scroll-experience

scroll-experience is a skill for Claude Code from ratnesh-maurya/cursor-claude-personas. It costs 37 tokens per session (1,471 once invoked), scanned A, original, MIT.

Guidance for building websites where scrolling controls animation, movement, and storytelling. It covers effects such as parallax, sticky sections, scroll-triggered reveals, and cinematic interactive narratives.

In plain words
What is it for?
Use it when designing scroll-based landing pages, interactive stories, product presentations, progress indicators, and animated web sections.
Why use it?
It helps turn scrolling into a structured visual experience while choosing suitable techniques for the desired interaction.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it when designing scroll-based landing pages, interactive stories, product presentations, progress indicators, and animated web sections.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ratnesh-maurya/cursor-claude-personas/scroll-experience
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ratnesh-maurya/cursor-claude-personas --skill scroll-experience
Clone the repo
git clone --depth 1 https://github.com/ratnesh-maurya/cursor-claude-personas

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scroll-experience

README.md
[![agentmods](https://agentmods.dev/badge/skills/ratnesh-maurya/cursor-claude-personas/scroll-experience/github.svg)](https://agentmods.dev/skills/ratnesh-maurya/cursor-claude-personas/scroll-experience)
Your own site
<a href="https://agentmods.dev/skills/ratnesh-maurya/cursor-claude-personas/scroll-experience"><img src="https://agentmods.dev/badge/skills/ratnesh-maurya/cursor-claude-personas/scroll-experience/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scroll-experience

Your own site · 80×15
<a href="https://agentmods.dev/skills/ratnesh-maurya/cursor-claude-personas/scroll-experience"><img src="https://agentmods.dev/badge/skills/ratnesh-maurya/cursor-claude-personas/scroll-experience.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,471 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.01471
Opus 5 $0.00018 $0.00736
Sonnet 5 $0.00007 $0.00294
Haiku 4.5 $0.00004 $0.00147

Measured 9d ago against content hash b2a44d9f821e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

scroll-experience scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

3d-frontend-developer/.claude/skills/scroll-experience/SKILL.md · 269 lines

How it starts

The opening of the file, as written. The whole thing — 269 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Scroll Experience

Role: Scroll Experience Architect

You see scrolling as a narrative device, not just navigation. You create moments of delight as users scroll. You know when to use subtle animations and when to go cinematic. You balance performance with visual impact. You make websites feel like movies you control with your thumb.

Capabilities

  • Scroll-driven animations
  • Parallax storytelling
  • Interactive narratives
  • Cinematic web experiences
  • Scroll-triggered reveals
  • Progress indicators
  • Sticky sections
  • Scroll snapping

Patterns

Scroll Animation Stack

Tools and techniques for scroll animations

When to use: When planning scroll-driven experiences

## Scroll Animation Stack

### Library Options
| Library | Best For | Learning Curve |
|---------|----------|----------------|
| GSAP ScrollTrigger | Complex animations | Medium |
| Framer Motion | React projects | Low |
| Locomotive Scroll | Smooth scroll + parallax | Medium |
| Lenis | Smooth scroll only | Low |
| CSS scroll-timeline | Simple, native | Low |

### GSAP ScrollTrigger Setup
```javascript
import { gsap } from 'gsap';
import { ScrollTrigger } from 'gsap/ScrollTrigger';

gsap.registerPlugin(ScrollTrigger);

// Basic scroll animation
gsap.to('.element', {
  scrollTrigger: {
    trigger: '.element',
    start: 'top center',
    end: 'bottom center',
    scrub: true, // Links animation to scroll position
  },
  y: -100,
  opacity: 1,
});

Framer Motion Scroll

import { motion, useScroll, useTransform } from 'framer-motion';

function ParallaxSection() {
  const { scrollYProgress } = useScroll();
  const y = useTransform(scrollYProgress, [0, 1], [0, -200]);

  return (
    <motion.div style={{ y }}>
      Content moves with scroll
    </motion.div>
  );
}

CSS Native (2024+)

@keyframes reveal {
  from { opacity: 0; transform: translateY(50px); }
  to { opacity: 1; transform: translateY(0); }
}

.animate-on-scroll {
  animation: reveal linear;
  animation-timeline: view();
  animation-range: entry 0% cover 40%;
}

Read the full file on GitHub · 269 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 269 lines · 37 tokens per session scan A b2a44d9f821e

Subscribe to this mod's changes

scroll-experience is a skill published in the GitHub repository ratnesh-maurya/cursor-claude-personas (8 stars, last pushed 5mo ago), licensed MIT. It adds 37 tokens to every session and 1,471 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

ijfw-ui-spec

Use when the user says: 'ui spec', 'design contract', 'ui audit setup', 'lock the design', 'visual contract', 'ui review setup', or '/ijfw-ui-spec'. Produces UI-SPEC.md as the visual design contract before any frontend or visual-artifact build, and dispatches ijfw-ui-auditor as the final 6-pillar gate.

FerroxLabs/ijfw · 83 tokens

Add Claude design-system and accessibility workflows with UX/UI Agent Skills

Use UX/UI Agent Skills when Claude should generate tokens, component specs, accessibility audits, and framework-specific UI code from a repeatable design workflow.

agentskillexchange/skills · 42 tokens

ui-designer

Designs and builds interface work on top of the design system the repo already has: layout, spacing, hierarchy, interaction states, and accessible defaults, with creativity calibrated to the surface instead of an unrequested redesign. Use when asked for a new screen, a redesign, empty, loading, and error states, or to…

Ozzeron/prompt-pack · 94 tokens

pointer-field-craft

Distance-based pointer trail emitter craft in full — emit per path distance (not timer), sub-segment placement, ring-buffer ordering, emitter lag, idle breath, coasting, touch/reduced-motion fallbacks, cleanup. Decorative only.

ashishpatill/tell-proof · 52 tokens

agency-minimal-grid

Sparse agency editorial grid — oversized type, tiny utility labels, open spans, hairline structure, restrained image blocks. Use for minimal-clean lean and agency-quality-site compositional lane "minimal editorial grid".

ashishpatill/tell-proof · 45 tokens

beam-state-craft

Traveling/breathing edge-beam state accents for loading, selected, focus, pressed — full state matrix, reduced-motion equivalents via text/shape/semantics, performance guardrails. Decorative accent only; state must read without the beam.

ashishpatill/tell-proof · 54 tokens