Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add piyushverma0/android-agent-skills --skill material3git clone --depth 1 https://github.com/piyushverma0/android-agent-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/piyushverma0/android-agent-skills/material3)<a href="https://agentmods.dev/skills/piyushverma0/android-agent-skills/material3"><img src="https://agentmods.dev/badge/skills/piyushverma0/android-agent-skills/material3/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/piyushverma0/android-agent-skills/material3"><img src="https://agentmods.dev/badge/skills/piyushverma0/android-agent-skills/material3.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00172 | $0.02999 |
| Opus 5 | $0.00086 | $0.01499 |
| Sonnet 5 | $0.00034 | $0.00600 |
| Haiku 4.5 | $0.00017 | $0.00300 |
Grade A, and why
material3 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 378 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Material 3 Expressive — Complete Component Reference
M3 Expressive (Compose material3 1.4+) brings physics-based motion, shape morphing, and a MotionScheme. These rules cover every component correctly.
TopAppBar variants — correct scroll behavior
// ✅ Standard TopAppBar — pinned, for screens with minimal scroll
@OptIn(ExperimentalMaterial3Api::class)
Scaffold(
topBar = {
TopAppBar(
title = { Text("Home") },
navigationIcon = {
if (canGoBack) IconButton(onClick = onBack) {
Icon(Icons.AutoMirrored.Filled.ArrowBack, "Back")
}
},
actions = {
IconButton(onSearch) { Icon(Icons.Default.Search, "Search") }
IconButton(onMenu) { Icon(Icons.Default.MoreVert, "More") }
},
colors = TopAppBarDefaults.topAppBarColors(
containerColor = MaterialTheme.colorScheme.surface,
scrolledContainerColor = MaterialTheme.colorScheme.surfaceContainer,
titleContentColor = MaterialTheme.colorScheme.onSurface,
)
)
}
) { innerPadding -> Content(Modifier.padding(innerPadding)) }
// ✅ LargeTopAppBar — collapses on scroll, for detail/article screens
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun ArticleScreen() {
val scrollBehavior = TopAppBarDefaults.exitUntilCollapsedScrollBehavior()
Scaffold(
topBar = {
LargeTopAppBar(
title = { Text("Article title") },
navigationIcon = { IconButton(onBack) { Icon(Icons.AutoMirrored.Filled.ArrowBack, "Back") } },
scrollBehavior = scrollBehavior,
colors = TopAppBarDefaults.largeTopAppBarColors(
containerColor = MaterialTheme.colorScheme.surface,
scrolledContainerColor = MaterialTheme.colorScheme.surfaceContainer,
)
)
},
modifier = Modifier.nestedScroll(scrollBehavior.nestedScrollConnection) // REQUIRED
) { innerPadding ->
LazyColumn(contentPadding = innerPadding) { /* ... */ }
}
}
// ✅ CenterAlignedTopAppBar — home screens, feeds
CenterAlignedTopAppBar(title = { Text("App name") }, actions = { /* ... */ })
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 378 lines · 172 tokens per session scan A bac440b1bdd8
material3 is a skill published in the GitHub repository piyushverma0/android-agent-skills (15 stars, last pushed 4mo ago), licensed MIT. It adds 172 tokens to every session and 2,999 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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