Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add QinghongLin/data2story-skill --skill frontend-designgit clone --depth 1 https://github.com/QinghongLin/data2story-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/qinghonglin/data2story-skill/frontend-design)<a href="https://agentmods.dev/skills/qinghonglin/data2story-skill/frontend-design"><img src="https://agentmods.dev/badge/skills/qinghonglin/data2story-skill/frontend-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/qinghonglin/data2story-skill/frontend-design"><img src="https://agentmods.dev/badge/skills/qinghonglin/data2story-skill/frontend-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.00786 |
| Opus 5 | $0.00028 | $0.00393 |
| Sonnet 5 | $0.00011 | $0.00157 |
| Haiku 4.5 | $0.00006 | $0.00079 |
Grade A, and why
frontend-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 35 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Frontend Design
A shared design system for building beautiful, distinctive, multimedia-rich HTML stories. This is not a pipeline stage; it is a library the Designer reads to choose a visual language and the Programmer reads to implement it, so output looks like an editorial product, not a default template.
When to use
- Designer: before writing
page_rhythmand per-section visuals, pick a theme and component vocabulary from here. Borrow tokens, layout, and component recipes; record the chosen theme indesigner.jsonpage_rhythm. - Programmer: implement the chosen theme's tokens as CSS
:rootvariables and build each visual with the matching component recipe and motion/accessibility rules here.
Core principles
- Editorial, not generic. Avoid the default-AI look (bootstrap blue, purple gradient hero, everything centered, one system font, evenly-spaced soulless cards). Commit to one bold idea per story. See
references/themes.json→anti_patterns. - Rich media by default. A story should use multiple channels well — charts, images, video, audio, interactives/maps — each presented with craft, not dumped in. See
references/media_presentation.json. - One system, themed per story. All color/type/space/shadow flow from CSS
:roottokens so the whole page is coherent and re-themeable. Seereferences/design_tokens.json. - Structure carries the reading. A clear content column, deliberate full-bleed moments, and consistent section rhythm. See
references/layout.json. - Motion and access are part of the design. Subtle scroll reveals and transitions, always respecting
prefers-reduced-motion, AA contrast, focus states, and "never autoplay sound." Seereferences/interaction.json. - Self-contained. Single HTML file; allowed CDNs only (Vega-Embed, Leaflet, optionally D3/PDF.js); inline data; works on
file://.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 35 lines · 56 tokens per session scan A 2c6ccd3aca15
frontend-design is a skill published in the GitHub repository QinghongLin/data2story-skill (155 stars, last pushed 2mo ago), licensed MIT. It adds 56 tokens to every session and 786 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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