Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add pproenca/dot-skills --skill framer-motiongit clone --depth 1 https://github.com/pproenca/dot-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/pproenca/dot-skills/framer-motion)<a href="https://agentmods.dev/skills/pproenca/dot-skills/framer-motion"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/framer-motion/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/pproenca/dot-skills/framer-motion"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/framer-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00059 | $0.01564 |
| Opus 5 | $0.00030 | $0.00782 |
| Sonnet 5 | $0.00012 | $0.00313 |
| Haiku 4.5 | $0.00006 | $0.00156 |
Grade A, and why
framer-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 119 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Community Framer Motion Best Practices
Comprehensive performance optimization guide for Framer Motion animations in React applications. Contains 42 rules across 9 categories, prioritized by impact to guide automated refactoring and code generation.
When to Apply
Reference these guidelines when:
- Adding animations to React components with Framer Motion
- Optimizing bundle size for animation-heavy applications
- Preventing unnecessary re-renders during animations
- Implementing layout transitions or shared element animations
- Building scroll-linked or gesture-based interactions
Rule Categories by Priority
| Priority | Category | Impact | Prefix |
|---|---|---|---|
| 1 | Bundle Optimization | CRITICAL | bundle- |
| 2 | Re-render Prevention | CRITICAL | rerender- |
| 3 | Animation Properties | HIGH | anim- |
| 4 | Layout Animations | HIGH | layout- |
| 5 | Scroll Animations | MEDIUM-HIGH | scroll- |
| 6 | Gesture Optimization | MEDIUM | gesture- |
| 7 | Spring & Physics | MEDIUM | spring- |
| 8 | SVG & Path Animations | LOW-MEDIUM | svg- |
| 9 | Exit Animations | LOW | exit- |
Quick Reference
1. Bundle Optimization (CRITICAL)
bundle-lazy-motion- Use LazyMotion and m component instead of motionbundle-dynamic-features- Dynamically import motion featuresbundle-dom-animation- Use domAnimation for basic animationsbundle-use-animate-mini- Use mini useAnimate for simple casesbundle-strict-mode- Enable strict mode to catch accidental imports
2. Re-render Prevention (CRITICAL)
rerender-motion-value- Use useMotionValue instead of useStatererender-use-transform- Derive values with useTransformrerender-stable-callbacks- Keep animation callbacks stablererender-variants-object- Define variants outside componentrerender-animate-prop- Use stable animate valuesrerender-motion-value-event- Use motion value events
What ships with it
46 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- assets/templates/_template.md 1.2 KB
- metadata.json 1.0 KB
- references/_sections.md 2.1 KB
- references/anim-hardware-acceleration.md 2.8 KB
- references/anim-independent-transforms.md 2.9 KB
- references/anim-keyframes-array.md 3.2 KB
- references/anim-opacity-filter.md 2.3 KB
- references/anim-transform-properties.md 2.1 KB
- references/anim-will-change.md 2.7 KB
- references/bundle-dom-animation.md 2.3 KB
- references/bundle-dynamic-features.md 1.7 KB
- references/bundle-lazy-motion.md 1.8 KB
- references/bundle-strict-mode.md 2.2 KB
- references/bundle-use-animate-mini.md 2.0 KB
- references/exit-animate-presence.md 1.6 KB
- references/exit-mode-wait.md 1.9 KB
- references/exit-unique-keys.md 1.7 KB
- references/gesture-drag-constraints.md 2.1 KB
- references/gesture-drag-elastic.md 2.0 KB
- references/gesture-tap-cancel.md 2.0 KB
- references/gesture-variants-flow.md 2.0 KB
- references/gesture-while-props.md 1.8 KB
- references/layout-dependency.md 1.7 KB
- references/layout-group.md 2.3 KB
- references/layout-id-shared.md 3.0 KB
- references/layout-position-size.md 2.0 KB
- references/layout-scroll.md 2.4 KB
- references/rerender-animate-prop.md 1.7 KB
- references/rerender-motion-value-event.md 1.7 KB
- references/rerender-motion-value.md 1.3 KB
- references/rerender-stable-callbacks.md 1.6 KB
- references/rerender-use-transform.md 1.3 KB
- references/rerender-variants-object.md 1.5 KB
- references/scroll-container-ref.md 2.3 KB
- references/scroll-element-tracking.md 2.0 KB
- references/scroll-offset-configuration.md 2.2 KB
- references/scroll-use-scroll.md 1.8 KB
- references/scroll-use-spring-smooth.md 1.4 KB
- references/spring-damping-ratio.md 1.9 KB
- references/spring-mass-inertia.md 2.0 KB
- references/spring-physics-based.md 1.8 KB
- references/spring-use-spring-hook.md 1.9 KB
- references/svg-morph-matching-points.md 2.0 KB
- references/svg-motion-components.md 1.7 KB
- references/svg-path-length.md 1.6 KB
- references/svg-viewbox-animation.md 1.6 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 119 lines · 59 tokens per session scan A 513516618d90
framer-motion is a skill published in the GitHub repository pproenca/dot-skills (205 stars, last pushed 24d ago), licensed MIT. It adds 59 tokens to every session and 1,564 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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