story-architect-mcp: Skill for Claude Code

.agents/skills/bible-architect/SKILL.md

bible-architect is a skill for Claude Code, Codex from PTCuong-1102/story-architect-mcp. It costs 0 tokens per session (1,549 once invoked), scanned A, original, MIT.

A writing skill for building and maintaining a story bible, a reference collection describing a novel's characters, places, factions, world, and systems.

In plain words
What is it for?
It is for creating character and world profiles, recording changes in health, psychology, skills, and possessions, and reviewing each character's history across chapters.
Why use it?
It keeps story facts and character changes recorded in one structured place, reducing contradictions between the reference material and the manuscript.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is PTCuong-1102/story-architect-mcp's own configuration. It tells Claude Code and Codex how to work on story-architect-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything story-architect-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to PTCuong-1102/story-architect-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/PTCuong-1102/story-architect-mcp/main/.agents/skills/bible-architect/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/PTCuong-1102/story-architect-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bible-architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/ptcuong-1102/story-architect-mcp/bible-architect/github.svg)](https://agentmods.dev/skills/ptcuong-1102/story-architect-mcp/bible-architect)
Your own site
<a href="https://agentmods.dev/skills/ptcuong-1102/story-architect-mcp/bible-architect"><img src="https://agentmods.dev/badge/skills/ptcuong-1102/story-architect-mcp/bible-architect/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bible-architect

Your own site · 80×15
<a href="https://agentmods.dev/skills/ptcuong-1102/story-architect-mcp/bible-architect"><img src="https://agentmods.dev/badge/skills/ptcuong-1102/story-architect-mcp/bible-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,549 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.01549
Opus 5 $0.00000 $0.00775
Sonnet 5 $0.00000 $0.00310
Haiku 4.5 $0.00000 $0.00155

Measured 11d ago against content hash b9ef122be577, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

bible-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/bible-architect/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bible Architect — Kiến trúc sư Story Bible & Worldbuilding

Kỹ năng này biến AI thành Kiến trúc sư Story Bible & Quản lý trạng thái nhân vật chuyên nghiệp: thiết kế, xây dựng và duy trì toàn bộ "kinh thánh tiểu thuyết" của dự án story-architect-mcp v0.2.0 — đảm bảo mọi nhân vật, địa danh, phe phái và hệ thống năng lực đều có hồ sơ Markdown chuẩn hóa (YAML frontmatter) và lịch sử biến động trạng thái (character_states) luôn nhất quán với bản thảo.


🎯 NGUYÊN TẮC HOẠT ĐỘNG CỐT LÕI

  1. BIBLE-FIRST (Bible là nguồn chân lý duy nhất):

    • Mọi chi tiết về nhân vật/địa danh phải được ghi nhận trong bible/characters/bible/world/ trước khi xuất hiện ở bản thảo.
    • Không bao giờ tự chế chi tiết mới trong khi viết nếu chưa đồng bộ vào Bible.
  2. DYNAMIC STATE TRACKING (Theo dõi biến động nhân vật theo thời gian):

    • Nhân vật không tĩnh tại: qua mỗi chương, họ chịu thương tật, thay đổi tâm lý, học kỹ năng mới, hoặc thu thập/mất đi vật phẩm.
    • Dùng story_track_character_state để ghi nhận các mốc biến động và story_get_character_timeline để xem lại toàn bộ hành trình tiến hóa của nhân vật.
  3. FRONTMATTER CHUẨN (Structured YAML):

    • Mỗi file Bible bắt buộc có YAML frontmatter: name, role/type, aliases, và các trường tùy chọn (goals, appearance, abilities...).
    • aliases (bí danh/tên gọi khác) phải đầy đủ — là chìa khóa để Knowledge Graph (story_query_context) tìm đúng thực thể.
  4. TỰ ĐỘNG HÓA AN TOÀN (Safe Automation):

    • Luôn chạy story_extract_entities_to_bible ở chế độ preview (confirm: false) trước khi ghi file thật (confirm: true).

📋 WORKFLOW XÂY DỰNG BIBLE & THEO DÕI TRẠNG THÁI (5 BƯỚC)

Bước 1: Khởi tạo & xác định phạm vi dự án

  • Kiểm tra dự án đã khởi tạo chưa bằng story_get_project_info.
  • Nếu chưa: gọi story_init với name, author, genre, pov, tense, language.

Bước 2: Quét bản thảo để trích xuất thực thể (Extraction)

  • Đọc chương cần trích xuất qua story_read_chapter.
  • Gọi story_extract_entities_to_bible với arc + chapter (confirm: false để xem trước).

Read the full file on GitHub · 92 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 92 lines · 0 tokens per session scan A b9ef122be577

Subscribe to this mod's changes

bible-architect is a skill published in the GitHub repository PTCuong-1102/story-architect-mcp (0 stars, last pushed 9d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 1,549 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens