curiosity-driven

curiosity-driven is a skill for Codex from plurigrid/asi. It costs 27 tokens per session (1,111 once invoked), scanned A, original, MIT.

A machine-learning approach that rewards an agent for encountering information that improves its internal model of the world. The improvement is measured by how much better the new information can be compressed.

In plain words
What is it for?
Use it to design exploration strategies, define curiosity rewards, and train agents to seek observations that improve their world model.
Why use it?
It gives an agent a learning-based incentive when external rewards are rare, delayed, or unavailable. This encourages exploration of situations that add useful knowledge rather than random noise.

Skill for Codex

Written for Codex: installed under .codex/.

Good fit Use it to design exploration strategies, define curiosity rewards, and train agents to seek observations that improve their world model.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/plurigrid/asi/curiosity-driven
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add plurigrid/asi --skill curiosity-driven
Clone the repo
git clone --depth 1 https://github.com/plurigrid/asi

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for curiosity-driven

README.md
[![agentmods](https://agentmods.dev/badge/skills/plurigrid/asi/curiosity-driven/github.svg)](https://agentmods.dev/skills/plurigrid/asi/curiosity-driven)
Your own site
<a href="https://agentmods.dev/skills/plurigrid/asi/curiosity-driven"><img src="https://agentmods.dev/badge/skills/plurigrid/asi/curiosity-driven/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for curiosity-driven

Your own site · 80×15
<a href="https://agentmods.dev/skills/plurigrid/asi/curiosity-driven"><img src="https://agentmods.dev/badge/skills/plurigrid/asi/curiosity-driven.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,111 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.01111
Opus 5 $0.00014 $0.00556
Sonnet 5 $0.00005 $0.00222
Haiku 4.5 $0.00003 $0.00111

Measured 6d ago against content hash a048f75793a3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

curiosity-driven scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ies/music-topos/.codex/skills/curiosity-driven/SKILL.md · 156 lines

How it starts

The opening of the file, as written. The whole thing — 156 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Curiosity-Driven Learning Skill

"Curiosity is the desire to observe data that improves the observer's world model." — Jürgen Schmidhuber

Overview

Curiosity-driven learning provides intrinsic motivation:

  • Extrinsic: Rewards from environment (sparse, delayed)
  • Intrinsic: Rewards from learning itself (dense, immediate)

Compression Progress = how much better we compress after seeing data.

Core Concept

Curiosity Reward = L(t-1) - L(t)

Where:
  L(t) = Description length of history at time t
  L(t-1) = Description length before update
  
Positive reward = "I learned something compressible!"
Negative/zero = "This is noise or already known"

Implementation

class CuriosityDrivenAgent:
    """
    Agent that seeks compression progress.
    """
    
    def __init__(self, world_model: nn.Module, compressor: nn.Module):
        self.world_model = world_model
        self.compressor = compressor
    
    def compression_progress(self, observation: Tensor) -> float:
        """
        Curiosity = improvement in compression ability.
        """
        # Compress before learning
        with torch.no_grad():
            len_before = self.compressor.description_length(observation)
        
        # Update world model with observation
        loss = self.world_model.update(observation)
        
        # Compress after learning
        with torch.no_grad():
            len_after = self.compressor.description_length(observation)
        
        # Progress = reduction in description length
        return len_before - len_after
    
    def intrinsic_reward(self, obs: Tensor) -> float:
        """
        Intrinsic reward for RL agent.
        """
        return self.compression_progress(obs)
    
    def explore(self) -> Action:
        """
        Seek states that maximize expected compression progress.
        
        This is NOT the same as seeking novel states!
        - Novel but random → no compression progress
        - Learnable patterns → high compression progress
        """
        best_action = None
        best_expected_progress = -float('inf')
        
        for action in self.action_space:
            # Predict resulting state
            predicted_obs = self.world_model.predict(self.state, action)
            
            # Estimate learnability (how much would we learn?)
            expected_progress = self.estimate_learnability(predicted_obs)
            
            if expected_progress > best_expected_progress:
                best_action = action
                best_expected_progress = expected_progress
        
        return best_action
    
    def estimate_learnability(self, obs: Tensor) -> float:
        """
        Predict how much we'd learn from this observation.
        
        High for: novel patterns, surprising regularities
        Low for: random noise, already-known patterns
        """
        # Use meta-learning: "how learnable is this?"
        return self.meta_model.predict_learnability(obs)

Read the full file on GitHub · 156 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 156 lines · 27 tokens per session scan A a048f75793a3

Subscribe to this mod's changes

curiosity-driven is a skill published in the GitHub repository plurigrid/asi (62 stars, last pushed 2mo ago), licensed MIT. It adds 27 tokens to every session and 1,111 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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