Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add PollyGlot/google-play-cli-skills --skill gplay-device-tiersgit clone --depth 1 https://github.com/PollyGlot/google-play-cli-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/pollyglot/google-play-cli-skills/gplay-device-tiers)<a href="https://agentmods.dev/skills/pollyglot/google-play-cli-skills/gplay-device-tiers"><img src="https://agentmods.dev/badge/skills/pollyglot/google-play-cli-skills/gplay-device-tiers/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/pollyglot/google-play-cli-skills/gplay-device-tiers"><img src="https://agentmods.dev/badge/skills/pollyglot/google-play-cli-skills/gplay-device-tiers.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00058 | $0.00713 |
| Opus 5 | $0.00029 | $0.00357 |
| Sonnet 5 | $0.00012 | $0.00143 |
| Haiku 4.5 | $0.00006 | $0.00071 |
Grade A, and why
gplay-device-tiers scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.
gplay device-tiers (device-targeting for tiered delivery)
gplay device-tiers manages device tier configs, the app-scoped
configuration that drives tiered content delivery: which devices fall into
which tier, so Play can serve different assets to high-end and low-end devices.
Shared conventions (auth, output, exit codes, --dry-run, --package pinning)
are in gplay-cli-usage. The whole namespace is [experimental].
A config bundles three things (all expressed in the JSON body):
- device groups, named sets of device selectors (over RAM, device IDs, SoCs, system features),
- an ordered device tier set, tiers by descending priority,
- user country sets.
Immutable: create / get / list only
The defining property: a device tier config is immutable. The API exposes
only create, get, and list: no update, no patch, no delete. Two
consequences:
createneeds no--confirm. It can never overwrite or destroy an existing config, so it isn't a destructive write. (GPLAY_READONLYstill refuses it, since it is a write, with exit4.)- To "change" targeting, you create a new config and point delivery at the
new
deviceTierConfigId. Old configs stay around; there is nothing to edit or clean up here.
This also puts device tier configs outside the Edit lifecycle (like the Data
Safety declaration and app recovery), a direct application-scoped write, no
editId.
Create
# From a file:
gplay device-tiers create --file config.json
# From stdin (default when --file is omitted or "-"):
cat config.json | gplay device-tiers create
# Rehearse, validate the body, resolve the target, no HTTP:
gplay device-tiers create --file config.json --dry-run
- The server assigns the
deviceTierConfigId, do not put an id in the body. --allow-unknown-devicessetsallowUnknownDevices=true(let devices Play doesn't recognize into the config).- Don't know the body shape?
gplay schema DeviceTierConfigexpands its fields and enums offline (seegplay-cli-usage), or round-trip an existing config withview --output json.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 70 lines · 58 tokens per session scan A da8320cd0435
gplay-device-tiers is a skill published in the GitHub repository PollyGlot/google-play-cli-skills (5 stars, last pushed 8d ago), licensed MIT. It adds 58 tokens to every session and 713 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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