spec-kitty-mission-system

spec-kitty-mission-system is a skill for Claude Code, Codex from Priivacy-ai/spec-kitty. It costs 160 tokens per session (4,012 once invoked), scanned A, original, MIT.

A guide to Spec Kitty missions, which are workflow blueprints for completing a goal. A mission defines the steps, required documents, checks, and agent guidance for work such as building software or conducting research.

In plain words
What is it for?
Use it to understand mission types, sequence work, resolve templates, identify required outputs, and validate progress through a Spec Kitty project.
Why use it?
It explains how missions, work packages, templates, and project guidance fit together, so teams can choose and follow the right process.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to understand mission types, sequence work, resolve templates, identify required outputs, and validate progress through a Spec Kitty project.

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Install with agentmods
npx agentmods add skills/priivacy-ai/spec-kitty/spec-kitty-mission-system
About the project

Spec Kitty is an open-source command-line tool that turns product requirements into a repository-based workflow for AI-assisted software development. It stores specifications, plans, tasks, acceptance criteria, reviews, and merge decisions in Git while giving agents isolated git worktrees for parallel implementation. The catalogue add-ons support the project's workflows for coordinating agents and governing their work.

Priivacy-ai/spec-kitty · 1,603 stars · on GitHub · spec-kitty.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Priivacy-ai/spec-kitty --skill spec-kitty-mission-system
Clone the repo
git clone --depth 1 https://github.com/Priivacy-ai/spec-kitty

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for spec-kitty-mission-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/priivacy-ai/spec-kitty/spec-kitty-mission-system/github.svg)](https://agentmods.dev/skills/priivacy-ai/spec-kitty/spec-kitty-mission-system)
Your own site
<a href="https://agentmods.dev/skills/priivacy-ai/spec-kitty/spec-kitty-mission-system"><img src="https://agentmods.dev/badge/skills/priivacy-ai/spec-kitty/spec-kitty-mission-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for spec-kitty-mission-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/priivacy-ai/spec-kitty/spec-kitty-mission-system"><img src="https://agentmods.dev/badge/skills/priivacy-ai/spec-kitty/spec-kitty-mission-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 160 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,012 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00160 $0.04012
Opus 5 $0.00080 $0.02006
Sonnet 5 $0.00032 $0.00802
Haiku 4.5 $0.00016 $0.00401

Measured 11d ago against content hash 42678a3c77c4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

spec-kitty-mission-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/charter/offering/skills/spec-kitty-mission-system/SKILL.md · 525 lines

How it starts

The opening of the file, as written. The whole thing — 525 lines — stays where its author put it; the contents beside it link to each section on GitHub.

spec-kitty-mission-system

Understand how missions structure work in Spec Kitty. A mission is a domain-specific workflow blueprint that defines what steps you go through, the template each step provides, what artifacts you produce, and how to validate success.


How Missions Work

The Core Concept

A mission answers: "What process should we follow to achieve this goal?"

Different goals need different processes. Building a software component is different from conducting research or writing documentation. Each mission provides domain-appropriate:

  • Steps — the ordered phases of work (specify → plan → implement → review); each step provides the prompt/content template agents follow
  • Artifacts — expected outputs (spec.md, plan.md, tasks.md)
  • Guards — conditions that must be met before advancing (e.g., spec.md must exist before planning)
  • Validation — checks that verify the output quality
  • Agent context — personality and instructions for the AI agent

The Hierarchy: Mission Type → Mission → Work Package → Workspace

Mission Type (e.g., software-dev)
  └── Mission (kitty-specs/042-auth-system/)
        ├── meta.json           ← links mission to mission type + target branch
        ├── spec.md             ← what we're building
        ├── plan.md             ← how we'll build it
        ├── tasks.md            ← WP breakdown
        └── tasks/
              ├── WP01.md       ← work package prompt
              ├── WP02.md
              └── WP03.md
                    └── Workspace (.worktrees/042-auth-system-lane-b/)
  • Mission Type = the workflow blueprint (reusable across missions)
  • Mission = a concrete thing you're building, linked to a mission type via meta.json
  • Work Package (WP) = one parallelizable slice of work within a mission
  • Workspace = an isolated git worktree owned by one execution lane

meta.json (Mission → Mission Type Link)

Every mission has a meta.json that records which mission type it uses:

Read the full file on GitHub · 525 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 525 lines · 160 tokens per session scan A 42678a3c77c4

Subscribe to this mod's changes

spec-kitty-mission-system is a skill published in the GitHub repository Priivacy-ai/spec-kitty (1,603 stars, last pushed 4d ago), licensed MIT. It adds 160 tokens to every session and 4,012 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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