webtoon-harness: Skill for Claude Code

.claude/skills/webtoon-panel-breakdown/SKILL.md

webtoon-panel-breakdown is a skill for Claude Code from revfactory/webtoon-harness. It costs 234 tokens per session (4,518 once invoked), scanned A, original, MIT.

A visual-production method for turning a webtoon script into a shot list of 50 or more scrolling panels and defining a consistent art style and character appearance.

In plain words
What is it for?
It is for breaking scripts into panels, planning vertical-scroll pacing and shots, creating style guides and character sheets, and maintaining consistent visual prompts.
Why use it?
It helps control reading rhythm, camera composition, emotion, and continuity when many artists or image prompts contribute to one episode.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions Codex.

This is revfactory/webtoon-harness's own configuration. It tells Claude Code how to work on webtoon-harness itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything webtoon-harness configures →

Reuse

Borrowing it

Nothing to install: this file belongs to revfactory/webtoon-harness. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/revfactory/webtoon-harness/main/.claude/skills/webtoon-panel-breakdown/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/revfactory/webtoon-harness

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for webtoon-panel-breakdown

README.md
[![agentmods](https://agentmods.dev/badge/skills/revfactory/webtoon-harness/webtoon-panel-breakdown/github.svg)](https://agentmods.dev/skills/revfactory/webtoon-harness/webtoon-panel-breakdown)
Your own site
<a href="https://agentmods.dev/skills/revfactory/webtoon-harness/webtoon-panel-breakdown"><img src="https://agentmods.dev/badge/skills/revfactory/webtoon-harness/webtoon-panel-breakdown/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for webtoon-panel-breakdown

Your own site · 80×15
<a href="https://agentmods.dev/skills/revfactory/webtoon-harness/webtoon-panel-breakdown"><img src="https://agentmods.dev/badge/skills/revfactory/webtoon-harness/webtoon-panel-breakdown.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 234 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,518 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00234 $0.04518
Opus 5 $0.00117 $0.02259
Sonnet 5 $0.00047 $0.00904
Haiku 4.5 $0.00023 $0.00452

Measured 9d ago against content hash 5e54c064a917, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

webtoon-panel-breakdown scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/webtoon-panel-breakdown/SKILL.md · 181 lines

How it starts

The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.

webtoon-panel-breakdown — 대본을 패널로, 스타일을 일관성으로

웹툰의 흡인력은 "무엇을 그리느냐"보다 "어떻게 끊고 어떻게 보여주느냐"에서 나온다. 이 스킬은 두 가지 비주얼 프로덕션 작업을 다룬다.

  1. 패널 분해(샷리스트) — 대본 한 회차를 50개 이상의 패널로 쪼개고 각 패널의 구도/카메라/감정/연출을 규정한다.
  2. 스타일 일관성 — 작화 스타일을 스타일 바이블로 고정하고, 캐릭터 외형을 패널·회차 간 흔들리지 않게 잡아주는 "일관성 토큰"을 만든다.

두 작업 모두 목적은 하나다: 독자가 스크롤을 멈추지 않게, 그리고 같은 캐릭터가 매 패널 같은 사람으로 보이게.


왜 이렇게 하는가 (Why-first)

  • 패널은 시간이다. 세로 스크롤에서 패널 크기와 패널 사이 여백은 곧 독자가 그 순간에 머무는 시간이다. 큰 패널·넓은 여백 = 느린 시간(긴장의 정점, 충격). 작은 패널·좁은 여백 = 빠른 시간(대화의 합, 액션의 연쇄). 비트를 패널로 쪼갠다는 건 시간을 설계한다는 뜻이다.
  • 50+ 패널은 사치가 아니라 리듬이다. 한 비트를 한 컷으로 처리하면 정보는 전달되지만 감정은 전달되지 않는다. 긴장 고조 구간을 잘게 쪼개야 독자의 심박이 따라 오른다. (계약 §9: 회차당 50+ 패널 보장)
  • 일관성 토큰이 없으면 codex-image가 매번 다른 사람을 그린다. 생성 이미지는 프롬프트의 외형 키워드에 강하게 반응한다. 캐릭터마다 고정된 외형 키워드 세트를 모든 프롬프트에 동일하게 주입해야 같은 인물로 보인다. 이 토큰을 만드는 게 art-director의 핵심 산출물이다.
  • 스타일 바이블은 협업의 단일 진실원천(SSOT)이다. prompt-smith·panel-artist·letterer가 전부 이 문서를 참조한다. 여기서 정한 화면비·색감·톤이 흔들리면 50장이 제각각이 된다.

