price-changes

price-changes is a skill for Claude Code, Codex from RevenueCat/play-billing-skills. It costs 55 tokens per session (2,286 once invoked), scanned A, original, Apache-2.0.

A guide to changing subscription prices for existing and new Google Play customers. It explains when customers must agree to a higher price and how Google Play handles lower prices.

In plain words
What is it for?
Use it to plan price increases or decreases, manage existing subscriber groups, and handle pending price changes through the Google Play API.
Why use it?
It prevents price changes from leaving existing subscribers on an old price or moving them without the required notice and consent.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan price increases or decreases, manage existing subscriber groups, and handle pending price changes through the Google Play API.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/revenuecat/play-billing-skills/price-changes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RevenueCat/play-billing-skills --skill price-changes
Clone the repo
git clone --depth 1 https://github.com/RevenueCat/play-billing-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for price-changes

README.md
[![agentmods](https://agentmods.dev/badge/skills/revenuecat/play-billing-skills/price-changes/github.svg)](https://agentmods.dev/skills/revenuecat/play-billing-skills/price-changes)
Your own site
<a href="https://agentmods.dev/skills/revenuecat/play-billing-skills/price-changes"><img src="https://agentmods.dev/badge/skills/revenuecat/play-billing-skills/price-changes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for price-changes

Your own site · 80×15
<a href="https://agentmods.dev/skills/revenuecat/play-billing-skills/price-changes"><img src="https://agentmods.dev/badge/skills/revenuecat/play-billing-skills/price-changes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,286 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.02286
Opus 5 $0.00028 $0.01143
Sonnet 5 $0.00011 $0.00457
Haiku 4.5 $0.00006 $0.00229

Measured 12d ago against content hash 55732185105b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

price-changes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

google-play/price-changes/SKILL.md · 191 lines

How it starts

The opening of the file, as written. The whole thing — 191 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Google Play Price Changes

Google Play price changes touch three separate systems: the base plan price itself, the legacy price cohorts holding existing subscribers, and the notification and consent flow that migrates those cohorts. You have to operate each one deliberately.

Phase 1: Understand

Know what you are actually changing before you touch any API.

  • New subscribers see the new base plan price within a few hours of the patch call. No further work.
  • Existing subscribers land in a legacy price cohort and keep paying their original price forever unless you migrate them. Up to 250 cohorts per base plan.
  • Offer pricing phases (free trial, intro price) cannot be migrated. A change there only affects new subscribers.
  • Installment subscribers under a commitment cannot have their price migrated until the commitment ends.

Two questions drive everything that follows:

  1. Is the new price higher or lower than the legacy cohort price?
  2. If higher, do you want opt in (default) or opt out (conditional)?

Phase 2: Plan

Decide opt in vs opt out

Price decreases skip this entirely. They apply automatically with email notification and no consent. The decision matters only for increases.

Dimension Opt in increase Opt out increase
Subscriber consent Required. Must accept or subscription auto cancels. Not required. Silent unless user cancels.
Freeze period 7 days of silence before Google notifies users. None. Google notifies immediately.
Notification lead time 30 days before the user's first renewal at the new price. 30 or 60 days depending on country.
Effective date 37 days after initiation (7 day freeze + 30 day notice). 30 or 60 days after initiation.
Regional availability All regions. Conditional. Subject to per region rules.
Frequency cap None. One per base plan per country per 365 day rolling window.
Amount cap None. Per country maximum increase amount.
First time requirement Can start from the API. First opt out for the app must start in the Play Console.
Failure mode N/A. Silently downgrades to opt in if eligibility fails.

Read the full file on GitHub · 191 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 191 lines · 55 tokens per session scan A 55732185105b

Subscribe to this mod's changes

price-changes is a skill published in the GitHub repository RevenueCat/play-billing-skills (53 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 55 tokens to every session and 2,286 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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