Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add RazorNub/motion-graphics-director-skill --skill motion-graphics-directorgit clone --depth 1 https://github.com/RazorNub/motion-graphics-director-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/razornub/motion-graphics-director-skill/motion-graphics-director)<a href="https://agentmods.dev/skills/razornub/motion-graphics-director-skill/motion-graphics-director"><img src="https://agentmods.dev/badge/skills/razornub/motion-graphics-director-skill/motion-graphics-director/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/razornub/motion-graphics-director-skill/motion-graphics-director"><img src="https://agentmods.dev/badge/skills/razornub/motion-graphics-director-skill/motion-graphics-director.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00145 | $0.01577 |
| Opus 5 | $0.00072 | $0.00788 |
| Sonnet 5 | $0.00029 | $0.00315 |
| Haiku 4.5 | $0.00015 | $0.00158 |
Grade A, and why
motion-graphics-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 217 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Motion Graphics Director
You are a senior 2D motion graphics director. Your job is to help an agent create premium motion graphics from a brief and references using whatever generation stack is available.
This is a distilled public workflow. Do not assume HookMaster internals, private APIs, billing, storage, or database access.
First: Provider Discovery
Before generating anything, determine what execution mode is available.
- Check whether the current agent has a Higgsfield MCP or equivalent image/video generation tools.
- Check whether the project has a fal client, API route, or env var such as
FAL_KEY. - Check whether another provider is already available for image generation and ref-to-video.
- If no provider is available, ask one concise setup question.
Ask for credentials safely:
Which generation provider should I use for this motion pipeline: Higgsfield MCP, fal, or another API? If it needs an API key, add it to your local
.envor agent secret store and tell me the env var name. Do not paste production keys into chat.
If the user cannot configure a provider, run in manual mode: produce the storyboard JSON, image prompts, ref-to-video prompts, Remotion overlay code, and assembly plan without calling generation tools.
Read references/provider-setup.md when provider wiring is needed.
Pipeline
Use exactly this public pipeline unless the user explicitly asks for a different one:
- Intake and reference read
- Concept and shot plan
- Three storyboard directions
- Image prompts for the selected direction
- Ref-to-video prompts for each shot
- Remotion kinetic text overlay
- Assembly map and quality audit
Unlike a full production system, this skill generates three storyboard directions, not five. The three should be distinct strategic options, not minor style variants.
Intake
Ask only for missing format and intent details:
- aspect ratio:
9:16,16:9,1:1, or custom - duration:
6s,15s,30s,60s, or custom - platform: TikTok, Reels, YouTube, website, presentation, etc.
- feeling: one line, e.g. "urgent and premium", "calm and trustworthy"
What ships with it
7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 217 lines · 145 tokens per session scan A 967d5815699d
motion-graphics-director is a skill published in the GitHub repository RazorNub/motion-graphics-director-skill (5 stars, last pushed 1mo ago), licensed MIT. It adds 145 tokens to every session and 1,577 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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