Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add RevenueCat/play-billing-skills --skill testinggit clone --depth 1 https://github.com/RevenueCat/play-billing-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/revenuecat/play-billing-skills/testing)<a href="https://agentmods.dev/skills/revenuecat/play-billing-skills/testing"><img src="https://agentmods.dev/badge/skills/revenuecat/play-billing-skills/testing/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/revenuecat/play-billing-skills/testing"><img src="https://agentmods.dev/badge/skills/revenuecat/play-billing-skills/testing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00042 | $0.02137 |
| Opus 5 | $0.00021 | $0.01069 |
| Sonnet 5 | $0.00008 | $0.00427 |
| Haiku 4.5 | $0.00004 | $0.00214 |
Grade A, and why
testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Testing Your Play Billing Integration
A billing build that runs on your laptop is not evidence that it works in production. Real users hit payment declines, pending cash payments, grace periods, and account holds. Use Google's license testers, Play Billing Lab, and the accelerated sandbox to exercise every state you claim to support before you release.
Phase 1: Discovery
Before you test anything, confirm the environment is wired up. Skipping a step here leads to purchase dialogs that charge real money or flows that never show test cards.
Run through this checklist:
- License testers list: Play Console -> Setup -> License testing. The Gmail you test with must appear here. Testers are set at the developer account level, apply to every app you own, and propagate within minutes.
- Test track upload: Your APK or AAB must sit on internal, closed, or open testing. The license tester benefit only activates after you have uploaded the app at least once. Internal testing ships in minutes and is the right default for billing work.
- Signed in account: The license tester account must be the active Google Play Store account on the test device. If the device has several accounts, the Play Store account is the one that matters, not the device owner.
- Play Billing Lab installed: Install the Play Billing Lab companion app from the Play Store on the test device. You need it for country overrides, trial resets, state transitions, and the response simulator.
enablePendingPurchasesflag: Verify yourBillingClientopts in to pending transactions if you sell in markets with cash payments. Without this, slow test cards will not behave correctly.
If any item is missing, fix that first. License tester tooling is invisible otherwise.
Phase 2: Plan
Pick a strategy that matches what you changed. Running all 11 subscription test cases on every PR is wasteful. Running none is reckless.
| Change type | Minimum coverage |
|---|---|
| New purchase flow or product catalog | New purchase, acknowledgment, entitlement grant |
| Subscription lifecycle logic | Renewal, grace period, account hold, cancellation |
| Plan change or upgrade code | Each replacement mode you support, plus linkedPurchaseToken handling |
| RTDN or server integration | Renewal, grace, hold, revoke, refund notifications end to end |
| Error handling or retry paths | Response simulator sweep: SERVICE_DISCONNECTED, NETWORK_ERROR, ITEM_ALREADY_OWNED, USER_CANCELED, BILLING_UNAVAILABLE |
| Pre release candidate | Full 11 case suite plus one real payment on the cheapest SKU |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 180 lines · 42 tokens per session scan A c392cc927274
testing is a skill published in the GitHub repository RevenueCat/play-billing-skills (53 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 42 tokens to every session and 2,137 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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