deno

deno is a skill for Claude Code from pleaseai/claude-code-plugins. It costs 96 tokens per session (2,805 once invoked), scanned C, a copy of deno, MIT.

A coding guide for Deno, a JavaScript and TypeScript runtime with built-in tools for packages, formatting, linting, testing, type checking, and bundling.

In plain words
What is it for?
Use it to create, run, configure, review, or debug Deno projects and to manage dependencies, permissions, tests, and builds.
Why use it?
It puts common project instructions in one place and explains how to use Deno with existing package.json files, npm packages, and normal JavaScript frameworks.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: installed under .agents/ (shared by several agents).

Part of the deno plugin — 5 skills shipped together

Good fit Use it to create, run, configure, review, or debug Deno projects and to manage dependencies, permissions, tests, and builds.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pleaseai/claude-code-plugins/deno
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pleaseai/claude-code-plugins --skill deno
Clone the repo
git clone --depth 1 https://github.com/pleaseai/claude-code-plugins

Made for: Claude Code.

Or install deno, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for deno

README.md
[![agentmods](https://agentmods.dev/badge/skills/pleaseai/claude-code-plugins/deno/github.svg)](https://agentmods.dev/skills/pleaseai/claude-code-plugins/deno)
Your own site
<a href="https://agentmods.dev/skills/pleaseai/claude-code-plugins/deno"><img src="https://agentmods.dev/badge/skills/pleaseai/claude-code-plugins/deno/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for deno

Your own site · 80×15
<a href="https://agentmods.dev/skills/pleaseai/claude-code-plugins/deno"><img src="https://agentmods.dev/badge/skills/pleaseai/claude-code-plugins/deno.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 96 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,805 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00096 $0.02805
Opus 5.5 $0.00038 $0.01122
Sonnet 5.5 $0.00019 $0.00561
Haiku 4.5 $0.00010 $0.00281

Measured 1mo ago against content hash 96bcaefb9ec0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade C, and why

deno scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Hidden instructionshighPrompt injection

Directives inside HTML comments, invisible characters or bidirectional overrides are read by the model and not by the person reviewing the file.

`<!-- deno-fmt-ignore -->` before a code block protects illustrative snippets
Origin

This is a copy

100% identical to deno — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/deno/.agents/skills/deno/SKILL.md · 282 lines

How it starts

The opening of the file, as written. The whole thing — 282 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Deno

A JavaScript and TypeScript runtime with a package manager, formatter, linter, test runner, type checker, and bundler in one binary. Runs TypeScript directly.

Needs Deno 2.9+. Check with deno --version, update with deno upgrade.

Deno works the way npm and bun do

Deno is not a separate ecosystem to port code into:

  • deno install reads an existing package.json and writes a real node_modules.
  • deno add express installs from npm. Unprefixed names default to npm.
  • deno task build runs scripts.build from package.json or tasks.build from deno.json. If both define it, deno.json wins.
  • Node built-ins work prefixed or not: node:fs and fs both resolve.
  • deno main.js runs a file. deno run is optional.
  • Deno reads tsconfig.json.

Don't tell users to rewrite imports, adopt JSR, or restructure as a precondition. The two real differences are permissions and npm lifecycle scripts not running by default.

Single-file scripts need no build step and no tsconfig.json. Applications and framework projects keep their normal setup.

To convert an existing project, see the migrate-to-deno skill.

Dependency management

deno install                  # install everything declared
deno add express              # from npm (unprefixed = npm)
deno add jsr:@std/path        # from JSR
deno add -D vitest            # dev dependency (package.json only)
deno remove express
deno outdated                 # list outdated deps
deno update                   # alias for `deno outdated --update`
deno update --latest          # ignore existing semver ranges
deno list                     # declared deps + resolved versions (npm ls)
deno why express              # why a package is in the tree
deno audit                    # vulnerability audit
deno ci                       # clean reproducible install for CI
dx cowsay hello               # run a package binary without installing (npx)

deno ci is the CI command, not deno install: it requires deno.lock, deletes node_modules, installs strictly from the lockfile, and fails if the lockfile is stale. --prod skips devDependencies.

Read the full file on GitHub · 282 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 282 lines · 96 tokens per session scan C 96bcaefb9ec0

Subscribe to this mod's changes

deno is a skill published in the GitHub repository pleaseai/claude-code-plugins (16 stars, last pushed 5d ago), licensed MIT. It adds 96 tokens to every session and 2,805 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it C with 1 finding (hidden instructions). It is 100% identical to deno, differing in 0 lines, and is treated as a copy.

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