beeweave: Skill for Codex

.skills/wiki/beeweave-vault-skill-factory/SKILL.md

beeweave-vault-skill-factory is a skill for Codex from ptonlix/beeweave. It costs 180 tokens per session (1,963 once invoked), scanned A, a copy of vault-skill-factory, MIT.

A skill that turns a set of verified Obsidian wiki pages into a portable Agent Skill, consisting of instructions and reference files. Obsidian is a note-taking app that stores linked wiki-style pages.

In plain words
What is it for?
Use it to create a reviewable SKILL.md and references folder from selected wiki pages.
Why use it?
It packages mature knowledge for reuse while keeping the generated skill separate for human review and avoiding automatic installation.

Skill for Codex

Written for Codex: reads ~/.codex or $CODEX_HOME. Also seen: reads .claude/ paths; mentions Codex.

This is ptonlix/beeweave's own configuration. It tells Codex how to work on beeweave itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything beeweave configures →

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is ln -s ../../.skills/<name> <repo>/.claude/skills/<name> # after copying <name>/ into .skills/, sans SKILL_FACTORY.md.

Reuse

Borrowing it

Nothing to install: this file belongs to ptonlix/beeweave. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ptonlix/beeweave/main/.skills/wiki/beeweave-vault-skill-factory/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/ptonlix/beeweave

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for beeweave-vault-skill-factory

README.md
[![agentmods](https://agentmods.dev/badge/skills/ptonlix/beeweave/beeweave-vault-skill-factory/github.svg)](https://agentmods.dev/skills/ptonlix/beeweave/beeweave-vault-skill-factory)
Your own site
<a href="https://agentmods.dev/skills/ptonlix/beeweave/beeweave-vault-skill-factory"><img src="https://agentmods.dev/badge/skills/ptonlix/beeweave/beeweave-vault-skill-factory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for beeweave-vault-skill-factory

Your own site · 80×15
<a href="https://agentmods.dev/skills/ptonlix/beeweave/beeweave-vault-skill-factory"><img src="https://agentmods.dev/badge/skills/ptonlix/beeweave/beeweave-vault-skill-factory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 180 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,963 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00180 $0.01963
Opus 5 $0.00090 $0.00981
Sonnet 5 $0.00036 $0.00393
Haiku 4.5 $0.00018 $0.00196

Measured 12d ago against content hash 2361c6cefd9b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

beeweave-vault-skill-factory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to vault-skill-factory — 28 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.skills/wiki/beeweave-vault-skill-factory/SKILL.md · 136 lines

How it starts

The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Vault Skill Factory

You turn a cluster of mature, curated wiki pages into a portable Agent Skill: a SKILL.md plus a references/ folder, written to a review directory for the human to inspect and (only if they choose) install. This is the inverse of beeweave-capture: capture turns a conversation into a page; the factory turns a body of pages into a reusable skill.

Hard guardrails (read first)

  • Never write into .skills/ and never run setup.sh or create symlinks into any global skill directory (~/.claude/skills, ~/.codex/skills, …). Generated skills go to the review dir only. Installation is a separate, explicit human decision.
  • Never auto-install. End by telling the user where the skill is and how to install it project-locally if they want — do not do it for them.
  • Source pages are trusted vault content, but do not invent capabilities: the generated skill must reflect what the pages actually say.

Before You Start

  1. Resolve config (Config Resolution Protocol in beeweave-core/SKILL.md): get BEEWEAVE_VAULT_PATH, BEEWEAVE_REPO, BEEWEAVE_LINK_FORMAT, the QMD vars, and:
    • SKILL_FACTORY_OUTPUT_DIR — where generated skills land. Default: $BEEWEAVE_VAULT_PATH/_generated-skills (a vault-level, underscore-prefixed excluded dir — like _meta/_staging/_sources, NOT the skills/ knowledge category). This co-locates generated skills with the vault they were distilled from. Create it if missing. Note: _generated-skills/ holds runtime Agent-Skill bundles (name + description frontmatter), not wiki pages — never write them into skills/ (that category is for knowledge pages and is graph-/lint-/index-tracked).
    • SKILL_FACTORY_MATURITY — comma list of lifecycle: values that count as "mature". Default: reviewed,verified. Pages with tier: core also qualify.
  2. Read index.md to understand what the vault holds.

Step 1: Choose the cluster

Decide which pages become the skill. The user may name a topic, tag, or project; otherwise propose candidates.

Read the full file on GitHub · 136 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 136 lines · 180 tokens per session scan A 2361c6cefd9b

Subscribe to this mod's changes

beeweave-vault-skill-factory is a skill published in the GitHub repository ptonlix/beeweave (6 stars, last pushed 1mo ago), licensed MIT. It adds 180 tokens to every session and 1,963 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to vault-skill-factory, differing in 28 lines, and is treated as a copy.

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