design-system

design-system is a skill for Claude Code, Codex from piyushverma0/android-agent-skills. It costs 144 tokens per session (4,719 once invoked), scanned A, original, MIT.

A visual design system for Android applications based on Google's Material 3 Expressive guidelines. It defines shared choices for spacing, colors, typography, shapes, elevation, and motion.

In plain words
What is it for?
Use it when designing or building Android interfaces that need consistent layout, text styles, colors, component shapes, and animations.
Why use it?
It gives screens a consistent visual language instead of requiring each screen to invent its own styling.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing or building Android interfaces that need consistent layout, text styles, colors, component shapes, and animations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/piyushverma0/android-agent-skills/design-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add piyushverma0/android-agent-skills --skill design-system
Clone the repo
git clone --depth 1 https://github.com/piyushverma0/android-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/piyushverma0/android-agent-skills/design-system/github.svg)](https://agentmods.dev/skills/piyushverma0/android-agent-skills/design-system)
Your own site
<a href="https://agentmods.dev/skills/piyushverma0/android-agent-skills/design-system"><img src="https://agentmods.dev/badge/skills/piyushverma0/android-agent-skills/design-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/piyushverma0/android-agent-skills/design-system"><img src="https://agentmods.dev/badge/skills/piyushverma0/android-agent-skills/design-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 144 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,719 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00144 $0.04719
Opus 5 $0.00072 $0.02360
Sonnet 5 $0.00029 $0.00944
Haiku 4.5 $0.00014 $0.00472

Measured 10d ago against content hash 7c4260a7c88f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-system/SKILL.md · 387 lines

How it starts

The opening of the file, as written. The whole thing — 387 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design System — Global Level (M3 Expressive)

Material 3 Expressive is Google's most advanced design language — physics-based motion, HCT color science, shape morphing, and a full token architecture. These rules make AI-built apps feel professional, personal, and visually unified across every screen.

Token architecture — single source of truth

// ui/theme/tokens/DesignTokens.kt — define once, reference everywhere

object Spacing {
    val none  = 0.dp
    val xs    = 4.dp    // micro: badges, icon gaps
    val sm    = 8.dp    // tight: list item gaps
    val md    = 16.dp   // standard: screen padding, card padding
    val lg    = 24.dp   // section: gaps between content groups
    val xl    = 32.dp   // large: hero padding
    val xxl   = 48.dp   // extra: section breaks
    val xxxl  = 64.dp   // massive: onboarding, splash
}

object Elevation {
    val none   = 0.dp   // flat — standard cards
    val level1 = 1.dp   // slightly raised
    val level2 = 3.dp   // FAB, raised cards
    val level3 = 6.dp   // dialogs
    val level4 = 8.dp   // navigation drawers
    val level5 = 12.dp  // tooltips
}

// M3 Expressive motion duration tokens (replaces ALL hardcoded ms)
object Duration {
    const val short1      = 50    // micro: icon swap
    const val short2      = 100   // fast: color shift
    const val short3      = 150   // quick: appear short distance
    const val short4      = 200   // standard fade
    const val medium1     = 250   // expand/collapse
    const val medium2     = 300   // default transition
    const val medium3     = 350   // complex motion
    const val medium4     = 400   // enter from edge
    const val long1       = 450   // large surface
    const val long2       = 500   // full-screen takeover
    const val extraLong1  = 700   // emphasis / delight
}

// M3 Expressive easing curves (physics-based)
object AppEasing {
    val Standard        = CubicBezierEasing(0.2f, 0f, 0f, 1f)
    val EmphasizedDecel = CubicBezierEasing(0.05f, 0.7f, 0.1f, 1f)  // new content entering
    val EmphasizedAccel = CubicBezierEasing(0.3f, 0f, 0.8f, 0.15f)  // content leaving
    val Linear          = LinearEasing
}

Read the full file on GitHub · 387 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 387 lines · 144 tokens per session scan A 7c4260a7c88f

Subscribe to this mod's changes

design-system is a skill published in the GitHub repository piyushverma0/android-agent-skills (15 stars, last pushed 4mo ago), licensed MIT. It adds 144 tokens to every session and 4,719 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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