implementation-functional-patterns

implementation-functional-patterns is a skill for Claude Code, Codex from pproenca/dot-skills. It costs 208 tokens per session (4,121 once invoked), scanned A, original, MIT.

A reference for implementing common software design patterns with TypeScript functions, tagged data types, wrappers, proxies, and caches. Design patterns are reusable ways to structure code for recurring problems.

In plain words
What is it for?
Refactoring factory and singleton classes, immutable builders, adapters, facades, event-based coordination, and state or visitor logic represented with tagged data.
Why use it?
It helps developers choose simpler TypeScript structures instead of copying class-heavy patterns from languages such as Java or C#.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Refactoring factory and singleton classes, immutable builders, adapters, facades, event-based coordination, and state or visitor logic represented with tagged data.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pproenca/dot-skills/implementation-functional-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pproenca/dot-skills --skill implementation-functional-patterns
Clone the repo
git clone --depth 1 https://github.com/pproenca/dot-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for implementation-functional-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/pproenca/dot-skills/implementation-functional-patterns/github.svg)](https://agentmods.dev/skills/pproenca/dot-skills/implementation-functional-patterns)
Your own site
<a href="https://agentmods.dev/skills/pproenca/dot-skills/implementation-functional-patterns"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/implementation-functional-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for implementation-functional-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/pproenca/dot-skills/implementation-functional-patterns"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/implementation-functional-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 208 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,121 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00208 $0.04121
Opus 5.5 $0.00083 $0.01648
Sonnet 5.5 $0.00042 $0.00824
Haiku 4.5 $0.00021 $0.00412

Measured 1mo ago against content hash 7991230a3841, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

implementation-functional-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/.curated/implementation-functional-patterns/SKILL.md · 156 lines

How it starts

The opening of the file, as written. The whole thing — 156 lines — stays where its author put it; the contents beside it link to each section on GitHub.

TypeScript Functional Patterns

Implementation reference for the functional shapes that supersede the Gang of Four catalog in idiomatic TypeScript. Sibling to implementation-design-patterns: read that one when the answer is a class, this one when the answer is a function, a tagged union, or a small data structure.

TypeScript has first-class functions, discriminated unions, structural typing, and zero ceremony around closures. That means the 22 GoF patterns — written in the catalog as class hierarchies because the source material targets Java/C# — collapse to far fewer functional shapes in real TS code. Several patterns share a functional answer: tagged unions cover State, Visitor, and Composite; factory functions cover Factory Method, Abstract Factory, Prototype, and Memento; event emitters cover Mediator and Observer; wrapper functions cover Adapter and Facade. This skill names those collapses, the placement rules they imply, and the performance trade-offs.

When to Apply

  • Refactoring a Factory class hierarchy, an AbstractFactory returning families of products, or a class with clone() / Memento save-restore
  • Refactoring a Singleton class with private constructor + static getInstance
  • Refactoring a mutable Builder class for a configuration object with many optional fields
  • Refactoring a Strategy / Template Method / Bridge class hierarchy where variation is a single method
  • Replacing a Chain of Responsibility class chain or Decorator wrapper-class stack
  • Replacing a custom Iterator class with stream methods, generators, or lazy iterator helpers
  • Replacing a Command class with a closure stored in a queue (when undo/serialization is not required)
  • Replacing an Adapter / Facade class that exists only to forward calls or hide subsystem orchestration
  • Replacing a Proxy class with native JS Proxy (for transparent interception) or an HOF wrapper (for selective wrapping)
  • Replacing a Flyweight factory class with a Map/WeakMap cache + factory function
  • Replacing a State / Visitor / Composite class hierarchy with a discriminated union + exhaustive match function
  • Replacing a Mediator / Observer class with an event emitter or reactive signal
  • Reviewing TSX where lambdas appear inline in JSX, hook deps, or memo'd child props — placement controls identity
  • Recognizing imperative for loops with mutated accumulators that would read more honestly as reduce, Object.groupBy, or flatMap

Read the full file on GitHub · 156 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 156 lines · 208 tokens per session scan A 7991230a3841

Subscribe to this mod's changes

implementation-functional-patterns is a skill published in the GitHub repository pproenca/dot-skills (215 stars, last pushed 2mo ago), licensed MIT. It adds 208 tokens to every session and 4,121 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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