Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rcosteira79/android-skills --skill coil-composegit clone --depth 1 https://github.com/rcosteira79/android-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rcosteira79/android-skills/coil-compose)<a href="https://agentmods.dev/skills/rcosteira79/android-skills/coil-compose"><img src="https://agentmods.dev/badge/skills/rcosteira79/android-skills/coil-compose/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/rcosteira79/android-skills/coil-compose"><img src="https://agentmods.dev/badge/skills/rcosteira79/android-skills/coil-compose.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.00667 |
| Opus 5 | $0.00026 | $0.00333 |
| Sonnet 5 | $0.00011 | $0.00133 |
| Haiku 4.5 | $0.00005 | $0.00067 |
Grade A, and why
coil-compose scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 38 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Coil 3 for Compose & Compose Multiplatform
This reference covers the KMP specifics and two performance guardrails, not the basics of AsyncImage / SubcomposeAsyncImage / ImageRequest / placeholder / error / contentDescription / a shared ImageLoader.
KMP: LocalPlatformContext, not LocalContext
Coil 3 is fully multiplatform — AsyncImage / SubcomposeAsyncImage / rememberAsyncImagePainter are identical in commonMain, with no expect/actual needed. The one swap: use LocalPlatformContext.current, not LocalContext.current (Android-only; a compile error in commonMain). It resolves to android.content.Context on Android and PlatformContext.INSTANCE on other targets.
// commonMain — works on all platforms
AsyncImage(
model = ImageRequest.Builder(LocalPlatformContext.current).data(url).crossfade(true).build(),
contentDescription = "User avatar",
modifier = Modifier.size(48.dp).clip(CircleShape),
)
Singleton setup (KMP): call SingletonImageLoader.setSafe { ImageLoader.Builder(it).crossfade(true).build() } once early in the app lifecycle, or pass an imageLoader explicitly. coil-compose vs coil-compose-core: with coil-compose, AsyncImage without an imageLoader argument uses the singleton automatically; with coil-compose-core, the imageLoader parameter is required (no singleton convenience). Add a platform network engine as needed (e.g. coil-network-ktor3 for KMP).
Two performance guardrails
SubcomposeAsyncImage is significantly slower than regular composition — never use it inside LazyColumn / LazyRow. It creates a subcomposition per item; during scroll that overhead accumulates into visible jank. For custom loading/error states in a list, use AsyncImage with placeholder / error parameters instead — same visual result, no subcomposition.
rememberAsyncImagePainter does NOT infer the display size from layout constraints — without an explicit .size() it loads the image at its original dimensions (a 4000×3000 photo shown at 64dp still occupies the full bitmap in memory → OOM in a 50-item list). Reach for it only when a Painter is strictly required (Canvas, Icon, a custom draw); always pass .size(). Otherwise use AsyncImage, which sizes automatically.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 38 lines · 53 tokens per session scan A 0cde3efebb54
coil-compose is a skill published in the GitHub repository rcosteira79/android-skills (136 stars, last pushed 14d ago), licensed MIT. It adds 53 tokens to every session and 667 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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