craft-bar

craft-bar is a skill for Claude Code from rchase999/aidd. It costs 65 tokens per session (1,810 once invoked), scanned A, original, MIT.

A quality guide for the implementation stage of an AIDD (AI-assisted development) project. It explains how to choose suitable techniques and judge whether the result fits its technical field.

In plain words
What is it for?
Use it during implementation to choose domain-appropriate methods, set a quality target, and review work across areas such as websites, command-line tools, data, games, and backends.
Why use it?
It helps prevent rushed, generic implementations that work only at a basic level or use inappropriate tools.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the aidd plugin — 5 skills, 6 commands, 4 agents, 1 hook shipped together

Good fit Use it during implementation to choose domain-appropriate methods, set a quality target…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rchase999/aidd/craft-bar
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rchase999/aidd --skill craft-bar
Clone the repo
git clone --depth 1 https://github.com/rchase999/aidd

Made for: Claude Code.

Or install aidd, the plugin that ships this one along with the rest of its 5 skills, 6 commands, 4 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for craft-bar

README.md
[![agentmods](https://agentmods.dev/badge/skills/rchase999/aidd/craft-bar.svg)](https://agentmods.dev/skills/rchase999/aidd/craft-bar)
Your own site
<a href="https://agentmods.dev/skills/rchase999/aidd/craft-bar"><img src="https://agentmods.dev/badge/skills/rchase999/aidd/craft-bar.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,810 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.01810
Opus 5 $0.00032 $0.00905
Sonnet 5 $0.00013 $0.00362
Haiku 4.5 $0.00006 $0.00181

Measured 6d ago against content hash 603817147267, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

craft-bar scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

aidd/skills/craft-bar/SKILL.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

The craft bar

The contract says what to build. This says how well. It applies to every project, in every domain.

The rule

Use the strongest thing the domain actually offers. Not the first thing that works, not the easiest thing to type, not the answer you happen to remember from 2019. If the ecosystem has a better primitive than the obvious one, use it — and say why in the charter.

It cuts both ways. The strongest tool for a log parser is a tight state machine and good tests, not a framework. Reaching for something heavy where something small is correct is the same failure as reaching for something crude where something powerful is correct.

Know what excellent looks like in this specific domain, then aim there. Every domain has a version of "obviously made by someone who didn't care" and a version of "someone who knew what they were doing". You are aiming at the second one, and it looks different in every domain.

Two rules that hold everywhere

1. Default-looking output is a failure mode. Every domain has a recognisable "generated by a model that didn't look at the problem" signature. If you can't tell whether a person or a model made your output, you haven't cleared the bar.

2. No borrowed filler. Nothing placeholder, nothing lorem, nothing hotlinked, nothing stock. Content, data, and assets are either real or generated by you for this project. This is deliberate: filler is how work announces that nobody looked at it.

Worked examples

These are examples of the rule, not the rule. Find the equivalent for whatever you are actually building — most projects are not web projects, and a project may span several of these.

Example: anything with a visual surface (web, landing pages, dashboards, rendered artifacts)

The tells of default output — centred hero over a purple-to-blue gradient, three equal feature cards, Inter at three weights, rounded-2xl and shadow-lg on everything, emoji as icons, evenly spaced sections with identical padding, one accent colour that means nothing.

Read the full file on GitHub · 103 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 103 lines · 65 tokens per session scan A 603817147267

Subscribe to this mod's changes

craft-bar is a skill published in the GitHub repository rchase999/aidd (2 stars, last pushed 28d ago), licensed MIT. It adds 65 tokens to every session and 1,810 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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