blueprint

blueprint is a skill for Claude Code, Codex from radimsem/forge-skills. It costs 62 tokens per session (1,051 once invoked), scanned A, original, MIT.

A browser-based workflow for turning UI and user-experience ideas into an approved design proposal using the project's existing visual style. It collects feedback through selectable options, then produces a specification for implementation.

In plain words
What is it for?
Use it to brainstorm, redesign, or verify UI changes through /blueprint, then hand the approved design to planning or implementation work.
Why use it?
It helps clarify and visually check interface changes before development begins, with an explicit approval point.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to brainstorm, redesign, or verify UI changes through /blueprint, then hand the approved design to planning or implementation work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/radimsem/forge-skills/blueprint
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add radimsem/forge-skills --skill blueprint
Clone the repo
git clone --depth 1 https://github.com/radimsem/forge-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blueprint

README.md
[![agentmods](https://agentmods.dev/badge/skills/radimsem/forge-skills/blueprint.svg)](https://agentmods.dev/skills/radimsem/forge-skills/blueprint)
Your own site
<a href="https://agentmods.dev/skills/radimsem/forge-skills/blueprint"><img src="https://agentmods.dev/badge/skills/radimsem/forge-skills/blueprint.svg" alt="Measured on agentmods" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,051 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.01051
Opus 5 $0.00031 $0.00526
Sonnet 5 $0.00012 $0.00210
Haiku 4.5 $0.00006 $0.00105

Measured 8d ago against content hash 5ea1e5a87dc3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

blueprint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/composer.js, scripts/serve.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/blueprint/SKILL.md · 110 lines

How it starts

The opening of the file, as written. The whole thing — 110 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blueprint

Design it in the browser, approve it at the gate, hand the blueprint to the blacksmith: blueprint → forge → blacksmith-orchestrate.

Overview

Blueprint owns the whole UI/UX brainstorming arc: harvest the project's real design language, push interactive proposal screens, resolve rounds through clipboard-pasted responses, gate on approval, write the spec, and hand off to plans, tickets, or orchestration. The browser never talks back to the agent — the user's paste is the only return channel, so the companion server keeps no state and its death mid-session loses nothing.

The interactive machinery ships in scripts/ and is never reimplemented inline; each session authors only HTML content fragments per references/screens.md.

Parameters

Flags compose and are parsed from anywhere in the invocation; the canonical matrix with composition rules is references/flags.md.

Flag Effect
fresh Force a full design re-harvest, ignoring the .brainstorm/ cache
terminal Skip the browser; run every round in the terminal fallback
resume Continue from an existing ledger: restart the server, re-push the last unresolved screen

When to Use

Use for UI/UX brainstorming: new screens, redesigns, component-level polish, anything where the user should see options before choosing. If the topic has no visual dimension (pure backend or API design), say so in one line and defer to a plain brainstorming workflow instead of forcing a browser on a text problem.

Workflow

Part 1 — Setup (1–3):    classify → harvest → start companion
Part 2 — Rounds (4–5):   push screen → read pasted response, ledger it   (loop)
Part 3 — Close (6–8):    [GATE] recap + approval → spec → handoff

Step 1 — Classify & parse

Confirm the topic is visual (see When to Use). Parse flags. Enumerate the UI items in scope — sessions typically batch several; each becomes a track through the rounds.

Read the full file on GitHub · 110 lines

Files

What ships with it

10 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 110 lines · 62 tokens per session scan A 5ea1e5a87dc3

Subscribe to this mod's changes

blueprint is a skill published in the GitHub repository radimsem/forge-skills (15 stars, last pushed 14d ago), licensed MIT. It adds 62 tokens to every session and 1,051 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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