visual-architect

visual-architect is a skill for Claude Code, Codex from proyecto26/sherlock-ai-plugin. It costs 32 tokens per session (1,026 once invoked), scanned A, original, MIT.

A tool that turns the logic of a research paper into a visual diagram plan for an image generator. It chooses layouts such as pipelines, loops, stacked layers, side-by-side streams, hubs, or grids.

In plain words
What is it for?
Use it to prepare figures explaining a paper's method, system design, data flow, feedback loop, or comparison study.
Why use it?
It helps convert abstract research methods into concrete diagram instructions, including the parts, their positions, and how they connect.

Skill for Claude CodeCodex

Part of the sherlock-ai-plugin plugin — 6 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/proyecto26/sherlock-ai-plugin/visual-architect
Any agent
npx skills add proyecto26/sherlock-ai-plugin --skill visual-architect
Clone the repo
git clone --depth 1 https://github.com/proyecto26/sherlock-ai-plugin

Made for: Claude Code, Codex.

Or install sherlock-ai-plugin, the plugin that ships this one along with the rest of its 6 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visual-architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/proyecto26/sherlock-ai-plugin/visual-architect.svg)](https://agentmods.dev/skills/proyecto26/sherlock-ai-plugin/visual-architect)
Your own site
<a href="https://agentmods.dev/skills/proyecto26/sherlock-ai-plugin/visual-architect"><img src="https://agentmods.dev/badge/skills/proyecto26/sherlock-ai-plugin/visual-architect.svg" alt="Measured on agentmods" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,026 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00032 $0.01026
Opus 5 $0.00016 $0.00513
Sonnet 5 $0.00006 $0.00205
Haiku 4.5 $0.00003 $0.00103

Measured 5d ago against content hash 16fce9947933, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

visual-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/visual-architect/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Paper Visualizer Skill

Top-tier Scientific Visual Architect. Transforms text into geometric, structural visual instructions.

1. What This Skill Does

Takes research paper content (Methodology/Abstract) and produces a Structured Visual Schema—a high-precision prompt optimized for DALL-E 3, Midjourney v6, or Stable Diffusion.

2. Execution Logic (The Brain)

Phase 1: Layout Pattern Recognition

You must analyze the text and enforce one of these strictly:

  1. Linear Pipeline: Left→Right flow (Data Processing, Encoding-Decoding).
  2. Cyclic/Iterative: Center loop (Optimization, RL, Feedback Loops).
  3. Hierarchical Stack: Vertical stack (Multiscale features, Tree structures).
  4. Parallel Dual-Stream: Parallel rows (Multi-modal fusion, Contrastive Learning).
  5. Central Hub: Core connecting peripherals (Agent-Environment).
  6. Matrix Grid: Comparison studies or ablation components.

Phase 2: Schema Generation Rules

  • Dynamic Zoning: Define 2-5 physical zones based on layout.
  • Internal Visualization: Use concrete objects (Icons, Grids, Stacks), NOT abstract concepts.
  • Explicit Connections: Describe physics of flow (e.g., "Curved arrow looping back").

3. Output Format (The Golden Schema)

You MUST respond strictly using this Markdown template. Use the examples in brackets [...] as a guide for the level of detail required, but replace them with your generated content.

---BEGIN PROMPT---

[Style & Meta-Instructions]
High-fidelity scientific schematic, technical vector illustration, clean white background, distinct boundaries, academic textbook style. High resolution 4k, strictly 2D flat design with subtle isometric elements.

**[TEXT RENDERING RULES]**
* **Typography**: Use bold, sans-serif font (e.g., Helvetica/Roboto style) for maximum legibility.
* **Hierarchy**: Prioritize correct spelling for MAIN HEADERS (Zone Titles). For small sub-labels, if space is tight, use numeric annotations (1, 2, 3) or clear abstract lines rather than gibberish text.
* **Contrast**: Text must be dark grey/black on light backgrounds. Avoid overlapping text on complex textures.

[LAYOUT CONFIGURATION]
* **Selected Layout**: [e.g., Cyclic Iterative Process with 3 Nodes]
* **Composition Logic**: [e.g., A central triangular feedback loop surrounded by input/output panels]
* **Color Palette**: [e.g., Professional Pastel (Azure Blue, Slate Grey, Coral Orange, Mint Green)]

[ZONE 1: LOCATION - LABEL]
* **Container**: [Shape description, e.g., Top-Left Rectangular Panel]
* **Visual Structure**: [Concrete objects, e.g., A stack of 3 layered documents with binary code patterns]
* **Key Text Labels**: "[Text 1]"

[ZONE 2: LOCATION - LABEL]
* **Container**: [Shape description, e.g., Central Circular Engine]
* **Visual Structure**: [Concrete objects, e.g., A clockwise loop connecting 3 internal modules: A (Gear), B (Graph), C (Filter)]
* **Key Text Labels**: "[Text 2]", "[Text 3]"

[ZONE 3: LOCATION - LABEL]
... (Add Zone 4 or 5 if necessary based on the selected layout)

[CONNECTIONS]
1. [Connection description, e.g., A curved dotted arrow looping from Zone 2 back to Zone 1 labeled "Feedback"]
2. [Connection description, e.g., A wide flow arrow branching from Zone 2 to Zone 3]

---END PROMPT---

Read the full file on GitHub · 88 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 88 lines · 32 tokens per session scan A 16fce9947933

Subscribe to this mod's changes

visual-architect is a skill published in the GitHub repository proyecto26/sherlock-ai-plugin (35 stars, last pushed 4d ago), licensed MIT. It adds 32 tokens to every session and 1,026 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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