doubt-pass

doubt-pass is a skill for Claude Code from raisedadead/claude-code-plugins. It costs 70 tokens per session (677 once invoked), scanned A, original, ISC.

A pre-build review that tries to break a software plan or design before any code is written. It sends the plan and its expected inputs, outputs, and rules to a separate reviewer for adversarial feedback.

In plain words
What is it for?
Use it to stress-test a non-trivial architecture, design decision, or implementation plan before committing to it.
Why use it?
It helps expose design flaws while changes are still cheap, rather than discovering them after implementation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the whetstone plugin — 13 skills, 3 agents shipped together

Good fit Use it to stress-test a non-trivial architecture, design decision, or implementation plan before committing to it.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/raisedadead/claude-code-plugins/doubt-pass
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add raisedadead/claude-code-plugins --skill doubt-pass
Clone the repo
git clone --depth 1 https://github.com/raisedadead/claude-code-plugins

Made for: Claude Code.

Or install whetstone, the plugin that ships this one along with the rest of its 13 skills, 3 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for doubt-pass

README.md
[![agentmods](https://agentmods.dev/badge/skills/raisedadead/claude-code-plugins/doubt-pass/github.svg)](https://agentmods.dev/skills/raisedadead/claude-code-plugins/doubt-pass)
Your own site
<a href="https://agentmods.dev/skills/raisedadead/claude-code-plugins/doubt-pass"><img src="https://agentmods.dev/badge/skills/raisedadead/claude-code-plugins/doubt-pass/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for doubt-pass

Your own site · 80×15
<a href="https://agentmods.dev/skills/raisedadead/claude-code-plugins/doubt-pass"><img src="https://agentmods.dev/badge/skills/raisedadead/claude-code-plugins/doubt-pass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 677 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.00677
Opus 5.5 $0.00028 $0.00271
Sonnet 5.5 $0.00014 $0.00135
Haiku 4.5 $0.00007 $0.00068

Measured 2d ago against content hash 66a94a505733, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

doubt-pass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/whetstone/skills/doubt-pass/SKILL.md · 44 lines

How it starts

The opening of the file, as written. The whole thing — 44 lines — stays where its author put it; the contents beside it link to each section on GitHub.

doubt-pass — break the plan before you build it

The cheapest bug is the one caught before the code exists. A fresh-context reviewer gets the plan and one job: find where it breaks, not whether it is nice. Bounded at three cycles, every finding classified, with a name for the case where doubt spins and lands nothing.

When to use

  • Before a non-trivial architecture or design decision.
  • The user asks for a plan to be stress-tested, holes poked, a second opinion — while it is still a plan, no diff yet.

Neighbours: /code-review needs a diff that already exists; whetstone:grill interviews you for requirements. This one sends a fresh agent at an artifact.

Protocol

Five steps, detailed in reference/doubt-protocol.md:

  1. CLAIM — state the decision in one paragraph.
  2. EXTRACT — strip it to an artifact plus a contract (inputs, outputs, invariants). Send those two; the reasoning trail stays behind, so the reviewer judges the design rather than your defence of it.
  3. DOUBT — spawn whetstone-doubter (Agent, subagent_type: whetstone:whetstone-doubter) with the extracted artifact and contract as its whole input. The agent already carries the adversarial method — "find where this breaks" — and its word budget; reference/adversarial-prompt-template.md is the mission text to fill and send. It returns DOUBT: FAILURES or NO FAILURE FOUND.
  4. RECONCILE — tag every returned finding actionable or not-actionable, each on its own merits.
  5. STOP — at the 3-cycle cap, or at the first cycle that returns nothing new. Fold actionable findings into the plan between cycles.

Doubt theater

Zero cumulative actionable findings across every cycle is its own result. Report it as one:

doubt theater — N findings raised, 0 actionable across M cycles. Escalate to a human or ship as-is.

Cycling a reviewer that lands nothing is motion. Naming it keeps it from reading as confidence.

Verification

Done = the loop stopped at ≤ 3 cycles, every finding carries an actionable / not-actionable tag, and the outcome is one of: plan amended with the actionable findings, or an explicit doubt theater note. The cap and the classification are the gate; "let me think about it more" is a different activity.

Read the full file on GitHub · 44 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed 66a94a505733
  2. 1mo ago First seen · 44 lines · 70 tokens per session scan A 935403c8cf34

Subscribe to this mod's changes

doubt-pass is a skill published in the GitHub repository raisedadead/claude-code-plugins (3 stars, last pushed today), licensed ISC. It adds 70 tokens to every session and 677 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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