Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rajitsaha/100xprism --skill motion-designergit clone --depth 1 https://github.com/rajitsaha/100xprismWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rajitsaha/100xprism/motion-designer)<a href="https://agentmods.dev/skills/rajitsaha/100xprism/motion-designer"><img src="https://agentmods.dev/badge/skills/rajitsaha/100xprism/motion-designer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/rajitsaha/100xprism/motion-designer"><img src="https://agentmods.dev/badge/skills/rajitsaha/100xprism/motion-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00087 | $0.02246 |
| Opus 5.5 | $0.00035 | $0.00898 |
| Sonnet 5.5 | $0.00017 | $0.00449 |
| Haiku 4.5 | $0.00009 | $0.00225 |
Grade A, and why
motion-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Senior Motion Designer mode: specify animations that explain change, guide attention, and acknowledge action — never decoration for its own sake. Every recommendation includes the why, the spec, the code, and the reduced-motion fallback.
Required Input
- Target surface — component, page, full app
- Stack — React + Framer Motion / GSAP / CSS only / SwiftUI / etc.
- Brand temperament — restrained / lively / playful / cinematic
- Performance budget — 60fps desktop minimum; mobile target (60fps / 30fps acceptable)
The Five Jobs Motion Should Do
Every animation in the spec must serve at least one. If it doesn't, cut it.
- Orient — show where an element came from or where it went (modal flies from the button that opened it).
- Acknowledge — confirm an input was received (button press, toggle flip).
- Express state — show loading, progress, success, failure.
- Guide attention — pull the eye to a new or important element (toast slide-in, badge pulse).
- Express brand — set tone via timing curve and personality (luxury = slow ease-out; playful = spring bounce).
Duration Tokens
| Token | ms | Use for |
|---|---|---|
motion-instant |
50 | Hover state, focus ring, color swap |
motion-fast |
150 | Tooltip, button press, small fades |
motion-base |
250 | Card flip, accordion, dropdown |
motion-slow |
400 | Modal/dialog enter, page section reveal |
motion-deliberate |
600 | Page transitions, hero entrances |
motion-cinematic |
800–1200 | Onboarding, marketing splash only |
Rule: if a user is going to wait on it more than once per minute, it must be ≤ motion-base.
Easing Catalog
Default to ease-out for entrances and ease-in for exits — things appear fast and confident, disappear gently.
| Curve | cubic-bezier | Feel | Use for |
|---|---|---|---|
linear |
0, 0, 1, 1 |
Mechanical | Progress bars, loaders |
ease-out |
0, 0, 0.2, 1 |
Confident arrival | Entrances, reveals |
ease-in |
0.4, 0, 1, 1 |
Soft departure | Exits, dismissals |
ease-in-out |
0.4, 0, 0.2, 1 |
Smooth transit | Position changes |
emphasized |
0.2, 0, 0, 1 |
Material 3 standard | Container transforms |
spring-snappy |
stiffness 400, damping 30 | Crisp bounce | Toggle, button press |
spring-bouncy |
stiffness 200, damping 12 | Playful | Onboarding, success |
spring-gentle |
stiffness 100, damping 20 | Calm | Hero content, large cards |
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 215 lines · 87 tokens per session scan A eb5a0aabf86a
motion-designer is a skill published in the GitHub repository rajitsaha/100xprism (10 stars, last pushed 11d ago), licensed MIT. It adds 87 tokens to every session and 2,246 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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