hyperframes-skills

hyperframes-skills is a skill for Claude Code, Codex from renmengwen/MuseDock. It costs 0 tokens per session (226 once invoked), scanned A, original, Apache-2.0.

A workflow for creating short vertical videos as self-contained HTML, CSS, and JavaScript projects. It supports checking, rendering, inspecting, and revising videos inside the local MediaCrawler interface.

In plain words
What is it for?
Use it to create captioned videos for tall screens, define their visual and motion plan, validate them, render them, inspect frames, and revise the result.
Why use it?
It helps catch unreadable text, layout shifts, timing problems, and other visible defects before a video is delivered. The workflow also keeps projects usable without internet-hosted assets.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/renmengwen/musedock/hyperframes-skills
Any agent
npx skills add renmengwen/MuseDock --skill hyperframes-skills
Clone the repo
git clone --depth 1 https://github.com/renmengwen/MuseDock

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes-skills

README.md
[![agentmods](https://agentmods.dev/badge/skills/renmengwen/musedock/hyperframes-skills.svg)](https://agentmods.dev/skills/renmengwen/musedock/hyperframes-skills)
Your own site
<a href="https://agentmods.dev/skills/renmengwen/musedock/hyperframes-skills"><img src="https://agentmods.dev/badge/skills/renmengwen/musedock/hyperframes-skills.svg" alt="Measured on agentmods" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 226 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00226
Opus 5 $0.00000 $0.00113
Sonnet 5 $0.00000 $0.00045
Haiku 4.5 $0.00000 $0.00023

Measured 6d ago against content hash 52626902e1f7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

hyperframes-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

server/resources/hyperframes-skills/SKILL.md · 25 lines

What it actually says

HyperFrames

Use this skill to create short vertical video projects that can be linted, validated, inspected, rendered, and iterated inside the local MediaCrawler GUI workflow.

Workflow

  1. Create a concise director brief before generating code.
  2. Generate a complete index.html that can run without external network assets.
  3. Keep text readable on 1080x1920 and 720x1280 canvases.
  4. Use deterministic animation timing and avoid layout shifts.
  5. Validate the project, render a video, inspect frames, then revise visible defects.

Project Contract

Generated projects should include:

  • index.html: self-contained HTML, CSS, and JavaScript.
  • design.md: visual direction, motion plan, and quality checklist.
  • hyperframes.json: render metadata such as duration, fps, width, and height.
  • package.json: optional local project metadata.

Visual Direction

Prioritize clear editorial composition over decorative clutter. Use strong hierarchy, readable captions, and purposeful motion. Every scene should communicate one idea and leave enough safe area for subtitles and platform UI.

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 25 lines · 0 tokens per session scan A 52626902e1f7

Subscribe to this mod's changes

hyperframes-skills is a skill published in the GitHub repository renmengwen/MuseDock (102 stars, last pushed 1mo ago), licensed Apache-2.0. It costs nothing until one of its globs matches a file; then it loads 226 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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