eval

eval is a skill for Claude Code, Codex from rajitsaha/100xprism. It costs 76 tokens per session (1,084 once invoked), scanned A, original, MIT.

A testing and scoring tool for skills used by coding agents. It checks whether a skill activates for the right requests and whether its answers meet defined requirements.

In plain words
What is it for?
Use it to validate one skill, all skills, or skills changed on a branch. It helps inspect test cases, create a work list, and have separate agents judge the results.
Why use it?
It makes problems in a skill easier to find after changes. Test cases are checked against specific statements and turned into a pass-or-fail scorecard.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/rajitsaha/100xprism/eval
Any agent
npx skills add rajitsaha/100xprism --skill eval
Clone the repo
git clone --depth 1 https://github.com/rajitsaha/100xprism

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eval

README.md
[![agentmods](https://agentmods.dev/badge/skills/rajitsaha/100xprism/eval.svg)](https://agentmods.dev/skills/rajitsaha/100xprism/eval)
Your own site
<a href="https://agentmods.dev/skills/rajitsaha/100xprism/eval"><img src="https://agentmods.dev/badge/skills/rajitsaha/100xprism/eval.svg" alt="Measured on agentmods" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,084 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00076 $0.01084
Opus 5 $0.00038 $0.00542
Sonnet 5 $0.00015 $0.00217
Haiku 4.5 $0.00008 $0.00108

Measured 5d ago against content hash 8294424adbf8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

eval scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/eval/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Eval — Run skill evals and score them

Turns the dormant modules/<slug>/evals/evals.json files into a real, graded scorecard: does the skill trigger on its prompts, and does its output satisfy each assertion?

The deterministic engine is scripts/eval-harness.py (discovery, validation, work-list, scorecard rendering — no model calls). Grading is your job: fan the cases out to subagents and have Haiku 4.5 judge every assertion with structured output. Installed path is ~/100xprism/scripts/eval-harness.py; in a checkout it's scripts/eval-harness.py.

Phase 0 — Pick the target

# one module, everything, or just what changed on this branch:
python3 ~/100xprism/scripts/eval-harness.py validate --module <slug>
python3 ~/100xprism/scripts/eval-harness.py validate --all
python3 ~/100xprism/scripts/eval-harness.py validate --changed origin/main

Fix any structural errors before grading — a malformed eval file can't be scored.

Phase 1 — Get the work-list

python3 ~/100xprism/scripts/eval-harness.py plan --module <slug> --json

This emits { "modules": [ { "module", "cases": [ { id, prompt, expected_output, assertions[], files[] } ] } ] }. Each (case, assertion) is one unit of work.

Phase 2 — Grade with parallel subagents (Haiku 4.5)

For each case, dispatch one subagent (use the subagents skill / Agent tool, or a Workflow fan-out) that:

  1. Runs the prompt against the skill. Load the target skill (its SKILL.md) as context, then answer the case prompt exactly as the assistant would — this is the candidate response. Note whether the skill would have auto-triggered on that prompt (trigger accuracy) separately from output quality.

  2. Grades each assertion. Spawn a Haiku 4.5 grader (model: claude-haiku-4-5) that, given the prompt, the candidate response, the expected_output, and one assertion, returns structured output:

    { "module": "<slug>", "case_id": <id>, "assertion": "<text>", "passed": true|false, "reason": "<one line>" }
    

Read the full file on GitHub · 106 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 106 lines · 76 tokens per session scan A 8294424adbf8

Subscribe to this mod's changes

eval is a skill published in the GitHub repository rajitsaha/100xprism (10 stars, last pushed 5d ago), licensed MIT. It adds 76 tokens to every session and 1,084 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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