design-for-additive-manufacturing

design-for-additive-manufacturing is a skill for Claude Code from ppak10/RocketSmith. It costs 57 tokens per session (3,987 once invoked), scanned A, original, MIT.

A design guide that turns an OpenRocket rocket model into a physical parts tree for FDM or SLA 3D printing. OpenRocket is software for designing and simulating model rockets; FDM and SLA are two types of 3D printing.

In plain words
What is it for?
Use it to decide whether each rocket component should be printed, joined to another part, bought, or skipped, and to apply geometry suited to the chosen printing method.
Why use it?
An aerodynamic model does not directly say which physical parts to print or how to join them, so this handles that manufacturing-specific translation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the rocketsmith plugin — 7 skills, 6 agents, 2 hooks shipped together

Good fit Use it to decide whether each rocket component should be printed, joined to another part, bought, or skipped, and to apply geometry suited to the chosen printing method.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ppak10/rocketsmith/design-for-additive-manufacturing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ppak10/RocketSmith --skill design-for-additive-manufacturing
Clone the repo
git clone --depth 1 https://github.com/ppak10/RocketSmith

Made for: Claude Code.

Or install rocketsmith, the plugin that ships this one along with the rest of its 7 skills, 6 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-for-additive-manufacturing

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/ppak10/rocketsmith/design-for-additive-manufacturing"><img src="https://agentmods.dev/badge/skills/ppak10/rocketsmith/design-for-additive-manufacturing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,987 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.03987
Opus 5 $0.00028 $0.01994
Sonnet 5 $0.00011 $0.00797
Haiku 4.5 $0.00006 $0.00399

Measured 11d ago against content hash b452d55bce28, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

design-for-additive-manufacturing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-for-additive-manufacturing/SKILL.md · 319 lines

How it starts

The opening of the file, as written. The whole thing — 319 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design for Additive Manufacturing (DFAM)

Overview

OpenRocket describes a rocket as a logical design — a tree of abstract components (nose cone, body tubes, inner tubes, couplers, fin sets, centering rings) that captures aerodynamic and mass properties. That description is manufacturing-agnostic.

The physical parts list — what actually gets produced and assembled — is a function of the chosen manufacturing method applied to that logical design. This skill handles the additive manufacturing case: converting OpenRocket components into a printable component tree that the generate-structures skill and cadsmith subagent use as their authoritative source.

Core principle: OpenRocket components don't map 1:1 to printed parts. A centering ring in OR becomes "localised wall thickening" in AM. A tube coupler in OR becomes "integral shoulder on the forward section" in AM. A fin set in OR becomes "fused geometry on the lower airframe" in AM. The translation is the whole point of this skill.

When to Use

  • The CAD phase is starting and the chosen manufacturing method is additive (FDM or SLA)
  • A component_tree.json is missing or stale for the current .ork file
  • The user changed the design and the existing manifest needs to be regenerated
  • A user explicitly asks "what parts do I actually print for this rocket?"

Inputs

  1. The component tree from openrocket_component(action="read", rocket_file_path=<path>, project_dir=<project_dir>) — authoritative mm-scaled geometry and the derived motor mount / body tube ID
  2. The default policy (passed by the orchestrator): "additive" means print everything that can be printed and fuse aggressively; "hybrid" means print the nose cone and fin can but purchase body tubes and motor mount; "traditional" falls back to a separate skill not yet implemented
  3. Optional user overrides on specific fusion decisions

Output

A single JSON file written to <project_dir>/gui/component_tree.json by the manufacturing_annotate_tree MCP tool. The schema is enforced by Pydantic models at tool-call time, so malformed manifests are rejected before they reach disk. This file is the authoritative handoff to generate-structures and cadsmith — they consume it and produce STEP files from it. The mass-calibration skill also reads it to map filament_used_g back to OR components via component_to_part_map.

Read the full file on GitHub · 319 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 319 lines · 57 tokens per session scan A b452d55bce28

Subscribe to this mod's changes

design-for-additive-manufacturing is a skill published in the GitHub repository ppak10/RocketSmith (21 stars, last pushed 4mo ago), licensed MIT. It adds 57 tokens to every session and 3,987 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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