battlegrid-agent-management

battlegrid-agent-management is a skill for Claude Code, Codex from playbattlegrid/battlegrid-mcp. It costs 115 tokens per session (2,567 once invoked), scanned A, original, MIT.

A guide for creating and governing trading agents that operate with real capital under a committed strategy and approved model. It covers configuration and risk changes, strategy rebinding, pausing, resuming, archiving, reactivation, and actions on live positions.

In plain words
What is it for?
Use it to commission an agent, change its limits or strategy, halt or resume it, archive it, reactivate it, close positions, or move a stop.
Why use it?
It makes the consequences of changes visible before they are confirmed, including effects on open positions and deployments. It also prevents agents from being created without a defined strategy.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to commission an agent, change its limits or strategy, halt or resume it, archive it, reactivate it, close positions, or move a stop.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add playbattlegrid/battlegrid-mcp --skill battlegrid-agent-management
Clone the repo
git clone --depth 1 https://github.com/playbattlegrid/battlegrid-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for battlegrid-agent-management

README.md
[![agentmods](https://agentmods.dev/badge/skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management/github.svg)](https://agentmods.dev/skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management)
Your own site
<a href="https://agentmods.dev/skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management"><img src="https://agentmods.dev/badge/skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for battlegrid-agent-management

Your own site · 80×15
<a href="https://agentmods.dev/skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management"><img src="https://agentmods.dev/badge/skills/playbattlegrid/battlegrid-mcp/battlegrid-agent-management.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 115 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,567 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00115 $0.02567
Opus 5 $0.00057 $0.01283
Sonnet 5 $0.00023 $0.00513
Haiku 4.5 $0.00012 $0.00257

Measured 7d ago against content hash b6ea75b3d838, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

battlegrid-agent-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/battlegrid-agent-management/SKILL.md · 174 lines

How it starts

The opening of the file, as written. The whole thing — 174 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Management

You are commissioning and governing soldiers. Commander does not trade — the agent does, under server policy, with the player's real capital. Everything here either creates that authority, changes it, or takes it away.

The four failures this flow exists to prevent

Each one has a trigger cue. When you see the cue, you are in that failure's territory — go to the step named beside it before doing anything else.

  1. Commissioning without a strategy. Cue: "make me an agent", "spin up a bot", any create ask. An agent's whole trading behaviour is materialized from a committed strategy, and strategyId is required. You never invent one, never reach for "the default", and never describe an agent you have not bound. → step 2.
  2. Acting without blast radius. Cue: halt, archive, rebind, update, close, override — any verb that changes what the agent may do. Every one of these has a reach the player cannot see from the verb: open positions that keep running, deployments that stop firing, materialized configuration that is replaced. State the reach from the reads BEFORE the confirm form. → step 3.
  3. Mis-lever'd halt recovery. Cue: "why is it stopped", "start it again", any halted agent. There are three halt reasons and they do not share a lever. Offering a drawdown baseline reset to a daily-loss halt is offering something that cannot work. → step 4.
  4. Driving strategy writes from this arc. Cue: the answer to an agent problem turns out to be "change the strategy". You can SEE strategies here because you must name what you bind. That is not permission to author them. → the cross-skill rule below.

Cross-skill rule: strategy changes are not yours

list_strategies and get_strategy are yours — the binding lookup is part of commissioning. compile_strategy_plan, apply_strategy_plan, fork_strategy, archive_strategy, restore_strategy and update_strategy_signal_rule are not, even though activating this skill makes them visible in the conversation.

Read the full file on GitHub · 174 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 174 lines · 115 tokens per session scan A b6ea75b3d838

Subscribe to this mod's changes

battlegrid-agent-management is a skill published in the GitHub repository playbattlegrid/battlegrid-mcp (0 stars, last pushed yesterday), licensed MIT. It adds 115 tokens to every session and 2,567 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

Related

Other skills, from other repositories

sector-rotation

An analysis framework for comparing industries in the Chinese A-share stock market, using business conditions, price momentum, valuation, and money flows. It produces rankings and higher- or lower-allocation suggestions.

HKUDS/Vibe-Trading · 39 tokens

strategy-pivot-designer

Detect backtest iteration stagnation and generate structurally different strategy pivot proposals when parameter tuning reaches a local optimum.

tradermonty/claude-trading-skills · 28 tokens

twitter-reader

Read Twitter/X for financial research using opencli (read-only). Use this skill whenever the user wants to read their Twitter feed, search for financial tweets, view bookmarks, look up user profiles, or gather market sentiment from Twitter/X. Triggers include: "check my feed", "search Twitter for", "show my…

himself65/finance-skills · 161 tokens

chenhao-limit-up

A framework for judging Chinese A-share stocks that have reached the daily price-rise limit, using market mood, sector leadership, and trading momentum.

questflowai/investorskills · 44 tokens

furusato

A Japanese hometown-tax donation manager for furusato nozei, a system where donations to municipalities can qualify for an income-tax or local-tax deduction. It reads donation receipts, stores donation records, and calculates deduction limits.

kazukinagata/shinkoku · 102 tokens

reading-receipt

An image-reading workflow for extracting structured information from receipts, invoices, and hometown-tax donation certificates. It can first extract text from PDFs and otherwise read their images.

kazukinagata/shinkoku · 64 tokens