작업 A: 패널 분해 (샷리스트 만들기)

입력: _workspace/03_episode/ep{NN}_script_final.md, _workspace/04_visual/style-bible.md 출력: _workspace/04_visual/ep{NN}_shotlist.md

A-1. 분해 원칙 (한 비트 → 여러 패널)

  1. 비트를 먼저 식별한다. 대본을 읽고 "독자 감정이 바뀌는 지점"마다 비트 경계를 긋는다. 한 회차는 보통 12~20개 비트.
  2. 각 비트를 패널로 펼친다. 비트 1개당 최소 2~4패널. 평균 비트가 15개라면 자연히 50패널 근처에 도달한다. 부족하면 아래 규칙으로 더 쪼갠다.
  3. 긴장 고조 구간은 더 잘게. 클라이맥스·반전·대치 장면은 비트당 5~8패널까지. 표정 클로즈업 → 손/소품 인서트 → 반응샷 → 정적(여백) 순으로 분해하면 긴장이 늘어난다.
  4. 대사 합(주고받기)은 패널을 나눈다. 한 패널에 말풍선 3개를 몰지 말고, 화자가 바뀌면 패널을 끊는 것을 기본으로 한다(계약 §9: 대사 위주). 단 빠른 티키타카는 한 패널에 2말풍선까지 허용.
  5. 반전 패널은 독립시킨다. 반전이 터지는 컷은 앞뒤로 여백(빈 패널 또는 큰 여백)을 두고 단독 대형 패널로. 충격을 위한 "시간 정지".
  6. 복선은 인서트 패널로 미리 심는다. 나중에 회수할 소품/표정을 작은 인서트 컷으로 앞 비트에 끼워 넣는다.

A-2. 패널 수 50 보장 체크

  • 1차 분해 후 패널 수를 센다. 50 미만이면 다음을 적용해 늘린다(억지 늘리기 금지, 리듬상 타당한 곳만):
    • 감정 전환점에 반응샷(reaction shot) 추가
    • 중요 대사 앞에 "정적 비트"(인물 정지/배경 인서트) 추가
    • 액션을 동작 단계로 분할(준비 → 실행 → 결과)
    • 클리프행어 직전을 클로즈업 연쇄로 분할
  • 50 이상이면 통과. 70을 넘으면 리듬이 늘어지는지 점검(불필요한 중복 컷 병합).

A-3. 샷리스트 항목 형식

각 패널마다 아래를 기재한다. (prompt-smith가 이걸 codex 프롬프트로 번역하므로 시각 정보가 구체적이어야 한다.)

Read the full file on GitHub · 181 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 181 lines · 234 tokens per session scan A 5e54c064a917

Subscribe to this mod's changes

webtoon-panel-breakdown is a skill published in the GitHub repository revfactory/webtoon-harness (313 stars, last pushed 2mo ago), licensed MIT. It adds 234 tokens to every session and 4,518 once invoked, about $0.0012 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

webgl-holographic-foil

A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.

nexu-io/open-design · 41 tokens

general-video

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated…

heygen-com/hyperframes · 92 tokens

html-ppt-hermes-cyber-terminal

OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.

nexu-io/open-design · 53 tokens

html-ppt-taste-brutalist

16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).

nexu-io/open-design · 78 tokens

diagnostic-stem-delivery

Audio production with diagnostic analysis, timecode parsing from documents, and verified export workflow.

HKUDS/OpenSpace · 23 tokens

chengfeng-check-updates

An environment manager for a video-editing system. It checks whether its skills and runtime—the software needed to run them—are installed and compatible.

Agentchengfeng/chengfeng-videocut-skills · 120 tokens