visual-style-pass

visual-style-pass is a skill for Claude Code from raytone-lab/agentcanvas. It costs 94 tokens per session (5,232 once invoked), scanned A, original, MIT.

A visual design review workflow for defining or checking the style of an interface theme, including borders, corners, type sizes, spacing, icons, and fonts.

In plain words
What is it for?
Use it when creating, adjusting, or auditing a style preset or when interface elements look too large, heavy, rounded, or inconsistent.
Why use it?
It replaces subjective visual tweaking with measurable style rules and checks, helping a theme remain consistent across its interface.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it when creating, adjusting, or auditing a style preset or when interface elements look too large, heavy, rounded, or inconsistent.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/raytone-lab/agentcanvas/visual-style-pass
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add raytone-lab/agentcanvas --skill visual-style-pass
Clone the repo
git clone --depth 1 https://github.com/raytone-lab/agentcanvas

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visual-style-pass

README.md
[![agentmods](https://agentmods.dev/badge/skills/raytone-lab/agentcanvas/visual-style-pass/github.svg)](https://agentmods.dev/skills/raytone-lab/agentcanvas/visual-style-pass)
Your own site
<a href="https://agentmods.dev/skills/raytone-lab/agentcanvas/visual-style-pass"><img src="https://agentmods.dev/badge/skills/raytone-lab/agentcanvas/visual-style-pass/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for visual-style-pass

Your own site · 80×15
<a href="https://agentmods.dev/skills/raytone-lab/agentcanvas/visual-style-pass"><img src="https://agentmods.dev/badge/skills/raytone-lab/agentcanvas/visual-style-pass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,232 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.05232
Opus 5.5 $0.00038 $0.02093
Sonnet 5.5 $0.00019 $0.01046
Haiku 4.5 $0.00009 $0.00523

Measured 5d ago against content hash ec9a53152992, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

visual-style-pass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (audit-template.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/visual-style-pass/SKILL.md · 220 lines

How it starts

The opening of the file, as written. The whole thing — 220 lines — stays where its author put it; the contents beside it link to each section on GitHub.

视觉风格调整

把「改样式」从目测微调变成先定规范、再量、迭代到 0。

这套方法是在漫画风(studio)上走完一遍得出来的:从 66 处违规到 0,气泡 52px → 48px。核心不是任何一条 CSS,而是规范可量 + 审计脚本 + 只信实测。


一、用户的视觉偏好(当成硬规则,不要重新征求意见)

这些是反复确认过的,不是猜测。新风格默认按这些来。

1. 有背景的文字,高度必须由字号推出来

这是最核心的一条,用户自己提的:

H = lineBox + 2·padY + 2·borderWidth

不许手填高度。选中态药丸、气泡、按钮、chip 全部走这个公式。 漫画风的落点:padY ∈ {4, 6, 8, 10} → H ∈ {28, 36, 40, 44};单行气泡 24 + 10·2 + 2·2 = 48。

用户会直接看出来:「左栏选中的背景高度太小了,对话区我的气泡背景又有些大」。

2. 每个风格只有一种线宽

漫画风是 2px,纯 #000000。合法值只有「那一种」和 0。

  • 没有 hairline。见到 1px 就是错的,要么升到风格线宽,要么删掉。
  • 两条边框挨在一起 = 太粗。用户明确反馈过两次。一条边归一个元素,另一个设 0——不是两条都调细。
    • 踩过的:.session-sidebar 有 border-right,.resize-handle 又是实心的 → 两条黑线夹一条白缝。留下 handle 那条,它就是那条线。

3. 字号、字重、圆角都是闭集

漫画风:字号 {11, 14, 15, 16, 20}、字重 {500, 600, 700, 800}、圆角 {0, 2, 4, 6, 8}。

  • 把字重当旋钮用是明确的错。450、640 这种「两档之间」的值抓到就归档。
  • 字号写成 token(--st-t-*),不写字面量,改规范时是一处改动。

圆角这一条被改了两次,值得单独记:

R = clamp(2, floor(H/8) 取偶, 8)   硬上限 R ≤ H/6
  • 让圆角的步长等于线宽(漫画风 = 2px)。整个风格只有一个尺寸量,圆角阶梯就取它——一套算术而不是两套。
  • 12/20 → 4/6/8/12 → 2/4/6/8,降了两次。用户两次的说法是「圆角太大了,小点」和「中栏里圆角还是有点大」。
  • 第二次降档的原因不是某个元素太圆,而是最大的那一档在同一栏里出现了三次:输入框壳、artifact 卡、错误块全坐在 12px 上,中间一竖排三个大软方块。 → 单看一个元素判断不了圆角。要看同一档位在一栏里同时出现几次。 默认往小走。

4. 阴影:要么没有,要么是 0 模糊的实心偏移

漫画风只有 0 3px 0 0 <ink>,只给能按的东西。气泡不能按,所以是平的。 环境柔光阴影(0 14px 34px rgba(...))跟这类风格不兼容,一律清掉。

5. 图标要按这个风格的性格重做

不要把上一个风格的特征顺手带过来。用户为此专门骂过一次:「你不要因为我的插画风有线框,你也加线框」。

  • 漫画风:填字形自身的闭合轮廓,不是在黑字形后面垫一个色块。(这条做反过一次,用户回「图标不对」。容器只在参考图里出现两次。)
  • 牛皮纸:全部面性(实心)。
  • 像素风:真的点阵图标集(pixelarticons),不是把线性图标缩小。
  • 两个咽喉点:StateIcon(~65 个语义槽)和 uiIcons.tsx(47 个 chrome 名)。agent-preview/*.tsx 里没有直接 import lucide,所以换图标只需要动这两处。
  • 按槽位建映射表(65 个),不要按选项(282 个)。先例:codiconSlots.ts。

6. 字体

  • 一个风格说衬线,就是 中英日都衬线。字体栈是逐字符解析的:先拉丁衬线,再跟 CJK 衬线。
  • 不要假粗。单字重的字体(如 Ark Pixel)配 font-synthesis: none,并把 --weight-* 全部压成该字重。用户截图指过:「你不要加粗」。
  • -webkit-font-smoothing: none 会把 CJK 搞粗,别用。

7. 编辑器家具不跟着换皮

hover 出现的编辑/删除浮层,所有风格都用原生风的样子。用户原话:「你不用每个风格里都不一样,这个浮层你就都统一原生风里的风格就行」。 风格只作用于 .preview-frame 内的内容,不作用于工具条、rail、region label。

Read the full file on GitHub · 220 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 220 lines · 94 tokens per session scan A ec9a53152992

Subscribe to this mod's changes

visual-style-pass is a skill published in the GitHub repository raytone-lab/agentcanvas (19 stars, last pushed 4d ago), licensed MIT. It adds 94 tokens to every session and 5,232 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-15.

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