managing-experiment-lifecycle

managing-experiment-lifecycle is a skill for Claude Code, Codex from PostHog/posthog-foss. It costs 159 tokens per session (3,440 once invoked), scanned A, original, MIT.

A guide to changing the state of a PostHog experiment, such as starting it, pausing it, ending it, or archiving it. An experiment compares different versions of a product to measure which performs better.

In plain words
What is it for?
Use it to launch, pause, resume, freeze exposure, ship a winning version, reset, duplicate, or move an experiment between projects.
Why use it?
Changing an experiment at the wrong time can affect which users see each version and which users are included in the results. This explains the consequences and required conditions for each action.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to launch, pause, resume, freeze exposure, ship a winning version, reset, duplicate, or move an experiment between projects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/posthog/posthog-foss/managing-experiment-lifecycle
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add PostHog/posthog-foss --skill managing-experiment-lifecycle
Clone the repo
git clone --depth 1 https://github.com/PostHog/posthog-foss

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for managing-experiment-lifecycle

README.md
[![agentmods](https://agentmods.dev/badge/skills/posthog/posthog-foss/managing-experiment-lifecycle/github.svg)](https://agentmods.dev/skills/posthog/posthog-foss/managing-experiment-lifecycle)
Your own site
<a href="https://agentmods.dev/skills/posthog/posthog-foss/managing-experiment-lifecycle"><img src="https://agentmods.dev/badge/skills/posthog/posthog-foss/managing-experiment-lifecycle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for managing-experiment-lifecycle

Your own site · 80×15
<a href="https://agentmods.dev/skills/posthog/posthog-foss/managing-experiment-lifecycle"><img src="https://agentmods.dev/badge/skills/posthog/posthog-foss/managing-experiment-lifecycle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 159 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,440 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00159 $0.03440
Opus 5 $0.00079 $0.01720
Sonnet 5 $0.00032 $0.00688
Haiku 4.5 $0.00016 $0.00344

Measured 9d ago against content hash 4dd01dd80ef7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

managing-experiment-lifecycle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

products/experiments/skills/managing-experiment-lifecycle/SKILL.md · 253 lines

How it starts

The opening of the file, as written. The whole thing — 253 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Managing experiment lifecycle

This skill covers experiment state transitions — what each action does, when to use it, and how it affects variant assignment and analysis.

State diagram

draft ──launch──▶ running ──end──▶ stopped ──archive──▶ archived
                  │ │   ▲              │
                  │ pause resume  ship_variant
                  │ │   │         (also ends if running)
                  │ ▼   │
                  │ paused (flag inactive, still "running" status)
                  │
                  ├─freeze_exposure──▶ exposure_frozen ──unfreeze_exposure──▶ running
                  │                    (enrollment closed, metrics keep flowing)

Any non-draft state ──reset──▶ draft

Actions and their implications

For each action, the two key questions:

  1. Who sees what variant? (user perspective)
  2. Who is in my analysis? (statistical perspective)

Launch (experiment-launch)

Transitions draft → running. Activates the feature flag and sets start_date.

  • Preconditions: must be in draft, flag needs 2-20 multivariate variants (no specific key required; the baseline defaults to "control" when present, else the first variant)
  • Pre-launch checklist: has at least one metric? Variants correct? Flag implemented in code?
  • Variants: users start being bucketed into variants based on the configured split
  • Analysis: data collection begins from start_date

No request body needed.

One optional item worth a single mention at launch, when the change is user-facing and substantial: a short survey, shown when users finish the experimented flow (e.g. triggered by the form's submit event), collects qualitative feedback (a rating, an optional comment) alongside the metrics, from day one. Offer it once as setup advice, drop it if declined, and never let it delay the launch. Do not raise it at end or ship-variant time — there it reads as a gate on rolling out. → See references/qualitative-feedback.md in [[diagnosing-experiment-results]]

Read the full file on GitHub · 253 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago Changed · +11 lines 4dd01dd80ef7
  2. 9d ago First seen · 242 lines · 159 tokens per session scan A 4fc095b38e97

Subscribe to this mod's changes

managing-experiment-lifecycle is a skill published in the GitHub repository PostHog/posthog-foss (715 stars, last pushed today), licensed MIT. It adds 159 tokens to every session and 3,440 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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