Borrowing it
Nothing to install: this file belongs to recomposesh/recompose. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/recomposesh/recompose/main/.agents/skills/macos-settings-ui/SKILL.mdgit clone --depth 1 https://github.com/recomposesh/recomposeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/recomposesh/recompose/macos-settings-ui)<a href="https://agentmods.dev/skills/recomposesh/recompose/macos-settings-ui"><img src="https://agentmods.dev/badge/skills/recomposesh/recompose/macos-settings-ui/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/recomposesh/recompose/macos-settings-ui"><img src="https://agentmods.dev/badge/skills/recomposesh/recompose/macos-settings-ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00165 | $0.02052 |
| Opus 5.5 | $0.00066 | $0.00821 |
| Sonnet 5.5 | $0.00033 | $0.00410 |
| Haiku 4.5 | $0.00016 | $0.00205 |
Grade A, and why
macos-settings-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to macos-settings-ui — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 259 lines — stays where its author put it; the contents beside it link to each section on GitHub.
macOS Settings UI with Liquid Glass
This skill produces a native macOS settings window that follows Apple's macOS 26 design guidelines. The result is a sidebar + detail NavigationSplitView with liquid glass window chrome, back/forward toolbar navigation, grouped Form sections with transparent backgrounds, and proper scroll edge effects.
Architecture Overview
The settings UI is composed of 3 layers:
-
Window Controller (
SettingsWindowController.swift) — AnNSWindowControllerthat creates theNSWindowprogrammatically with.fullSizeContentView. This is what gives the window rounded liquid glass corners. You cannot get this effect from a SwiftUIWindowscene. -
Root View (
SettingsView.swift) — ANavigationSplitViewwith a sidebar list and detail pane. Includes back/forward navigation history in the toolbar, which also forces the creation of anNSToolbar(required for the liquid glass title bar treatment). -
Detail Panes (one file per tab) — Each pane uses
Form { Section(...) { ... } }.formStyle(.grouped).scrollContentBackground(.hidden).
Why NSWindowController Instead of SwiftUI Window Scene
SwiftUI's declarative Window scene does not expose the NSWindow style mask. The .fullSizeContentView flag must be set at window creation time for macOS 26 to render the liquid glass chrome (rounded corners, translucent sidebar, blurred title bar). Trying to inject it later via NSViewRepresentable is unreliable because SwiftUI resets the window's configuration.
The NSWindowController approach also lets you control the toolbar style, frame autosave, minimum size, and delegate lifecycle directly.
Critical Modifiers
Every detail pane MUST have these three modifiers on its Form:
.formStyle(.grouped)
.scrollContentBackground(.hidden)
.contentMargins(.top, 8, for: .scrollContent)
.formStyle(.grouped)— gives the native inset rounded-rect section appearance.scrollContentBackground(.hidden)— makes the form background transparent so the liquid glass window chrome shows through. Without this, you get an opaque white/dark background that breaks the glass effect..contentMargins(.top, 8)— adds breathing room between the toolbar and the first section
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 259 lines · 165 tokens per session scan A e4a55b2b7b25
macos-settings-ui is a skill published in the GitHub repository recomposesh/recompose (30 stars, last pushed 1mo ago), licensed MIT. It adds 165 tokens to every session and 2,052 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to macos-settings-ui, differing in 0 lines, and is treated as a copy.
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