Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rampstackco/claude-skills-pm --skill team-onboarding-playbookgit clone --depth 1 https://github.com/rampstackco/claude-skills-pmWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rampstackco/claude-skills-pm/team-onboarding-playbook)<a href="https://agentmods.dev/skills/rampstackco/claude-skills-pm/team-onboarding-playbook"><img src="https://agentmods.dev/badge/skills/rampstackco/claude-skills-pm/team-onboarding-playbook/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/rampstackco/claude-skills-pm/team-onboarding-playbook"><img src="https://agentmods.dev/badge/skills/rampstackco/claude-skills-pm/team-onboarding-playbook.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00124 | $0.02126 |
| Opus 5.5 | $0.00050 | $0.00850 |
| Sonnet 5.5 | $0.00025 | $0.00425 |
| Haiku 4.5 | $0.00012 | $0.00213 |
Grade A, and why
team-onboarding-playbook scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to team-onboarding-playbook — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 190 lines — stays where its author put it; the contents beside it link to each section on GitHub.
A repeatable framework for building an onboarding playbook that ramps new team members predictably without burning out the people training them.
When to use
- A new hire is joining and you do not have a written onboarding plan.
- An existing onboarding process is informal and inconsistent.
- A team is growing fast and onboarding is the bottleneck.
- A contractor or agency partner needs to ramp up quickly.
- A team member is leaving and their knowledge needs capturing.
- Onboarding currently takes too long and you want to reduce it.
When NOT to use
- For ongoing performance management (different problem).
- For training on a specific technology (use targeted docs and tutorials).
- For documentation strategy in general (use
documentation-strategy). - For role definition or hiring (different upstream problem).
Required inputs
- The role: what the person will do, what success looks like at 90 days.
- Existing artifacts: docs, runbooks, codebases, design files.
- The team: who will mentor, who will pair, who answers what kind of question.
- Tools and access: what accounts and systems the new person needs.
- Time budget: how much time team members can invest in onboarding.
The framework
A good onboarding plan operates on 4 layers. Build all four.
Layer 1: Belonging (Day 1 to Week 1)
The first week is mostly about belonging, not productivity. Get this right and everything else accelerates.
- Welcome message before they start.
- Workspace and accounts ready before day 1. No "we will get to that".
- A buddy or onboarding partner assigned (someone other than the manager).
- Day 1 schedule that is not 8 hours of meetings, but is also not zero meetings.
- Introductions to the people they will work with regularly.
- A first-week rhythm: daily check-in with manager or buddy.
Layer 2: Context (Week 1 to Week 4)
The next phase is context. The new person needs to understand the system before they can change it.
- The product or business: what we do, who we serve, why we exist.
- The team: who owns what, how decisions get made.
- The technical or operational landscape: the architecture diagram, the main tools, the key files.
- The recent past: major decisions, recent launches, current priorities.
- Active projects: what is in flight and how it fits.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 190 lines · 124 tokens per session scan A 185dade0ab8c
team-onboarding-playbook is a skill published in the GitHub repository rampstackco/claude-skills-pm (4 stars, last pushed 8d ago), licensed MIT. It adds 124 tokens to every session and 2,126 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to team-onboarding-playbook, differing in 0 lines, and is treated as a copy.
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