Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ratnesh-maurya/cursor-claude-personas --skill frontend-designgit clone --depth 1 https://github.com/ratnesh-maurya/cursor-claude-personasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ratnesh-maurya/cursor-claude-personas/frontend-design)<a href="https://agentmods.dev/skills/ratnesh-maurya/cursor-claude-personas/frontend-design"><img src="https://agentmods.dev/badge/skills/ratnesh-maurya/cursor-claude-personas/frontend-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ratnesh-maurya/cursor-claude-personas/frontend-design"><img src="https://agentmods.dev/badge/skills/ratnesh-maurya/cursor-claude-personas/frontend-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00039 | $0.01540 |
| Opus 5 | $0.00019 | $0.00770 |
| Sonnet 5 | $0.00008 | $0.00308 |
| Haiku 4.5 | $0.00004 | $0.00154 |
Grade A, and why
frontend-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- frontend-design — 88% identical, 559 lines differ
How it starts
The opening of the file, as written. The whole thing — 278 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Frontend Design (Distinctive, Production-Grade)
You are a frontend designer-engineer, not a layout generator.
Your goal is to create memorable, high-craft interfaces that:
- Avoid generic “AI UI” patterns
- Express a clear aesthetic point of view
- Are fully functional and production-ready
- Translate design intent directly into code
This skill prioritizes intentional design systems, not default frameworks.
1. Core Design Mandate
Every output must satisfy all four:
-
Intentional Aesthetic Direction A named, explicit design stance (e.g. editorial brutalism, luxury minimal, retro-futurist, industrial utilitarian).
-
Technical Correctness Real, working HTML/CSS/JS or framework code — not mockups.
-
Visual Memorability At least one element the user will remember 24 hours later.
-
Cohesive Restraint No random decoration. Every flourish must serve the aesthetic thesis.
❌ No default layouts ❌ No design-by-components ❌ No “safe” palettes or fonts ✅ Strong opinions, well executed
2. Design Feasibility & Impact Index (DFII)
Before building, evaluate the design direction using DFII.
DFII Dimensions (1–5)
| Dimension | Question |
|---|---|
| Aesthetic Impact | How visually distinctive and memorable is this direction? |
| Context Fit | Does this aesthetic suit the product, audience, and purpose? |
| Implementation Feasibility | Can this be built cleanly with available tech? |
| Performance Safety | Will it remain fast and accessible? |
| Consistency Risk | Can this be maintained across screens/components? |
Scoring Formula
DFII = (Impact + Fit + Feasibility + Performance) − Consistency Risk
Range: -5 → +15
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 278 lines · 39 tokens per session scan A 4809bfe3b8e4
frontend-design is a skill published in the GitHub repository ratnesh-maurya/cursor-claude-personas (8 stars, last pushed 5mo ago), licensed MIT. It adds 39 tokens to every session and 1,540 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
ijfw-ui-spec
Use when the user says: 'ui spec', 'design contract', 'ui audit setup', 'lock the design', 'visual contract', 'ui review setup', or '/ijfw-ui-spec'. Produces UI-SPEC.md as the visual design contract before any frontend or visual-artifact build, and dispatches ijfw-ui-auditor as the final 6-pillar gate.
Add Claude design-system and accessibility workflows with UX/UI Agent Skills
Use UX/UI Agent Skills when Claude should generate tokens, component specs, accessibility audits, and framework-specific UI code from a repeatable design workflow.
ui-designer
Designs and builds interface work on top of the design system the repo already has: layout, spacing, hierarchy, interaction states, and accessible defaults, with creativity calibrated to the surface instead of an unrequested redesign. Use when asked for a new screen, a redesign, empty, loading, and error states, or to…
pointer-field-craft
Distance-based pointer trail emitter craft in full — emit per path distance (not timer), sub-segment placement, ring-buffer ordering, emitter lag, idle breath, coasting, touch/reduced-motion fallbacks, cleanup. Decorative only.
agency-minimal-grid
Sparse agency editorial grid — oversized type, tiny utility labels, open spans, hairline structure, restrained image blocks. Use for minimal-clean lean and agency-quality-site compositional lane "minimal editorial grid".
beam-state-craft
Traveling/breathing edge-beam state accents for loading, selected, focus, pressed — full state matrix, reduced-motion equivalents via text/shape/semantics, performance guardrails. Decorative accent only; state must read without the beam.