ios-storyboard

ios-storyboard is a skill for Claude Code, Codex from pproenca/dot-skills. It costs 78 tokens per session (2,033 once invoked), scanned A, original, MIT.

A maintenance guide for older iOS screens built with Storyboards and Interface Builder, Apple's visual tools for arranging UIKit interfaces. It covers Auto Layout, segues, accessibility, device sizes, and storyboard changes.

In plain words
What is it for?
Use it when fixing existing Storyboards, adjusting Auto Layout, maintaining segues, supporting different screen sizes, improving accessibility, or resolving storyboard merge conflicts.
Why use it?
It helps teams safely maintain or migrate legacy storyboard screens without applying newer SwiftUI patterns in the wrong place.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when fixing existing Storyboards, adjusting Auto Layout, maintaining segues, supporting different screen sizes, improving accessibility, or resolving storyboard merge conflicts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pproenca/dot-skills/ios-storyboard
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pproenca/dot-skills --skill ios-storyboard
Clone the repo
git clone --depth 1 https://github.com/pproenca/dot-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ios-storyboard

README.md
[![agentmods](https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-storyboard/github.svg)](https://agentmods.dev/skills/pproenca/dot-skills/ios-storyboard)
Your own site
<a href="https://agentmods.dev/skills/pproenca/dot-skills/ios-storyboard"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-storyboard/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ios-storyboard

Your own site · 80×15
<a href="https://agentmods.dev/skills/pproenca/dot-skills/ios-storyboard"><img src="https://agentmods.dev/badge/skills/pproenca/dot-skills/ios-storyboard.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 78 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,033 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00078 $0.02033
Opus 5 $0.00039 $0.01017
Sonnet 5 $0.00016 $0.00407
Haiku 4.5 $0.00008 $0.00203

Measured 6d ago against content hash 8e0d96c6bfe2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ios-storyboard scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/.experimental/ios-storyboard/SKILL.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

iOS Storyboard Best Practices

Legacy interoperability guidance for storyboard-heavy code that still exists in clinic projects. Not for new SwiftUI clinic feature development.

Comprehensive UI design and architecture guide for Xcode Storyboard and Interface Builder, focused on building maintainable, adaptive, and accessible iOS interfaces. Contains 45 rules across 8 categories, prioritized by impact to guide automated refactoring and code generation.

Clinic Architecture Contract (iOS 26 / Swift 6.2)

All guidance in this skill assumes the clinic modular MVVM-C architecture:

  • Feature modules import Domain + DesignSystem only (never Data, never sibling features)
  • App target is the convergence point and owns DependencyContainer, concrete coordinators, and Route Shell wiring
  • Domain stays pure Swift and defines models plus repository, *Coordinating, ErrorRouting, and AppError contracts
  • Data owns SwiftData/network/sync/retry/background I/O and implements Domain protocols
  • Read/write flow defaults to stale-while-revalidate reads and optimistic queued writes
  • ViewModels call repository protocols directly (no default use-case/interactor layer)

When to Apply

Reference these guidelines when:

  • Creating or modifying Storyboard scenes in Xcode Interface Builder
  • Setting up Auto Layout constraints for adaptive layouts
  • Designing navigation flows with segues and storyboard references
  • Configuring size classes and trait variations for universal apps
  • Reviewing storyboard XML diffs and resolving merge conflicts

Rule Categories by Priority

Priority Category Impact Prefix
1 Storyboard Architecture CRITICAL arch-
2 Auto Layout Constraints CRITICAL layout-
3 Navigation & Segues HIGH nav-
4 Adaptive Layout & Size Classes HIGH adapt-
5 View Hierarchy & Stack Views MEDIUM-HIGH view-
6 Accessibility & VoiceOver MEDIUM ally-
7 Version Control & Collaboration MEDIUM vcs-
8 Debugging & Inspection LOW-MEDIUM debug-

Read the full file on GitHub · 131 lines

Files

What ships with it

48 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 131 lines · 78 tokens per session scan A 8e0d96c6bfe2

Subscribe to this mod's changes

ios-storyboard is a skill published in the GitHub repository pproenca/dot-skills (206 stars, last pushed 25d ago), licensed MIT. It adds 78 tokens to every session and 2,033 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

chakra-ui-builder

Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…

chakra-ui/chakra-ui · 214 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 50 tokens

frontend-visual-qa

Audits already-rendered web, landing-page, HTML deck/slide, browser tool/game, dashboard/admin, design-system, and desktop UIs using real-browser or native-app journeys, inspected screenshots, DOM geometry, responsive or projection viewports, and a bundled Playwright sweep. Use after UI implementation to find…

daymade/claude-code-skills · 145 tokens

prototype-web

A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.

nexu-io/html-anything · 24 tokens

animation-principles

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

Owl-Listener/designer-skills · 59 tokens

refactoring-ui

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent…

wondelai/skills · 132 tokens