optimizing-performance

A measure-first method for making software faster while keeping the code understandable. It uses timing, profiling, render counts, memory, network, or database measurements to find the real cause of slowness.

In plain words
What is it for?
Use it when code, user interfaces, network requests, memory use, or database queries are slow, or when comparing the benefit of an optimization with its added complexity.
Why use it?
Optimizing without data can add complexity without improving performance. Measuring before and after shows whether a change actually helps and whether its cost is worthwhile.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/rileyhilliard/agentrc/optimizing-performance
Any agent
npx skills add rileyhilliard/agentrc --skill optimizing-performance
Clone the repo
git clone --depth 1 https://github.com/rileyhilliard/agentrc

Made for: Claude Code, Codex.

Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 772 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00029 $0.00772
Opus 5 $0.00015 $0.00386
Sonnet 5 $0.00006 $0.00154
Haiku 4.5 $0.00003 $0.00077

Measured 2d ago against content hash 68f028ca1bfd, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

optimizing-performance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agentrc/skills/optimizing-performance/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Optimizing Performance

Core principle: Readable code that's "fast enough" beats complex code that's "optimal". Measure first.

The Golden Rule

IF optimization reduces complexity AND improves performance → ALWAYS DO IT
IF optimization increases complexity → Only if 10x faster OR fixes critical UX (>16ms UI, >100ms input)

Four-Phase Process

- [ ] Phase 1: Measure baseline (time/renders/memory/KB)
- [ ] Phase 2: Identify root cause (algorithm/I/O/payload)
- [ ] Phase 3: Evaluate cost vs benefit
- [ ] Phase 4: Implement & verify improvement

Phase 1: Measure First (REQUIRED)

Never optimize without data.

Metric What to Count Tools
Time ms per operation performance.now(), profilers
Re-renders Component render count React DevTools Profiler
Memory MB allocated DevTools Memory tab
Network Request count, KB Network tab, bundle analyzer
Database Query count, rows scanned EXPLAIN plans

Phase 2: Identify Root Cause

Issue Indicators Fix Direction
O(n²) complexity Nested loops, .includes() in loop Use Set/Map
Unnecessary work Re-computing same result Cache/memoize
I/O bottleneck N+1 queries, sequential APIs Batch, use joins
Large datasets Rendering 1000+ items Virtualization
Payload size >500KB bundles Tree-shake, lazy load

Phase 3: Evaluate Cost vs Benefit

  1. Reduces complexity? → Always do it
  2. Increases complexity? → Only if 10x faster OR fixes critical UX
  3. Otherwise → Don't do it

Phase 4: Implement & Verify

  1. Make minimal changes targeting bottleneck
  2. Re-run benchmark
  3. Verify tests pass

Win-Win Optimizations (Always Do)

Multiple loops → Single loop:

// ❌ Three passes
const ids = users.map(u => u.id);
const active = users.filter(u => u.active);

// ✅ One pass
const { ids, active } = users.reduce((acc, u) => {
  acc.ids.push(u.id);
  if (u.active) acc.active.push(u);
  return acc;
}, { ids: [], active: [] });

Read the full file on GitHub · 101 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 101 lines · 29 tokens per session scan A 68f028ca1bfd

Subscribe to this mod's changes

optimizing-performance is a skill published in the GitHub repository rileyhilliard/agentrc (3 stars, last pushed 6mo ago), licensed MIT. It adds 29 tokens to every session and 772 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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