implement-prepare-environment-script

implement-prepare-environment-script is a skill for Claude Code, Codex from plainlang/plain-forge. It costs 106 tokens per session (8,784 once invoked), scanned C, original, MIT.

A setup script that prepares a project once before its conformance tests run. It can install dependencies, create build files, and stage the project for testing on macOS, Linux, or Windows.

In plain words
What is it for?
Use it to prepare projects written in different programming languages before conformance testing, including dependency installation, artifact creation, and build staging.
Why use it?
It keeps one-time setup out of the test run, so tests do not repeatedly download dependencies or rebuild the same files.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it to prepare projects written in different programming languages before conformance testing, including dependency installation, artifact creation, and build staging.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/plainlang/plain-forge/implement-prepare-environment-script
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add plainlang/plain-forge --skill implement-prepare-environment-script
Clone the repo
git clone --depth 1 https://github.com/plainlang/plain-forge

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for implement-prepare-environment-script

README.md
[![agentmods](https://agentmods.dev/badge/skills/plainlang/plain-forge/implement-prepare-environment-script/github.svg)](https://agentmods.dev/skills/plainlang/plain-forge/implement-prepare-environment-script)
Your own site
<a href="https://agentmods.dev/skills/plainlang/plain-forge/implement-prepare-environment-script"><img src="https://agentmods.dev/badge/skills/plainlang/plain-forge/implement-prepare-environment-script/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for implement-prepare-environment-script

Your own site · 80×15
<a href="https://agentmods.dev/skills/plainlang/plain-forge/implement-prepare-environment-script"><img src="https://agentmods.dev/badge/skills/plainlang/plain-forge/implement-prepare-environment-script.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 106 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,784 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00106 $0.08784
Opus 5.5 $0.00042 $0.03514
Sonnet 5.5 $0.00021 $0.01757
Haiku 4.5 $0.00011 $0.00878

Measured 20d ago against content hash a5c7d34a8f49, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade C, and why

implement-prepare-environment-script scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (assets/prepare_environment_java.sh, assets/prepare_environment_python.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Recursive force deletehighDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

3. **Working directory setup.** Define a working folder at `<temp>/<lang>_<basename>` — **identical** to the path the conformance script will use (`/tmp/<lang>_$(basename "$1")` in Bash, `Join-Path ([System.IO.Path]::Get
forge/skills/implement-prepare-environment-script/SKILL.md · 248 lines

How it starts

The opening of the file, as written. The whole thing — 248 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Implement Prepare Environment Script

This skill produces a single executable script that performs the one-time per-build setup that precedes a conformance-test run, following a consistent, language-agnostic pattern.

The reference implementation is assets/prepare_environment_java.sh and assets/prepare_environment_python.sh. Read it first — every script you produce must be a faithful translation of that pattern into the target language's tooling and the user's shell environment.

What a prepare-environment script is for

prepare_environment_<lang> is an optional sibling of run_conformance_tests_<lang>. It runs immediately before the conformance script and exists to:

  1. Stage the build into a working folder (the same one the conformance script will use).
  2. Pre-warm the dependency cache / build artifacts so the conformance script can start cold without re-downloading or re-compiling anything.

When this script exists for a project, the corresponding conformance script's own dependency-install phase degrades to "activate only" (see implement-conformance-testing-script/SKILL.md → "Skipping setup when prepare_environment exists"). When it doesn't exist, the conformance script does the setup inline.

Why this script exists at all (the structural reason)

The conformance test runner is invoked once per functional spec by the renderer — not once per render. Each functional spec in a module has its own plain_modules/<module>/tests/<spec>/ folder, and after the renderer finishes generating code for a new spec, it runs the conformance tests of every previous spec in the same module to detect regressions. For a module with N functional specs, the conformance script is invoked roughly N times on every render.

Without a prepare script, every one of those N invocations does the full dependency install (Python venv + pip install, full Maven dependency tree, npm ci, cargo build, ...) from scratch. That cost — paid N times per render — dominates the wall-clock time of rendering a non-trivial project.

Read the full file on GitHub · 248 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 20d ago Changed a5c7d34a8f49
  2. 1mo ago First seen · 248 lines · 106 tokens per session scan C 4a1cbbb054b3

Subscribe to this mod's changes

implement-prepare-environment-script is a skill published in the GitHub repository plainlang/plain-forge (79 stars, last pushed yesterday), licensed MIT. It adds 106 tokens to every session and 8,784 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it C with 1 finding (recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens