execute

An execution skill for Specode, a workflow that turns a software request into requirements, design, tasks, implementation, and acceptance checks.

In plain words
What is it for?
It presents execution choices, runs the selected task engine, performs acceptance checks, records implementation details, and prompts for knowledge capture.
Why use it?
It takes over after the task plan exists, so execution, verification, and the implementation record follow one defined process.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/qxbyte/pluginhub/execute
Any agent
npx skills add qxbyte/pluginhub --skill execute
Clone the repo
git clone --depth 1 https://github.com/qxbyte/pluginhub

Made for: Claude Code, Codex.

Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,317 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00086 $0.02317
Opus 5 $0.00043 $0.01158
Sonnet 5 $0.00017 $0.00463
Haiku 4.5 $0.00009 $0.00232

Measured yesterday against content hash fe7b19de0403, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

execute scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/specode/skills/execute/SKILL.md · 90 lines

How it starts

The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/specode:execute — run a spec's execution tail (selector → execution → acceptance)

Host-tool convention 🔧: tool names in this skill — AskUserQuestion (structured multiple-choice question), the Skill tool (invoke another skill by name), Agent/Task (dispatch a subagent) — are written for Claude-family hosts (Claude Code / CodeBuddy), where naming them directly is the most reliable. On a host that lacks one, use its nearest equivalent (a structured-question tool / a skill-invocation mechanism / a subagent-dispatch tool); with no equivalent, fall back to plain-text prose / reading the target skill's SKILL.md directly / sequential single-agent execution. The described behavior is what matters, not the exact tool name.

This skill owns everything from "tasks.md is ready" to "acceptance written": the 「执行方式」 selector, engine dispatch (including the task-swarm handoff), implementation-log.md appending, acceptance, and the distill prompt. It never generates requirements / design / tasks — earlier phases belong to the sibling spec / intake skills. Extracted from ../spec/SKILL.md as a pure relocation: the semantics below are unchanged from the pre-6.3.0 inline pipeline.

Entry contract (three callers, one behavior)

  • Pipeline entry: Pipeline entry requires an explicitly approved tasks.md; the orchestration must not invoke this skill from the same turn that created the plan. The spec orchestration shell (../spec/SKILL.md Flow step 5) invokes this skill by name (specode:execute) via the Skill tool after that approval — slug and specsRoot are already in the conversation context; don't re-ask, but still run §Preflight to ground on on-disk state.
  • Manual entry: Manual entry is explicit approval of the existing tasks.md, because the user directly requested /specode:execute <slug>. The user may do so at any time (typically after a session break, or after /specode:continue <slug> reported an executing/complete phase). slug is required — missing → report an error and suggest /specode:list.
  • continue handoff: when /specode:continue <slug> infers phase ∈ {executing, complete, legacy 5.x} and the user gives the go-ahead, the continue skill invokes this skill via the Skill tool instead of re-deriving execution rules from prose.

Read the full file on GitHub · 90 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 90 lines · 86 tokens per session scan A fe7b19de0403

Subscribe to this mod's changes

execute is a skill published in the GitHub repository qxbyte/pluginhub (3 stars, last pushed 27d ago), licensed MIT. It adds 86 tokens to every session and 2,317 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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