ios-design-system

ios-design-system is a skill for Claude Code, Codex from pproenca/dot-skills. It costs 93 tokens per session (2,492 once invoked), scanned A, original, MIT.

A guide to building a shared SwiftUI design system for iOS apps. A design system is a reusable set of colours, type styles, spacing rules, components, assets, and themes.

In plain words
What is it for?
Use it to define design tokens, reusable component styles, asset rules, colour and typography systems, and app themes.
Why use it?
It keeps screens visually consistent and prevents each feature from inventing its own styles and UI components.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to define design tokens, reusable component styles, asset rules, colour and typography systems, and app themes.

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Install with agentmods
npx agentmods add skills/pproenca/dot-skills/ios-design-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pproenca/dot-skills --skill ios-design-system
Clone the repo
git clone --depth 1 https://github.com/pproenca/dot-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ios-design-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-design-system/github.svg)](https://agentmods.dev/skills/pproenca/dot-skills/ios-design-system)
Your own site
<a href="https://agentmods.dev/skills/pproenca/dot-skills/ios-design-system"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-design-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ios-design-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/pproenca/dot-skills/ios-design-system"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-design-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,492 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.02492
Opus 5 $0.00046 $0.01246
Sonnet 5 $0.00019 $0.00498
Haiku 4.5 $0.00009 $0.00249

Measured 5d ago against content hash 736fc64994a2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ios-design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/.experimental/ios-design-system/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Airbnb iOS Design System Best Practices

Opinionated, strict design system engineering for SwiftUI iOS 26 / Swift 6.2 apps. Contains 50 rules across 8 categories, prioritized by impact. Derived from Airbnb's Design Language System (DLS), Airbnb Swift Style Guide, Apple Human Interface Guidelines, and WWDC sessions. Mandates @Equatable on every view, @Observable for state, and style protocols as the primary component API.

Mandated Architecture Alignment

This skill is designed to work alongside swift-ui-architect. All code examples follow the same non-negotiable constraints:

  • Feature modules depend on Domain + DesignSystem; no direct Data dependency
  • @Observable for mutable UI state, ObservableObject / @Published never
  • @Equatable macro on every view
  • Style protocols as the primary component styling API (Airbnb DLS pattern)
  • Asset catalog as the source of truth for color values
  • Local SPM package for design system module boundary

Scope & Relationship to Sibling Skills

This skill is the infrastructure layer — it teaches how to BUILD the design system itself. When loaded alongside sibling skills:

Sibling Skill Its Focus This Skill's Focus
swift-ui-architect Architecture (modular MVVM-C, route shells, protocol boundaries) Design system infrastructure (tokens, styles, governance)
ios-design Using design primitives (semantic colors, typography) Engineering the token system that provides those primitives
ios-ui-refactor Auditing/fixing visual quality issues Preventing those issues via governance and automation
ios-hig HIG compliance patterns Asset and component infrastructure that makes compliance easy

Clinic Architecture Contract (iOS 26 / Swift 6.2)

All guidance in this skill assumes the clinic modular MVVM-C architecture:

  • Feature modules import Domain + DesignSystem only (never Data, never sibling features)
  • App target is the convergence point and owns DependencyContainer, concrete coordinators, and Route Shell wiring
  • Domain stays pure Swift and defines models plus repository, *Coordinating, ErrorRouting, and AppError contracts
  • Data owns SwiftData/network/sync/retry/background I/O and implements Domain protocols
  • Read/write flow defaults to stale-while-revalidate reads and optimistic queued writes
  • ViewModels call repository protocols directly (no default use-case/interactor layer)

Read the full file on GitHub · 159 lines

Files

What ships with it

53 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 159 lines · 93 tokens per session scan A 736fc64994a2

Subscribe to this mod's changes

ios-design-system is a skill published in the GitHub repository pproenca/dot-skills (205 stars, last pushed 24d ago), licensed MIT. It adds 93 tokens to every session and 2,492 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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