zeno-agent: Skill for Claude Code

.agents/skills/skill-improver/SKILL.md

skill-improver is a skill for Claude Code, Codex from ribeirogab/zeno-agent. It costs 156 tokens per session (2,045 once invoked), scanned A, original, MIT.

A skill for auditing or refactoring an existing agent skill using Anthropic's recommended practices. It preserves the skill's purpose, trigger phrases, required steps, and output format.

In plain words
What is it for?
Use it to review a skill for structure and maintainability, reduce unnecessary complexity, or split an overly long skill while keeping its behaviour intact.
Why use it?
It helps shorten or clarify a skill without accidentally changing what it does or when it runs.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths; mentions Claude Code; installed under .agents/ (shared by several agents).

This is ribeirogab/zeno-agent's own configuration. It tells Claude Code and Codex how to work on zeno-agent itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything zeno-agent configures →

Reuse

Borrowing it

Nothing to install: this file belongs to ribeirogab/zeno-agent. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ribeirogab/zeno-agent/main/.agents/skills/skill-improver/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/ribeirogab/zeno-agent

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-improver

README.md
[![agentmods](https://agentmods.dev/badge/skills/ribeirogab/zeno-agent/skill-improver/github.svg)](https://agentmods.dev/skills/ribeirogab/zeno-agent/skill-improver)
Your own site
<a href="https://agentmods.dev/skills/ribeirogab/zeno-agent/skill-improver"><img src="https://agentmods.dev/badge/skills/ribeirogab/zeno-agent/skill-improver/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-improver

Your own site · 80×15
<a href="https://agentmods.dev/skills/ribeirogab/zeno-agent/skill-improver"><img src="https://agentmods.dev/badge/skills/ribeirogab/zeno-agent/skill-improver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 156 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,045 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00156 $0.02045
Opus 5.5 $0.00062 $0.00818
Sonnet 5.5 $0.00031 $0.00409
Haiku 4.5 $0.00016 $0.00204

Measured 1mo ago against content hash 2bfe8e4285f3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-improver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/skill-improver/SKILL.md · 157 lines

How it starts

The opening of the file, as written. The whole thing — 157 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Improver

Refactor existing skills following Anthropic's best-practices guidance (sourced from skill-creator) without changing what the skill does. Trigger phrases, output formats, hard-gates, and phase ordering are invariants — captured before any change and verified after.

When to use

The user asks to:

  • "refactor", "audit", "improve", "atualizar", "auditar", "melhorar", "aplicar boas práticas" + reference to a skill (path or name)
  • "this skill is too long" / "this skill has too many sections" / "split this skill"
  • "apply Anthropic best-practices to skill X"

The user is NOT asking to:

  • Create a new skill from scratch → use skill-creator.
  • Change a skill's behavior, trigger, or output format → that's a content change, not a refactor. Push back: "this isn't a refactor — what should the skill DO differently?"

Workflow

Step 1 — Identify the target

Get the absolute path to the skill's SKILL.md. Examples:

  • agent/skills/zeno-development/SKILL.md (zeno_default source — image-baked)
  • profiles/<example>/skills/code-review/SKILL.md (profile source)
  • /workspace/skills/<name>/SKILL.md (dashboard source — uploaded zip)
  • .claude/skills/<name>/SKILL.md (project-local Claude Code skill)

If the skill already has a references/ directory, list it. Note any scripts/ or assets/.

Step 2 — Snapshot the current state

Copy the entire skill directory tree to tmp/skill-snapshots/<name>-pre/. This is the diff anchor. Use plain cp -r:

mkdir -p tmp/skill-snapshots/<name>-pre/
cp -r <skill-dir>/* tmp/skill-snapshots/<name>-pre/

Step 3 — Capture invariants

Write tmp/skill-snapshots/<name>-pre/invariants.yaml per the schema in references/invariants-preservation.md. The five required keys: description, trigger_phrases, output_templates, hard_gates, phase_ordering.

This file is the contract the post-refactor must honor. Skip nothing — better to over-capture than miss an invariant.

Read the full file on GitHub · 157 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 157 lines · 156 tokens per session scan A 2bfe8e4285f3

Subscribe to this mod's changes

skill-improver is a skill published in the GitHub repository ribeirogab/zeno-agent (10 stars, last pushed 5mo ago), licensed MIT. It adds 156 tokens to every session and 2,045 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.