messaging-streaming

messaging-streaming is a skill for Claude Code from proyecto26/system-design-skills. It costs 147 tokens per session (3,206 once invoked), scanned A, original, MIT.

A guide to messaging and streaming systems, where applications pass work or events through a queue so other parts can process them later. It covers systems such as Kafka, RabbitMQ, SQS, and Kinesis.

In plain words
What is it for?
Use it to design queues, pub/sub systems, event-driven services, background jobs, or stream-processing systems, and to assess exactly-once versus at-least-once delivery.
Why use it?
It helps decide when background processing or a queue is appropriate, while accounting for delays, failures, message order, and delivery guarantees.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the system-design-skills plugin — 22 skills, 1 command, 1 agent shipped together

Good fit Use it to design queues, pub/sub systems, event-driven services, background jobs, or stream-processing systems, and to assess exactly-once versus at-least-once delivery.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/proyecto26/system-design-skills/messaging-streaming
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add proyecto26/system-design-skills --skill messaging-streaming
Clone the repo
git clone --depth 1 https://github.com/proyecto26/system-design-skills

Made for: Claude Code.

Or install system-design-skills, the plugin that ships this one along with the rest of its 22 skills, 1 command, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for messaging-streaming

README.md
[![agentmods](https://agentmods.dev/badge/skills/proyecto26/system-design-skills/messaging-streaming/github.svg)](https://agentmods.dev/skills/proyecto26/system-design-skills/messaging-streaming)
Your own site
<a href="https://agentmods.dev/skills/proyecto26/system-design-skills/messaging-streaming"><img src="https://agentmods.dev/badge/skills/proyecto26/system-design-skills/messaging-streaming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for messaging-streaming

Your own site · 80×15
<a href="https://agentmods.dev/skills/proyecto26/system-design-skills/messaging-streaming"><img src="https://agentmods.dev/badge/skills/proyecto26/system-design-skills/messaging-streaming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 147 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,206 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00147 $0.03206
Opus 5 $0.00073 $0.01603
Sonnet 5 $0.00029 $0.00641
Haiku 4.5 $0.00015 $0.00321

Measured 9d ago against content hash 082dad312af6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

messaging-streaming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/messaging-streaming/SKILL.md · 211 lines

How it starts

The opening of the file, as written. The whole thing — 211 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Messaging & Streaming

Move work off the synchronous request path and decouple producers from consumers, so a slow, spiky, or failure-prone operation doesn't block the caller. Getting this wrong is subtle: a queue silently changes the delivery and ordering guarantees, and under load it can absorb a spike gracefully or become the thing that hides a meltdown until the backlog is unrecoverable.

When to reach for this

A step is too slow to do inline (image transcode, fan-out, third-party call); the write path is spiky and needs a buffer to smooth bursts (→ back-of-the-envelope for the spike factor); two services must be decoupled so one can fail or deploy independently; or many consumers need the same event stream. The async hand-off buys responsiveness, isolation, and elasticity (scale producers and consumers separately).

When NOT to

The caller needs the result now to proceed (a synchronous read, a balance check before confirming) — a queue only adds latency and a place for work to get lost. Strong read-after-write within one request. Trivial in-process work that a function call handles. Don't add a broker before a number or a coupling problem justifies it (YAGNI): it's a new stateful system to operate, monitor, and reason about under failure. "We'll need Kafka eventually" is name-dropping, not a requirement.

Clarify first

  • Sync or async? Does the caller need the result inline, or is fire-and-react acceptable? This decides whether a queue belongs here at all.
  • Delivery guarantee needed — is a dropped message acceptable (at-most-once), or must every message be processed (at-least-once + idempotent consumers)?
  • Ordering — must messages be processed in order, globally or per-key (per user, per account)? Global ordering is expensive; per-key usually suffices.
  • Throughput and retention — messages/sec at peak, and how long must they be replayable? (→ back-of-the-envelope.) One-shot work vs. a replayable log.
  • Consumer count and pattern — one worker pool draining a job, or many independent subscribers each reading every event?
  • Failure handling — what happens to a message that keeps failing? Where does it go, and who looks at it?

Read the full file on GitHub · 211 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 211 lines · 147 tokens per session scan A 082dad312af6

Subscribe to this mod's changes

messaging-streaming is a skill published in the GitHub repository proyecto26/system-design-skills (69 stars, last pushed 3mo ago), licensed MIT. It adds 147 tokens to every session and 3,206 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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