Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add PollyGlot/google-play-cli-skills --skill gplay-recoverygit clone --depth 1 https://github.com/PollyGlot/google-play-cli-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/pollyglot/google-play-cli-skills/gplay-recovery)<a href="https://agentmods.dev/skills/pollyglot/google-play-cli-skills/gplay-recovery"><img src="https://agentmods.dev/badge/skills/pollyglot/google-play-cli-skills/gplay-recovery/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/pollyglot/google-play-cli-skills/gplay-recovery"><img src="https://agentmods.dev/badge/skills/pollyglot/google-play-cli-skills/gplay-recovery.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.00967 |
| Opus 5 | $0.00035 | $0.00483 |
| Sonnet 5 | $0.00014 | $0.00193 |
| Haiku 4.5 | $0.00007 | $0.00097 |
Grade A, and why
gplay-recovery scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 80 lines — stays where its author put it; the contents beside it link to each section on GitHub.
gplay recovery (incident response for a bad release)
gplay recovery manages app recovery actions, Google's targeted
incident-response remediation. When a shipped versionCode turns out to be bad,
a recovery force-updates the impacted users to a safe version via a remote
in-app update. Shared conventions (auth, output, exit codes,
--dry-run/--confirm, --package pinning) are in gplay-cli-usage. The whole
namespace is [experimental].
Two structural facts to hold onto:
- Keyed by package +
versionCode, and it lives outside the Edit model (noeditId), a recovery has its ownappRecoveryIdand a draft → active → canceled lifecycle. --version-codeis the bad version, the one users are stuck on that you want them off.
The lifecycle, in order
# 1. Stage a DRAFT (harmless, nothing is pushed yet, so no --confirm):
gplay recovery create --version-code 431 --all-users
gplay recovery create --version-code 431 --regions US,FR # or scope it
gplay recovery create --version-code 431 --sdk-levels 30,31
# 2. Inspect the recoveries on that versionCode (find the appRecoveryId):
gplay recovery list --version-code 431
# 3. Activate; this force-updates impacted users. Production-impacting:
gplay recovery deploy <appRecoveryId> --confirm
# 4a. Widen the audience later (append-only, see below):
gplay recovery add-targeting <appRecoveryId> --regions DE,ES --confirm
# 4b. …or stop it (irreversible):
gplay recovery cancel <appRecoveryId> --confirm
create: a harmless draft
create stages a draft; nothing reaches a user until deploy. Because a
draft is harmless it needs no --confirm (use --dry-run to validate
inputs with no HTTP call). It requires --version-code and at least one
audience selector: --all-users, --regions <CC,CC> (CLDR codes), or
--sdk-levels <N,N>. The recovery type defaults to a remote in-app update
(--remote-in-app-update, the only type Play models today).
deploy / cancel: the gated writes
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 80 lines · 70 tokens per session scan A 42f0e10c36c6
gplay-recovery is a skill published in the GitHub repository PollyGlot/google-play-cli-skills (5 stars, last pushed 7d ago), licensed MIT. It adds 70 tokens to every session and 967 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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