price-the-spend

price-the-spend is a skill for Claude Code from randommonicle/claude-skills. It costs 132 tokens per session (2,575 once invoked), scanned A, original, Apache-2.0.

A cost-checking rule for recurring software work and for actions that have already run. Recurring work includes scheduled jobs, polling, storage growth, subscriptions, and always-on services.

In plain words
What is it for?
It helps price cron jobs, nightly builds, keep-warm requests, polling loops, log retention, paid plans, and long-running runners or containers.
Why use it?
It makes ongoing charges visible before a recurring action starts and reports the actual cost afterward.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the ash plugin — 43 skills, 3 hooks shipped together

Good fit It helps price cron jobs, nightly builds, keep-warm requests, polling loops, log retention, paid plans, and long-running runners or containers.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/randommonicle/claude-skills/price-the-spend
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add randommonicle/claude-skills --skill price-the-spend
Clone the repo
git clone --depth 1 https://github.com/randommonicle/claude-skills

Made for: Claude Code.

Or install ash, the plugin that ships this one along with the rest of its 43 skills, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for price-the-spend

README.md
[![agentmods](https://agentmods.dev/badge/skills/randommonicle/claude-skills/price-the-spend/github.svg)](https://agentmods.dev/skills/randommonicle/claude-skills/price-the-spend)
Your own site
<a href="https://agentmods.dev/skills/randommonicle/claude-skills/price-the-spend"><img src="https://agentmods.dev/badge/skills/randommonicle/claude-skills/price-the-spend/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for price-the-spend

Your own site · 80×15
<a href="https://agentmods.dev/skills/randommonicle/claude-skills/price-the-spend"><img src="https://agentmods.dev/badge/skills/randommonicle/claude-skills/price-the-spend.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 132 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,575 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00132 $0.02575
Opus 5 $0.00066 $0.01288
Sonnet 5 $0.00026 $0.00515
Haiku 4.5 $0.00013 $0.00258

Measured 12d ago against content hash ab15486c4212, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

price-the-spend scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

price-the-spend/SKILL.md · 185 lines

How it starts

The opening of the file, as written. The whole thing — 185 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Price the spend

A smoke-ui nightly on a private repo ran 25m10s a day. GitHub rounds up per job, so it billed 26 minutes, about 780 minutes a month, roughly 40% of a 2,000-minute allowance, spent before a single commit was pushed. It exhausted the spending limit and the merge queue died mid-session. The job was continue-on-error: true and schedule-only, so it could not fail a PR or its own workflow. Its own header called it "never a trusted gate". Nobody had ever priced it. For scale, the entire remaining four-PR merge queue was costed at about 226 billed minutes, one third of what the nightly burned doing nothing.

The two halves, and the one everybody forgets

Per-action spend is the half people think about: a subagent batch, a workflow run, an LLM API call, a one-off cloud job. It is visible, attributable, and it ends.

Recurring spend is the half that actually eats budgets: anything on a schedule or a subscription. It is invisible precisely because it is working. Nobody reviews a job that has not failed. If you only ever price actions, you will be surprised by a bill you authorised months ago and never saw again.

Both halves feed the same question: what does this thing cost per month, and against what allowance.

Rule 1: price recurring spend before it ships

For anything on a schedule, a timer, a poll, or a subscription, state the arithmetic out loud before it merges:

billed units per run  x  runs per month  =  monthly cost
                                         then  as a % of the allowance
  • Bill the unit the vendor bills, not the unit you observe. A 25m10s run is 26 billed minutes. Read the rounding rule before doing the multiplication.
  • State it as a percentage of the allowance, not just an absolute. "780 minutes" sounds small; "40% of the monthly allowance" is a decision.
  • The allowance is shared. Standing spend crowds out the interactive spend you actually need. The nightly did not just cost money, it stopped merges.
  • Re-price when runtime or volume grows. A job priced at 8 minutes that drifts to 25 is a new decision that nobody made. Re-price on any runtime, matrix, dataset, or frequency change.
  • A free tier is a bill with a threshold. Know the threshold, know where you sit, and know what the first paid unit costs. One project needed a second sender domain and the free tier allowed one, which silently converted into a paid plan.
  • Frequency is the cheapest lever. Nightly to weekly is a 7x cut with no loss of coverage for a safety net. Take that before cutting the check itself.

Read the full file on GitHub · 185 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 185 lines · 132 tokens per session scan A ab15486c4212

Subscribe to this mod's changes

price-the-spend is a skill published in the GitHub repository randommonicle/claude-skills (23 stars, last pushed 6d ago), licensed Apache-2.0. It adds 132 tokens to every session and 2,575 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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