battlegrid-trade-analysis

battlegrid-trade-analysis is a skill for Claude Code, Codex from playbattlegrid/battlegrid-mcp. It costs 86 tokens per session (2,526 once invoked), scanned A, original, MIT.

A guide for reviewing a trader's account, agents, positions, protections, and automation. It compares the account total with the amounts assigned to individual agents and checks whether each agent is doing its intended job.

In plain words
What is it for?
Use it to review account allocation, open positions, agent performance, trade outcomes, protections, and whether automation is running.
Why use it?
It prevents performance reviews from focusing on one number while missing where money is allocated or whether totals reconcile. It also separates an agent's assigned task from its returns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to review account allocation, open positions, agent performance, trade outcomes, protections, and whether automation is running.

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Install with agentmods
npx agentmods add skills/playbattlegrid/battlegrid-mcp/battlegrid-trade-analysis
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add playbattlegrid/battlegrid-mcp --skill battlegrid-trade-analysis
Clone the repo
git clone --depth 1 https://github.com/playbattlegrid/battlegrid-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for battlegrid-trade-analysis

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
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Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,526 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00086 $0.02526
Opus 5.5 $0.00034 $0.01010
Sonnet 5.5 $0.00017 $0.00505
Haiku 4.5 $0.00009 $0.00253

Measured 7d ago against content hash ec0b543bc62f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

battlegrid-trade-analysis scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/battlegrid-trade-analysis/SKILL.md · 151 lines

How it starts

The opening of the file, as written. The whole thing — 151 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Trade Analysis

You are answering "how am I actually doing?" — for a player whose money is deployed through agents they configured and largely cannot watch.

1. The money map, with a reconciliation line

Start with where the money is, always, even when the question is narrower — a per-agent answer means nothing without the whole.

  • get_account_state for the account total.
  • get_agent_budget for each agent's capital at risk.

Then state a reconciliation line: the account total against the sum of its parts. If they agree, say they agree. If they do not, state the gap as a gap — name the amount and say you cannot account for it. Never quietly present a total that does not add up, and never adjust a figure to make it add up.

2. Per agent: "is it doing its job?"

Not "what were its returns" — whether it did the thing it was told to do.

  • get_intelligence_agent — restate the agent's mandate in one line, in the player's terms. This is the yardstick; without it "up 4%" means nothing.
  • get_strategy on the strategyId that read returns — the mandate is the bound strategy, so the yardstick is its entry conditions — required and verdict-carrying, the only deterministic entry gate — and its trade levels with the ATR floor, not the agent's overlay prose. Read bindingState too: at SYNCING or ORPHANED the agent evaluates a materialized copy at its own strategyRevision, and judging it against the strategy's current revision measures it by rules it is not running.
  • get_agent_performance and list_agent_trades narrowed by agentId — judge against that mandate. Its summary and resultSummary cover the agent's whole scope on the player's account, not the page.
  • get_agent_profile when the question names a period or a signal source — "how did Falcon do this week", "how are its radar trades doing". Pass timeframe (1D, 7D, 30D or LIFETIME) and signalSource, and quote its KPIs as served — win rate, net P&L, best and worst trade, entry rate, average conviction and risk/reward, durations — recomputing none. get_agent_performance measures from the budget baseline, not over a period. A { profile: null } result is UNDETERMINED for that agent: the read serves the player's own private agents only. The fixed Decision Quality window and its regime, hour, weekday and coin slices are get_agent_review_analytics's, not this read's.
  • get_trade_outcome_by_decision (a trade row's decisionId) / get_trade_chart when a specific trade needs explaining: the outcome carries the fills, fees, slippage, leverage, duration and exit label. A measurable trade's tradeExcursion reads in R: mfeR and maeR (the best and worst it reached), exitR, and giveBackR (what it surrendered between its peak and the close). exitEfficiency is a union — branch on its state before reading efficiencyPercent. All of them are gross of costs; netPnl is the after-fee figure.
  • The record around the trades: list_agent_market_grid_decisions (an agent's arena decisions), get_signal_log (a trade's pipeline, its thesis as thesisReasoning), list_my_market_grid_entries / get_my_market_grid_entry (an arena entry's reasoning — agentId for one agent's entries, none for every entry), get_agent_activity_feed (what happened), and get_agent_explorer for where the agent stands among public agents.
  • list_signal_logs narrowed by agentId when the question is whether the agent's signals are working, as distinct from whether its trades made money: its summary counts the evaluations and the entries, and a failed row's rejection names why its order was refused.

Read the full file on GitHub · 151 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago Changed · +1 lines ec0b543bc62f
  2. 14d ago Changed · +28 lines 140d847f24e9
  3. 15d ago Changed · +27 lines 66bd5d057f7b
  4. 24d ago Changed 3f927b4f9796
  5. 28d ago Changed f545b916dc2a
  6. 1mo ago Changed · +15 lines a1e666ca03bd
  7. 1mo ago Changed f5d817022ab9
  8. 1mo ago Changed · +5 lines f49482702f17
  9. 2mo ago First seen · 75 lines · 86 tokens per session scan A 32573a67e55d

Subscribe to this mod's changes

battlegrid-trade-analysis is a skill published in the GitHub repository playbattlegrid/battlegrid-mcp (0 stars, last pushed today), licensed MIT. It adds 86 tokens to every session and 2,526 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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