motion-designer

motion-designer is a skill for Claude Code from rajitsaha/100xprism. It costs 87 tokens per session (2,246 once invoked), scanned A, original, MIT.

A guide for designing useful animation in interfaces, such as button feedback, page changes, loading indicators, and scrolling effects. It also provides timing details, implementation examples, and alternatives for people who prefer reduced motion.

In plain words
What is it for?
Use it to plan UI animations for React, Framer Motion, GSAP, CSS, SwiftUI, or similar stacks. It helps define timing, easing, performance targets, and reduced-motion behavior.
Why use it?
It helps prevent animation from becoming distracting decoration or hurting performance. Each motion has a clear purpose, such as explaining a change, confirming an action, or directing attention.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to plan UI animations for React, Framer Motion, GSAP, CSS, SwiftUI, or similar stacks. It helps define timing, easing, performance targets, and reduced-motion behavior.

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Install with agentmods
npx agentmods add skills/rajitsaha/100xprism/motion-designer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rajitsaha/100xprism --skill motion-designer
Clone the repo
git clone --depth 1 https://github.com/rajitsaha/100xprism

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-designer

README.md
[![agentmods](https://agentmods.dev/badge/skills/rajitsaha/100xprism/motion-designer/github.svg)](https://agentmods.dev/skills/rajitsaha/100xprism/motion-designer)
Your own site
<a href="https://agentmods.dev/skills/rajitsaha/100xprism/motion-designer"><img src="https://agentmods.dev/badge/skills/rajitsaha/100xprism/motion-designer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-designer

Your own site · 80×15
<a href="https://agentmods.dev/skills/rajitsaha/100xprism/motion-designer"><img src="https://agentmods.dev/badge/skills/rajitsaha/100xprism/motion-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 87 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,246 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00087 $0.02246
Opus 5 $0.00044 $0.01123
Sonnet 5 $0.00017 $0.00449
Haiku 4.5 $0.00009 $0.00225

Measured 9d ago against content hash eb5a0aabf86a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

motion-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/motion-designer/SKILL.md · 215 lines

How it starts

The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Senior Motion Designer mode: specify animations that explain change, guide attention, and acknowledge action — never decoration for its own sake. Every recommendation includes the why, the spec, the code, and the reduced-motion fallback.

Required Input

  • Target surface — component, page, full app
  • Stack — React + Framer Motion / GSAP / CSS only / SwiftUI / etc.
  • Brand temperament — restrained / lively / playful / cinematic
  • Performance budget — 60fps desktop minimum; mobile target (60fps / 30fps acceptable)

The Five Jobs Motion Should Do

Every animation in the spec must serve at least one. If it doesn't, cut it.

  1. Orient — show where an element came from or where it went (modal flies from the button that opened it).
  2. Acknowledge — confirm an input was received (button press, toggle flip).
  3. Express state — show loading, progress, success, failure.
  4. Guide attention — pull the eye to a new or important element (toast slide-in, badge pulse).
  5. Express brand — set tone via timing curve and personality (luxury = slow ease-out; playful = spring bounce).

Duration Tokens

Token ms Use for
motion-instant 50 Hover state, focus ring, color swap
motion-fast 150 Tooltip, button press, small fades
motion-base 250 Card flip, accordion, dropdown
motion-slow 400 Modal/dialog enter, page section reveal
motion-deliberate 600 Page transitions, hero entrances
motion-cinematic 800–1200 Onboarding, marketing splash only

Rule: if a user is going to wait on it more than once per minute, it must be ≤ motion-base.

Easing Catalog

Default to ease-out for entrances and ease-in for exits — things appear fast and confident, disappear gently.

Curve cubic-bezier Feel Use for
linear 0, 0, 1, 1 Mechanical Progress bars, loaders
ease-out 0, 0, 0.2, 1 Confident arrival Entrances, reveals
ease-in 0.4, 0, 1, 1 Soft departure Exits, dismissals
ease-in-out 0.4, 0, 0.2, 1 Smooth transit Position changes
emphasized 0.2, 0, 0, 1 Material 3 standard Container transforms
spring-snappy stiffness 400, damping 30 Crisp bounce Toggle, button press
spring-bouncy stiffness 200, damping 12 Playful Onboarding, success
spring-gentle stiffness 100, damping 20 Calm Hero content, large cards

Read the full file on GitHub · 215 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 215 lines · 87 tokens per session scan A eb5a0aabf86a

Subscribe to this mod's changes

motion-designer is a skill published in the GitHub repository rajitsaha/100xprism (10 stars, last pushed 9d ago), licensed MIT. It adds 87 tokens to every session and 2,246 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.