hyperframes

hyperframes is a skill for Claude Code, Codex from renmengwen/MuseDock. It costs 173 tokens per session (7,390 once invoked), scanned A, a copy of hyperframes, Apache-2.0.

A tool for creating HTML-based video compositions, where HTML controls the content and CSS controls its appearance. It supports timed animation, media playback, and synchronised scenes.

In plain words
What is it for?
Use it to create title cards, captions, voiceovers, overlays, transitions, audio-reactive visuals, and other animated video scenes.
Why use it?
It gives developers a way to build video content with familiar web technologies and keep timing, visuals, and media playback aligned.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create title cards, captions, voiceovers, overlays, transitions, audio-reactive visuals, and other animated video scenes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/renmengwen/musedock/hyperframes-skills-official
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add renmengwen/MuseDock --skill hyperframes-skills-official
Clone the repo
git clone --depth 1 https://github.com/renmengwen/MuseDock

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes

README.md
[![agentmods](https://agentmods.dev/badge/skills/renmengwen/musedock/hyperframes-skills-official/github.svg)](https://agentmods.dev/skills/renmengwen/musedock/hyperframes-skills-official)
Your own site
<a href="https://agentmods.dev/skills/renmengwen/musedock/hyperframes-skills-official"><img src="https://agentmods.dev/badge/skills/renmengwen/musedock/hyperframes-skills-official/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hyperframes

Your own site · 80×15
<a href="https://agentmods.dev/skills/renmengwen/musedock/hyperframes-skills-official"><img src="https://agentmods.dev/badge/skills/renmengwen/musedock/hyperframes-skills-official.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 173 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,390 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 89% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00173 $0.07390
Opus 5 $0.00086 $0.03695
Sonnet 5 $0.00035 $0.01478
Haiku 4.5 $0.00017 $0.00739

Measured 9d ago against content hash 62f6ec3fbcb9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

hyperframes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/animation-map.mjs, scripts/contrast-report.mjs, scripts/package-loader.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

89% identical to hyperframes — 37 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

server/resources/hyperframes-skills-official/SKILL.md · 492 lines

How it starts

The opening of the file, as written. The whole thing — 492 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HyperFrames

HTML is the source of truth for video. A composition is an HTML file with data-* attributes for timing, a GSAP timeline for animation, and CSS for appearance. The framework handles clip visibility, media playback, and timeline sync.

Approach

Discovery (exploratory requests only)

For open-ended requests ("make me a product launch video", "create something for our brand") where the user hasn't committed to a direction, understand intent before picking colors:

  • Audience — who watches this? Developers? Executives? General consumers?
  • Platform — where does it play? Social (15s), website hero, product demo, internal?
  • Priority — what matters most? Motion quality? Content accuracy? Brand fidelity? Speed?
  • Variations — does the user want options, or a single best shot?

For specific requests ("add a title card", "fix the timing on scene 3"), skip discovery.

For exploratory requests, consider offering 2-3 variations that differ meaningfully — not just color swaps, but different pacing, energy levels, or structural approaches. One safe/expected, one ambitious. Don't mandate this — it's a tool available when appropriate.

Step 1: Design system

If a design spec exists in the project, read it first. Look in precedence order: frame.mddesign.mdDESIGN.md (design.md and DESIGN.md are different files on Linux — check both casings; frame.md is always lowercase, no FRAME.md variant). frame.md is the preferred spec for video/hyperframes projects and wins if more than one exists; it uses the same format as design.md. It's the source of truth for brand colors, fonts, and constraints. Use its exact values — don't invent colors or substitute fonts. Any format works (YAML frontmatter, prose, tables — just extract the values).

If it names fonts you can't find locally (no fonts/ directory with .woff2 files, not a built-in font), warn the user before writing HTML: "the spec specifies [font name] but no font files found. Please add .woff2 files to fonts/ or I'll fall back to [closest built-in alternative]."

Read the full file on GitHub · 492 lines

Files

What ships with it

47 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 492 lines · 173 tokens per session scan A 62f6ec3fbcb9

Subscribe to this mod's changes

hyperframes is a skill published in the GitHub repository renmengwen/MuseDock (109 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 173 tokens to every session and 7,390 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. It is 89% identical to hyperframes, differing in 37 lines, and is treated as a copy.

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