00476
Haiku 4.5 $0.00004 $0.00238

Measured 1mo ago against content hash c1ac386b8512, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

reverse-engineering-specs scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/skills/reverse-engineering-specs/SKILL.md · 240 lines

How it starts

The opening of the file, as written. The whole thing — 240 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Reverse Engineering Specifications

Overview

For brownfield/legacy projects without documentation, this skill generates implementation-free specifications by exhaustively analyzing existing code. The output is a complete behavioral description that drives autonomous development on top of the existing codebase — enabling safe refactoring, feature addition, and modernization.

Key principle: Document actual behavior, including bugs. Bugs are "documented features" until explicitly marked for fixing.

This is a RIGID skill. Every code path must be traced. No assumptions, no skipping.

Phase 1: Exhaustive Code Investigation

[HARD-GATE] Every code path must be traced. No assumptions, no skipping.

Deploy parallel subagents via the Agent tool (up to 500, with subagent_type="Explore") to analyze:

Analysis Target What to Document Priority
Entry points All ways the system can be invoked (HTTP, CLI, events, cron) P0
Code paths Every branch, loop, conditional, early return P0
Data flows Input → transformation → output for every pipeline P0
State mutations Every place state is read, written, or deleted P0
Error handling Try/catch blocks, error codes, fallback behaviors P0
Side effects External calls, file I/O, database writes, event emissions P1
Configuration Environment variables, config files, feature flags P1
Dependencies External services, libraries, APIs consumed P1
Concurrency Async operations, race conditions, locking mechanisms P2
Implicit behavior Convention-based routing, middleware chains, decorators P2

Investigation Strategy Decision Table

Codebase Size Strategy Subagent Count
Small (<50 files) Single-pass full scan 5-10
Medium (50-500 files) Module-by-module scan 50-100
Large (500+ files) Entry-point-first, then depth scan 200-500

Read the full file on GitHub · 240 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 240 lines · 40 tokens per session scan A c1ac386b8512

Subscribe to this mod's changes

reverse-engineering-specs is a skill published in the GitHub repository Pixel-Process-UG/superkit-agents (3 stars, last pushed 7mo ago), licensed MIT. It adds 40 tokens to every session and 2,379 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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