tools

A code reference for the Tools area of Bloxforge, a software project. It maps hundreds of symbols across dozens of source files to help an agent understand that part of the codebase.

In plain words
What is it for?
Use it when working in the project’s packages directory, especially to inspect or modify tool functions, asset handling, object changes, runtime tools, or the HTTP server.
Why use it?
It reduces the time needed to locate relevant files and understand how tool-related code fits together. The supplied information does not describe actions it can perform.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/princeofscale/bloxforge/tools
Any agent
npx skills add princeofscale/bloxforge --skill tools
Clone the repo
git clone --depth 1 https://github.com/princeofscale/bloxforge

Made for: Claude Code, Codex.

Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,390 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00020 $0.01390
Opus 5 $0.00010 $0.00695
Sonnet 5 $0.00004 $0.00278
Haiku 4.5 $0.00002 $0.00139

Measured 2d ago against content hash 469430d61357, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

tools scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/generated/tools/SKILL.md · 100 lines

How it starts

The opening of the file, as written. The whole thing — 100 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Tools

781 symbols | 59 files | Cohesion: 82%

When to Use

  • Working with code in packages/
  • Understanding how run_playtest_episode, search_files, set_script_source work
  • Modifying tools-related functionality

Key Files

File Symbols
packages/core/src/tools/index.ts _callSingle, searchFiles, setScriptSource, setNetworkProfile, getSimulationState (+226)
packages/core/src/http-server.ts run_playtest_episode, search_files, set_script_source, set_network_profile, get_simulation_state (+151)
packages/core/src/tools/runtime-tools.ts _retentionKey, _retainRuntimeLogsBeforeTeardown, _selectRetained, _readRetainedLogs, _resolveRuntime (+63)
packages/core/src/tools/asset-tools.ts AssetTools, marketplaceSearch, marketplaceSearchAndInsert, searchAssets, getAssetDetails (+23)
packages/core/src/tools/mutation-tools.ts MutationTools, massGetProperty, massDeleteObjects, applyMutationPlan, setProperty (+16)
packages/core/src/tools/build-executor.ts checkLimit, validateKey, validateNumber, partFn, rpartFn (+16)
packages/core/src/bridge-service.ts RoutingFailure, resolveInstanceAlias, routingKeyForInstance, matchingInstancesForInstanceId, resolveInstanceId (+14)
packages/core/src/tools/generated-builder-tools.ts GeneratedBuilderTools, _uiCreate, uiCreateFrame, uiCreateTextLabel, uiCreateTextButton (+14)
packages/core/src/tools/scene-read-tools.ts SceneReadTools, getFileTree, getInstanceProperties, getProjectStructure, getSelection (+11)
packages/core/src/tools/setup-registry.ts detect_roblox_project, validate_script_source, format_script_preview, run_project_tests, install_wally_packages (+10)

Entry Points

Start here when exploring this area:

  • run_playtest_episode (Function) — packages/core/src/http-server.ts:66
  • search_files (Function) — packages/core/src/http-server.ts:76
  • set_script_source (Function) — packages/core/src/http-server.ts:106
  • set_network_profile (Function) — packages/core/src/http-server.ts:124
  • get_simulation_state (Function) — packages/core/src/http-server.ts:127

Read the full file on GitHub · 100 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 100 lines · 20 tokens per session scan A 469430d61357

Subscribe to this mod's changes

tools is a skill published in the GitHub repository princeofscale/bloxforge (5 stars, last pushed 5d ago), licensed MIT. It adds 20 tokens to every session and 1,390 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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