prowler-ui

prowler-ui is a skill for Claude Code from prowler-cloud/prowler. It costs 64 tokens per session (2,998 once invoked), scanned A, original, Apache-2.0.

Prowler-specific guidance for building the web interface with Next.js, React, Tailwind, and shadcn/ui. It defines where components belong and how to reuse the project's design system and shared code.

In plain words
What is it for?
Changing files inside Prowler's ui/ directory, including components, actions, adapters, types, hooks, styling, forms, and shared interface utilities.
Why use it?
It reduces inconsistent UI code and helps developers place new logic and components in the locations Prowler expects.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Changing files inside Prowler's ui/ directory, including components, actions, adapters, types, hooks, styling, forms, and shared interface utilities.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/prowler-cloud/prowler/prowler-ui
About the project

Prowler is an open-source cloud security platform that checks cloud environments for security issues and compliance with standards such as CIS, NIST, and GDPR. Security teams use it to assess configurations, prioritize findings, produce reports, and guide remediation.

prowler-cloud/prowler · 15,095 stars · on GitHub · prowler.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add prowler-cloud/prowler --skill prowler-ui
Clone the repo
git clone --depth 1 https://github.com/prowler-cloud/prowler

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prowler-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/prowler-cloud/prowler/prowler-ui/github.svg)](https://agentmods.dev/skills/prowler-cloud/prowler/prowler-ui)
Your own site
<a href="https://agentmods.dev/skills/prowler-cloud/prowler/prowler-ui"><img src="https://agentmods.dev/badge/skills/prowler-cloud/prowler/prowler-ui/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for prowler-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/prowler-cloud/prowler/prowler-ui"><img src="https://agentmods.dev/badge/skills/prowler-cloud/prowler/prowler-ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,998 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.02998
Opus 5.5 $0.00026 $0.01199
Sonnet 5.5 $0.00013 $0.00600
Haiku 4.5 $0.00006 $0.00300

Measured 1mo ago against content hash 02ac9d562341, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

prowler-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/prowler-ui/SKILL.md · 335 lines

How it starts

The opening of the file, as written. The whole thing — 335 lines — stays where its author put it; the contents beside it link to each section on GitHub.

  • typescript - Const types, flat interfaces
  • react-19 - No useMemo/useCallback, compiler
  • nextjs-16 - App Router, Server Actions
  • tailwind-4 - cn() utility, styling rules
  • zod-4 - Schema validation
  • zustand-5 - State management
  • ai-sdk-5 - Chat/AI features
  • playwright - E2E testing (see also prowler-test-ui)

Tech Stack (Versions)

Next.js 16.2.3 | React 19.2.5 | Tailwind 4.1.18 | shadcn/ui
Zod 4.1.11 | React Hook Form 7.62.0 | Zustand 5.0.8
NextAuth 5.0.0-beta.30 | Recharts 2.15.4

CRITICAL: Component Library Rule

  • ALWAYS: Use shadcn/ui + Tailwind (components/shadcn/)
  • NEVER: Add components to components/ui/ (temporary re-export shims for the prowler-cloud overlay only)

Design System Discipline (REQUIRED)

Applies to ALL UI work. The design system is the single source of truth — reuse it exactly, extend it deliberately.

  • Reuse first, never reinvent. Before building anything, search components/shadcn/ and existing usages in the codebase for an equivalent. Do NOT create a custom component, modal wrapper, or primitive when one already exists.
  • Use exactly the defined variants/styles — no more, no less. At the call site, drive appearance through the component's variant/size/tone props. Never add ad-hoc visual className (color, opacity, hover/focus/disabled, spacing-for-looks) to shared controls (Button, SelectTrigger, SelectItem, Modal, badges…), and never skip the correct semantic variant.
  • Modals: only @/components/shadcn/modal. Selects: components/shadcn/select.
  • Colors: reuse existing semantic tokens from ui/styles/globals.css. No raw Tailwind color utilities (e.g. bg-blue-950/40), no hex. If no token fits, STOP and ask the design owner — do not invent or near-duplicate tokens.
  • Need a genuinely new variant/token? That is a design-system change: add it to the shared component API (with design sign-off), then consume it. It is never a call-site decision.

Read the full file on GitHub · 335 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 335 lines · 64 tokens per session scan A 02ac9d562341

Subscribe to this mod's changes

prowler-ui is a skill published in the GitHub repository prowler-cloud/prowler (15,095 stars, last pushed today), licensed Apache-2.0. It adds 64 tokens to every session and 2,998 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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