kotlin-flows

kotlin-flows is a skill for Claude Code from rcosteira79/android-skills. It costs 53 tokens per session (1,759 once invoked), scanned A, original, MIT.

A guide to Kotlin’s Flow, StateFlow, SharedFlow, and Channel, which are tools for passing values or events through an application over time. It focuses on choosing the right kind of stream and collecting it safely in Android or Kotlin Multiplatform projects.

In plain words
What is it for?
Use it when building UI state, handling one-time events, connecting callbacks to Kotlin streams, adding retries or errors, or deciding between Channel, StateFlow, and SharedFlow.
Why use it?
It helps avoid lost events, duplicated assumptions, unsafe lifecycle handling, and incorrect migrations from older stream types. In particular, it explains that a Channel received as a flow sends each event to one collector, not every collector.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the android-skills plugin — 21 skills shipped together

Good fit Use it when building UI state, handling one-time events, connecting callbacks to Kotlin streams, adding retries or errors, or deciding between Channel, StateFlow, and SharedFlow.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rcosteira79/android-skills/kotlin-flows
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rcosteira79/android-skills --skill kotlin-flows
Clone the repo
git clone --depth 1 https://github.com/rcosteira79/android-skills

Made for: Claude Code.

Or install android-skills, the plugin that ships this one along with the rest of its 21 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for kotlin-flows

README.md
[![agentmods](https://agentmods.dev/badge/skills/rcosteira79/android-skills/kotlin-flows/github.svg)](https://agentmods.dev/skills/rcosteira79/android-skills/kotlin-flows)
Your own site
<a href="https://agentmods.dev/skills/rcosteira79/android-skills/kotlin-flows"><img src="https://agentmods.dev/badge/skills/rcosteira79/android-skills/kotlin-flows/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for kotlin-flows

Your own site · 80×15
<a href="https://agentmods.dev/skills/rcosteira79/android-skills/kotlin-flows"><img src="https://agentmods.dev/badge/skills/rcosteira79/android-skills/kotlin-flows.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,759 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.01759
Opus 5 $0.00026 $0.00879
Sonnet 5 $0.00011 $0.00352
Haiku 4.5 $0.00005 $0.00176

Measured 10d ago against content hash 98355e5061b5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

kotlin-flows scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/android-skills/skills/kotlin-flows/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Kotlin Flows

This reference covers the Flow traps and semantic edge cases — Channel vs SharedFlow, callback bridging, retry/error handling, side effects in transforms, and KMP boundaries — not the basics of cold/hot streams, the operator table, or lifecycle-safe collection.

Channel vs SharedFlow — the semantics that bite

Found Action
BroadcastChannel Migrate → SharedFlow (deprecated)
ConflatedBroadcastChannel Migrate → StateFlow (deprecated)
Channel for single-consumer fire-once events (nav, snackbars, one-shot effects) Keep — correct. Channel(BUFFERED).receiveAsFlow()
Channel broadcast to multiple collectors Migrate → SharedFlow (see below)
Channel as producer-consumer queue Keep — correct

Channel.receiveAsFlow() is fan-out, NOT broadcast. With multiple collectors, each event reaches one collector (the framework picks which), not all of them. If every collector must see every event, you need SharedFlow. This is the trap that's easy to fall into when reaching for Channel to multicast.

For single-consumer one-shot events, Channel(BUFFERED).receiveAsFlow() is the default because send suspends until consumed (the event is queued, never dropped), whereas SharedFlow(replay = 0) drops the emission if no collector is active at the instant of emission. Expose the Flow, never the Channel, and collect with collect inside LaunchedEffectnot collectAsStateWithLifecycle, which retains the last event as state and re-fires it on every recomposition / config change.

private val _events = Channel<UiEvent>(Channel.BUFFERED)
val events: Flow<UiEvent> = _events.receiveAsFlow()

// in the UI
LaunchedEffect(Unit) {
    viewModel.events.collect { event -> /* navigate / snackbar — consumed once */ }
}

Exactly-once is really at-most-once-with-very-high-probability. A receiveAsFlow() collector cancelled after receive() succeeds but before its block processes the element loses that element. Rare (most cancellations land between receives), but for payment/persistence-critical signals, store the outcome in durable state (a pendingResult field on UiState, cleared by the UI after consumption) — see compose/references/state-management.md "Durable state + acknowledgement".

Read the full file on GitHub · 117 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 117 lines · 53 tokens per session scan A 98355e5061b5

Subscribe to this mod's changes

kotlin-flows is a skill published in the GitHub repository rcosteira79/android-skills (136 stars, last pushed 15d ago), licensed MIT. It adds 53 tokens to every session and 1,759 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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