ios-navigation

ios-navigation is a skill for Claude Code, Codex from pproenca/dot-skills. It costs 88 tokens per session (2,324 once invoked), scanned A, original, MIT.

A navigation guide for modular SwiftUI iOS apps. It explains how coordinators manage navigation paths and how route shells connect screens, including pushed screens, sheets, deep links, and restored app state.

In plain words
What is it for?
Use it when adding screen transitions, tab or stack flows, modal sheets, deep links, or state restoration to a modular iOS app.
Why use it?
It keeps navigation decisions in one place and makes complex flows easier to change and support.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when adding screen transitions, tab or stack flows, modal sheets, deep links, or state restoration to a modular iOS app.

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Install with agentmods
npx agentmods add skills/pproenca/dot-skills/ios-navigation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pproenca/dot-skills --skill ios-navigation
Clone the repo
git clone --depth 1 https://github.com/pproenca/dot-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ios-navigation

README.md
[![agentmods](https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-navigation/github.svg)](https://agentmods.dev/skills/pproenca/dot-skills/ios-navigation)
Your own site
<a href="https://agentmods.dev/skills/pproenca/dot-skills/ios-navigation"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-navigation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ios-navigation

Your own site · 80×15
<a href="https://agentmods.dev/skills/pproenca/dot-skills/ios-navigation"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-navigation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,324 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.02324
Opus 5 $0.00044 $0.01162
Sonnet 5 $0.00018 $0.00465
Haiku 4.5 $0.00009 $0.00232

Measured 6d ago against content hash e2c39c819e1b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ios-navigation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/.experimental/ios-navigation/SKILL.md · 151 lines

How it starts

The opening of the file, as written. The whole thing — 151 lines — stays where its author put it; the contents beside it link to each section on GitHub.

iOS Navigation (Modular MVVM-C)

Opinionated navigation enforcement for SwiftUI apps using the clinic modular architecture. Focus on coordinator + route shell wiring, feature isolation, and resilient push/sheet/deep-link flows.

Non-Negotiable Constraints (iOS 26 / Swift 6.2)

  • @Equatable macro on every navigation view, AnyView never
  • @Observable everywhere, ObservableObject / @Published never
  • App-target coordinators own NavigationPath; route shells own .navigationDestination mappings
  • Coordinator-owned modal state, inline @State booleans for sheets never
  • Domain layer defines coordinator protocols; concrete coordinators stay out of feature modules

Clinic Architecture Contract (iOS 26 / Swift 6.2)

All guidance in this skill assumes the clinic modular MVVM-C architecture:

  • Feature modules import Domain + DesignSystem only (never Data, never sibling features)
  • App target is the convergence point and owns DependencyContainer, concrete coordinators, and Route Shell wiring
  • Domain stays pure Swift and defines models plus repository, *Coordinating, ErrorRouting, and AppError contracts
  • Data owns SwiftData/network/sync/retry/background I/O and implements Domain protocols
  • Read/write flow defaults to stale-while-revalidate reads and optimistic queued writes
  • ViewModels call repository protocols directly (no default use-case/interactor layer)

When to Apply

Reference these guidelines when:

  • Designing navigation hierarchies with NavigationStack or NavigationSplitView
  • Choosing between push, sheet, and fullScreenCover
  • Implementing hero animations, zoom transitions, or gesture-driven dismissals
  • Building multi-step flows (onboarding, checkout, registration)
  • Using @Observable with @Environment and @Bindable for shared navigation state
  • Reviewing code for navigation anti-patterns and modular architecture compliance
  • Adding deep linking, state restoration, or tab persistence
  • Ensuring VoiceOver and reduce motion support for navigation

Read the full file on GitHub · 151 lines

Files

What ships with it

57 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 151 lines · 88 tokens per session scan A e2c39c819e1b

Subscribe to this mod's changes

ios-navigation is a skill published in the GitHub repository pproenca/dot-skills (205 stars, last pushed 24d ago), licensed MIT. It adds 88 tokens to every session and 2,324 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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