object-ownership

object-ownership is a skill for Claude Code, Codex from PlamenTSV/plamen. It costs 34 tokens per session (4,088 once invoked), scanned A, original, MIT.

A Sui Move security-audit guide for on-chain object ownership and lifecycles. In Sui, objects are stored values with unique IDs, and their ownership determines who can access or change them.

In plain words
What is it for?
Inventorying objects, their abilities, ownership types, creation, transfer, mutation, and destruction paths.
Why use it?
It helps find incorrect ownership, missing transfer restrictions, abandoned objects, and unsafe dynamic fields.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Inventorying objects, their abilities, ownership types, creation, transfer, mutation, and destruction paths.

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Install with agentmods
npx agentmods add skills/plamentsv/plamen/object-ownership
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add PlamenTSV/plamen --skill object-ownership
Clone the repo
git clone --depth 1 https://github.com/PlamenTSV/plamen

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for object-ownership

README.md
[![agentmods](https://agentmods.dev/badge/skills/plamentsv/plamen/object-ownership/github.svg)](https://agentmods.dev/skills/plamentsv/plamen/object-ownership)
Your own site
<a href="https://agentmods.dev/skills/plamentsv/plamen/object-ownership"><img src="https://agentmods.dev/badge/skills/plamentsv/plamen/object-ownership/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for object-ownership

Your own site · 80×15
<a href="https://agentmods.dev/skills/plamentsv/plamen/object-ownership"><img src="https://agentmods.dev/badge/skills/plamentsv/plamen/object-ownership.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,088 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.04088
Opus 5.5 $0.00014 $0.01635
Sonnet 5.5 $0.00007 $0.00818
Haiku 4.5 $0.00003 $0.00409

Measured 1mo ago against content hash 0e296585272c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

object-ownership scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/skills/sui/object-ownership/SKILL.md · 238 lines

How it starts

The opening of the file, as written. The whole thing — 238 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OBJECT_OWNERSHIP Skill

Trigger Pattern: Always required for Sui Move audits -- object lifecycle and ownership model Inject Into: Breadth agents, depth-state-trace, depth-token-flow Finding prefix: [OO-N] Rules referenced: R4, R5, R9, R10, R13

Sui's object-centric model is fundamentally different from account-based chains. Every struct with the key ability is an on-chain object with a globally unique ID, and its ownership model (owned/shared/frozen/wrapped) determines who can access and mutate it. Incorrect ownership choices, missing transfer restrictions, orphaned UIDs, and uncontrolled dynamic fields are the primary Sui-specific vulnerability classes.


1. Object Inventory

For EVERY struct with key ability in the codebase, build this table:

# Object Name (Module) Abilities Ownership Model Created Where Transferred Where Destroyed Where Has store?
1 {name} ({module}) {key, store, ...} OWNED / SHARED / FROZEN / WRAPPED / MIXED {function:line} {function:line or NEVER} {function:line or NEVER} YES/NO

Ability rules:

  • key alone: Object can exist on-chain but CANNOT be transferred by generic transfer::public_transfer (requires module-defined transfer logic).
  • key + store: Object CAN be transferred by anyone via transfer::public_transfer. This is a permissive choice -- verify it is intentional.
  • key + store + copy: Object can be duplicated -- extremely rare for value-bearing objects. FLAG if found on any object holding balances.
  • key + store + drop: Object can be silently discarded without calling a destructor. FLAG if the object holds Balance<T> or other value -- tokens can be lost.

Ownership model classification:

  • OWNED: Created and transferred to a specific address via transfer::transfer or transfer::public_transfer. Only the owner can pass it as a transaction argument.
  • SHARED: Made accessible to all via transfer::public_share_object. Any transaction can read/write it. CRITICAL access control implications.
  • FROZEN: Made immutable via transfer::public_freeze_object. Anyone can read, no one can mutate.
  • WRAPPED: Stored as a field inside another object (not directly addressable on-chain). Accessible only through the parent.
  • MIXED: Object starts as one type and transitions to another (e.g., created as owned, then shared). Document the transition path.

Read the full file on GitHub · 238 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 238 lines · 34 tokens per session scan A 0e296585272c

Subscribe to this mod's changes

object-ownership is a skill published in the GitHub repository PlamenTSV/plamen (309 stars, last pushed 1mo ago), licensed MIT. It adds 34 tokens to every session and 4,088 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.